HoundofShadow said: Something flashed by very quickly in-game. I think I saw "Sorry for ?????". I hit the button too quickly because it appeared right after I finished a match. So, I couldn't catch what it is about.
JHawkInc said: And finally enjoy the return of your favorite Costumes who are dressed for the occasion in various special offers.Well I tried, but you're overcharging for them. Again.What's the goal here? To take the good will earned by game updates and to flush it down the toilet by reminding us that what matters is you making a quick buck?
LakeStone said: Team-Ups are randomly assigned before battle like the way it functioned previously —empty Team-Up/Boosts slots are filled with a selection of team-ups that are randomized, instead of being the same team-ups every time.
EddieRiggs1de said: LakeStone said: Team-Ups are randomly assigned before battle like the way it functioned previously —empty Team-Up/Boosts slots are filled with a selection of team-ups that are randomized, instead of being the same team-ups every time. Thank you so much for fixing that! (And thanks for the HPs )But what about the problem in that thread: https://forums.d3go.com/discussion/83696/cant-see-enemy-skills-on-fight-screen-anymore-since-ui-update ?I can tap on the opponents team-up to read what it does. Why don't you add the same possibility for the actual opponent stats?
NemoAbernnigan said: EddieRiggs1de said: LakeStone said: Team-Ups are randomly assigned before battle like the way it functioned previously —empty Team-Up/Boosts slots are filled with a selection of team-ups that are randomized, instead of being the same team-ups every time. Thank you so much for fixing that! (And thanks for the HPs )But what about the problem in that thread: https://forums.d3go.com/discussion/83696/cant-see-enemy-skills-on-fight-screen-anymore-since-ui-update ?I can tap on the opponents team-up to read what it does. Why don't you add the same possibility for the actual opponent stats? Dude. This. It's like infuriating that I can't check the enemy team. I don't have everything memorized, and I like to check the enemy abilities when I don't remember what they are and think I may be in for a tough fight. Helps me pick the right counter team. Would very much appreciate them adding a way to check the enemy themselves, rather than having to look up the character and guess how the enemy is specced.