New Collection: Zendikar Rising, has arrived!
Join the Adventure and fight with the legendary Planeswalkers on Zendikar!
Take a look at the Card Gallery HERE.
261 New Cards
14 New Vanguards
23 New Full Art Cards
Jace, Mirror Mage
"Brilliant, curious, and always in control, Jace is a master of mental magic: spells of illusion, deception, and mind-reading.”
Embodied Symmetry(Blue) Support Card - Emblem Human Wizard (3) Token“Wizardry: Each card in your hand that is a copy gains 3 mana. When you drain mana from your hand: You may destroy the top 2 cards of target player’s library. Each of these effects can trigger up to 3 time(s) per turn.”Jace, Mirror Mage(Blue) Support Card - Vanguard Jace (3) Token, Vanguard, Legendary, KickerPassive Ability: This support can’t be reinforced.“Kicker 7 - When you cast this card: Create a copy of Jace, Mirror Mage on the battlefield under your control.+1: Pick one of the first 2 cards from your library. Fetch that card.Neutral: Draw a card. If that card is not a Vanguard card, it gains full mana. That card is Disabled until the beginning of your next turn. This effect can’t give mana to Stored Mana. Then, this support loses X shield. X is that card’s base mana cost.”
(See Planeswalker Progression HERE)
Nahiri, Heir of the Ancients
"The kor Planeswalker Nahiri was a master of the stoneforge technique, using magic to coax exquisitely crafted weapons and tools fully formed from ordinary rock.”
Max Level Stats
Kor Ally
(White) Creature Card - Kor Ally Soldier Warrior (1/1) Token
Utility Knife(Colorless) Support Card - Emblem Artifact Equipment (2) Token“While on the board: Your first creature gets +1/+1.Landfall: Your first creature gets +1/+1.”
Blade of the Ancients(Colorless) Support Card - Emblem Artifact Equipment (4) Token, Resilient“At the beginning of the combat on your turn: Reinforce your first creature X times until end of turn. X is the number of other creatures and other creatures reinforcements you control.When your first creature attacks: Deal Y damage to any opposing target. Y is the number of Equipment supports and Equipment support reinforcements you control.”
Nissa of Shadowed Boughs
"Driven, devoted, and deeply connected to the land, Nissa Revane wields elemental magic. She's able to channel the mana leylines of a plane and to bring the land to life.”
Shadowed Bough(Colorless) Support Card - Emblem Land (3) Token“Landfall Green: Gain 3 Loyalty. Then, your Land supports gain 1 shield.Landfall Black: Your opponent loses 3 life.Each of these effects can trigger up to 2 time(s) per turn."
Hissing Quagmire(Colorless) Support Card - Emblem Land (3) Token“At the beginning of your turn: Convert 2 gems to Black and 2 gems to Green.Activate 1 2-turn: Your first creature gets +2/+2 and gains Deathtouch and Menace until the beginning of your next turn.”
Swamp(Black) Creature card - Swamp Elemental Land (1/1) Haste, TokenReclaimed Zendikon (Level 1 and 2)(Colorless) Support Card - Emblem Land (4) Token"When you cast a creature: Return the first creature card from your graveyard to your hand. That creature gets +X/+X, gains Berserker and gains X mana. X is the number of Black gems."
Reclaimed Zendikon(Colorless) Support Card - Emblem Land (4) Token"When you cast a creature: Return the first creature card from your graveyard to your hand. That creature gets +X/+X, gains Berserker and gains X mana. X is the number of Black gems.When a creature you control dies: The first creature in your hand gets +Y/+Y, gains Reach and gains Y mana. Y is the number of Green gems."
Equip
Exclusive from Equipment Cards (ZNR only), the Equip ability makes the card with this icon evergreen to gain mana, while on hand, whenever a creature controlled by that player attacks.
The hint reads:
Landforming
Landforming is both an icon evergreen and a keyword.
Party
Party is an adapted keyword condition which requires having multiple subtypes in the board and/or the battlefield (Cleric, Rogue, Warrior and Wizard). Party reads:
Party may create an effect depending on how many cards with different subtypes, among the aforementioned, are in your party, or if the player’s Party is full.
Wizardry
Similar to the Magic:PQ version of Prowess in behavior, but works only when Spells or Wizard cards are cast. It can have a variety of benefits, instead of only giving +N/+N to the creature with the keyword.
The Wizardry Ability hint reads:
Kicker
Now the ability has an icon and a proper hint. It also gained a new behavior, which is to give players the option of draining mana from their hands, instead of automatically draining without a confirmation prompt.
Kicker hint reads:
Card Changes
The following cards received Kicker:
Call the Coppercoats (IKO)
Desperate Stand (DVK)
Silence the Believers (DKV)
Twinflame (DVK)
Spell Card Cathartic Reunion (KLD) has its description changed from: "You discard 2 cards and draw 3 cards." to "Discard 2 cards, then draw 3 cards.". This change is for a better understanding of the card’s behavior.
Creature Card Prowling Serpopard (AKH) received a description: “Enrage: Gain 2 life.”. The card’s behavior did not change, the description was missing.
Support Card Song of Creation (IKO) does only trigger its effects on itself after having been cast before already. It does not trigger its effect when it is cast for the first time.
Support Card Malefic Scythe (M21) changed its behavior and description to avoid potential loops. Changed from: "When this support enters the board or when a creature you control dies or loses a reinforcement: Reinforce this support. While on the board: Your first creature gets +X/+X. X is the number of this support's reinforcements." to "When this support enters the board or when the first creature you control dies or loses a reinforcement: Reinforce this support. While on the board: Your first creature gets +X/+X. X is the number of this support's reinforcements."
The Kor Ally Token now has 2 additional Subtypes: Warrior and Soldier.
Support Card Ritual of the Returned has its description and behavior changed from "When a creature card enters your graveyard from anywhere: Return it to the battlefield under your control. It gains the Zombie subtype. Then, exile this support." to "When a nontoken creature enters your graveyard from anywhere: Return it to the battlefield under your control. It gains the Zombie subtype. Then, exile this support."
Other Changes
Legacy and Standard format will change with the release of ZNR set.
Legacy Format: BFZ, OGW, SOI, EMN, KLD, AER, AKH, HOU, ZVE, XLN, RIX, DOM, M19, ODY, TOR, JUD, GNR, RNA, WAR, M20.
Standard Format: ORI, ELD, THB, DVK, IKO, M21, ZNR.
The Leader ability gained an icon.
Leader's Evergreen hint reads:
"This creature is a Leader of the following Subtypes: <Subtype>".
Fixed some minor text issues.
The Adamant and Identity objectives will consider any type of Gem Match towards the objective: swap, cascade, and conversion.
Fixed an issue where Song of Creation would not draw 2 cards if a Vanguard card was cast.
Fixed an issue where Dream Eater was not returning itself when played by the AI.
Fixed an issue where Cavalier of Night was destroying the first creature on the battlefield instead of the first other creature, destroying itself then.
Fixed an issue where the second trigger from Day's Undoing was not able to be triggered if the first one was not, not allowing the card to be cast.
Fixed an issue where the Full Art card from Thassa, Deep Dwelling was not allowing players to select a target creature to be exiled.
Fixed a loop caused by the interaction between Uro, Titan of Nature's Wrath or Kroza, Titan of Death's Hunger with Luminous Broodmoth.
Fixed an issue where Drowned Secrets was not triggering itself when reinforced.
Fixed an issue where Gideon's Defeat was exiling the opponent's creature however the player's creature was still taking damage.
Fixed a loop caused by the interaction between Kaervek, the Spiteful, Malefic Scythe and Alela, Provocateur.
Fixed a trigger issue caused by the interaction of Stasis Snare, Gideon’s Defeat and Settle the Wreckage.
Fixed a soft lock caused when destroying the Strength from the Fallen's support gem with a gem conversion from Aura/Enchantment cards.
Fixed an issue in Role Reversal when you had an Adventure card in hand and only the spell side had full mana, then you exiled the spell and the Event support would not create tokens as it should.
Fixed an issue with the animation order of Settle the Wreckage, the opposing creature should attack before being exiled.
Fixed an issue where Sphinx of Foresight was not drawing a card at the beginning of the player's turn.
Fixed an issue where Sacrifice objective was not counting creatures destroyed/exiled by the opponent.
Note: Protector objective was also changed to match Sacrife's behavior. This fix affects the following events and nodes:
Trial of Ambition - White Node
Trial of Ambition - Black Node
Avacyn's Madness - Spectral Shepherd
Avacyn's Madness - Heir to the Night
Avacyn's Madness - Watcher in the Web
Avacyn's Madness - Soul Swallower
A World Reborn - Shiv
A Journey Through History: A Nightmare of War - Onslaught of the Legions
A Journey Through History: The Phyrexian Compleation - Yawgmoth's Perfection
Hour of Devastation - “Everything here exists or perishes at my whim. Including you, Gatewatch.” —Nicol Bolas
Oath of the Gatewatch - Part I - Jori En, Ruin Diver
Oath of the Gatewatch - Part I - Mina and Denn, Wildborn
Oath of the Gatewatch - Part I - World Breaker
Oath of the Gatewatch - Part II - Sylvan Advocate
Zendikar Expedition
5 different themes, 5 different days
PvP
Progression Rewards
Entrance Fee: 20 Mana Crystals
Standard
All Planeswalkers’ colors are allowed if matching the node color. (This event doesn’t lock the Planeswalker within the nodes)
Nodes are unlocked according to players' victories.
4 Nodes
Recharge Time: 2h
Initial Charges (per node): 1 | Max Charges (per node): 4
Duration: 22h
Rise of Adventure
PvP, Coalition
Progression, Individual Rank, and Coalition Rank Rewards
No Entrance Fee
All Planeswalkers’ colors allowed
2 Nodes (Both unlocked from the beginning)
Recharge Time: 8h
Initial Charges (per node): 2 | Max Charges (per node): 6
Duration: 46h
Rising Tensions
Legacy
All Planeswalkers’ colors are allowed if matching the node color.
3 Nodes (Unlocked from the beginning)
Initial Charge: 1 | Max Charges: 6
Available on Facebook:
Zendikar Rising (ZNR)
(You can access it even if you don’t have a Facebook account.)
Thanks, @Oktagon_Support , could you provide some clarification?
Party - “Your Party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.”
Surely this means "3 of these four types" since we only have 3 creature slots?
Edit: Nevermind, I now see there are supports that contain all of the party keywords.
Card filter scroll— The picture makes it look like Origins, part of Standard, is not on the same scroll as the rest of Standard. This forces people to always scroll. Wouldn't it be wiser to have Origins always be the LAST set instead of the FIRST one so that it's always near the actual Standard cards? Of course, this could all be solved with an actual "Standard" button, as suggested previously.
Zendikar Expedition – Does this have the same annoying node timer issue as CotC?
Stormcrow said: Can't believe they went to the trouble of redesigning the whole home screen, and making the set selection scroll, and still didn't give us a "Standard" filter option. C'mon guys.
OmniTron said: Past tense of cast isn't casted. It's cast. A little like spending, present: spend. Past tense : spent.
Baphometix said: OmniTron said: Past tense of cast isn't casted. It's cast. A little like spending, present: spend. Past tense : spent. No, I'm pretty sure it's casted. Just like the past tense form of spend is spented and the past tense of past tense is passed tents.
andrewvanmarle said: By the way, Am I missing the flash rework?
Stormcrow said: Can't believe they went to the trouble of redesigning the whole home screen, and making the set selection scroll, and still didn't give us a "Standard" filter option. C'mon guys.Not gonna lie: after waiting for sooo long for March of the Multitudes to rotate out because sitting through that animation is the most tedious, annoying thing ever, I am deeply, deeply sad to see Conqueror's Pledge in the new set.It does seem possible with supports but it definitely feels a little janky to have a full party require 4 creature types while there's a 3-creature limit on the board. Especially since MtG doesn't seem to believe in multiclassing, it appears. I guess Outlaws' Merriment just became a legitimate chase card!