Release Notes 4.5 *UPDATE (10/21/20)
Comments
-
UPDATE (10/19/20)
Added more Fixes.Fixed an issue where Sphinx of Foresight was not drawing a card at the beginning of the player's turn.
- Fix an issue where you would not be able to cast Alter Fater if there were creatures in your graveyard.
- Fixed an issue where cards that have the "Move creature from your hand to the battlefield" trigger, were removing the creature's mana if the player denies the replacement prompt when the battlefield has no free slot.
- Fixed an issue where Siona, Captain of the Pyleas was not triggering when casting Glaring Aegis.
- Fixed an issue where you were not able to cast Ruinous Ultimatum when having only Vanguard supports on the board.
- Fixed an issue where Golden Egg was not converting gems to the correct colors (PW colors).
- Fixed an issue where Lotus Petal was not working when returned to the battlefield from the graveyard.
- Fixed the issue when you fetch the same creature 2(two) times, with different basic Evergreens, using Vivien, Monster's Advocate PW ability, they enter the battlefield with only 1(one) basic Evergreen.
- Fixed a loop caused by the interaction between Archon of Sun's Grace and Bless of Nyx (Calix PW).
- Fixed an issue where Leyline of Combustion was not triggering when an opposing Vanguard ability was activated.
- Fixed an issue where the mana bonuses were becoming 0 instead of +1 when Price of Glory was on the board and a gem conversion was made.
- Fixed an issue where Kogla, the Titan Ape was returning the first Human creature instead of the last Human creature.
- Fixed an issue where Renata, Called of the Hunt, was not updating her power (Devotion) at the end of the player's turn.
- Fixed an issue where Kenrith, the Returned King was not counting Vanguard colors toward its color trigger.
- Fixed an issue where Pestilent Haze was not being casted when there were only opposing creatures or Vanguard on the battlefield/board.
- Fixed an issue where the Full Art version of the card Sorcerous Spyglass was displaying with the wrong set icon.
- Fixed an issue where Chandra's Incinerator was not triggering the effects from the "When you deal noncombat damage to your opponent's Planeswalker" trigger.
- Fixed an issue where Niambi, Esteemed Speaker's effect was not triggering when returned to the battlefield from the graveyard.
- Fixed an issue where Tome of the Guildpact was counting Vanguard colors to the “draw” trigger.
- Fixed an issue where Chandra's Pyreling was not triggering after a Vanguard ability was activated.
- Fixed an issue where Sporeweb Weaver was triggering whenever the Planeswalker would lose life.
- Fixed an issue where Mantle of Tides "Resourceful" ability was only working once.
- Fixed an issue where Mindleecher was not displaying its Mutation text when triggering Mutation.
- Fixed an issue where Chandra, Awakened Inferno's PW ability was not reducing Chandra's Incinerator's cost when dealing combat damage.
7 -
Sad to see multiple duplicates from earlier patches on this list of newly added fixes.. Specifically the Renata and Ruinous Ultimatum ones..
Also adding such a list this close to release doesn't bode well to be honest 🤣 hope you have had enough time to actually playtest all of these!0 -
KrizzB said:Also adding such a list this close to release doesn't bode well to be honest 🤣 hope you have had enough time to actually playtest all of these!
5 -
KrizzB said:Sad to see multiple duplicates from earlier patches on this list of newly added fixes.. Specifically the Renata and Ruinous Ultimatum ones..
Also adding such a list this close to release doesn't bode well to be honest 🤣 hope you have had enough time to actually playtest all of these!
0 -
jtwood said:KrizzB said:Sad to see multiple duplicates from earlier patches on this list of newly added fixes.. Specifically the Renata and Ruinous Ultimatum ones..
Also adding such a list this close to release doesn't bode well to be honest 🤣 hope you have had enough time to actually playtest all of these!0 -
UPDATE* (10/21/20)
- Minor text changes
Apple ID Login
- Players have now the option of logging into the game using their Apple ID. (iOS users)
1 -
Serious question: What benefit is there to using an Apple ID to log in?0
-
UPDATE*
Rising Tensions
PvP
Progression Rewards
No Entrance Fee
Legacy
All Planeswalkers’ colors are allowed if matching the node color.
3 Nodes (Unlocked from the beginning)
Recharge Time: 8h
Initial Charge: 1 | Max Charges: 6
Duration: 46h
2 -
jtwood said:Serious question: What benefit is there to using an Apple ID to log in?It's the same system as Facebook login.You can log into your account using different Apple devices with your Apple ID.For those (like me) who use Apple ID in all other kinds of web accounts, it's good because you can "centralize" all your accounts.1
-
Whenever I push the app away and do other things on my phone (or nothing) it will give a "has stopped working" message after a while. This is strictly since the update.1
-
critman said:I find the app to be more unstable now than it has been for a long time, I'm constantly surprised at the moment to find it resetting when I put it in the background to use even a low resource app like Slack or Twitter.
Of course, as a long time player of the game, I remember it being worse than this, and I'd certainly never put the app into the background while I was engaged in a fight for fear it would reset.
Still, this is not a welcome development. My app reset overnight last night, with my phone sat unused on my bedside table. (Perhaps this was because of a maintenance being run, though? We shall see how it fairs over future nights).
It DOES seem a bit more glitchy, doesn't it? I hope they stabilize it better in the next few updates.
0 -
critman said:TomB said:critman said:I find the app to be more unstable now than it has been for a long time, I'm constantly surprised at the moment to find it resetting when I put it in the background to use even a low resource app like Slack or Twitter.
Of course, as a long time player of the game, I remember it being worse than this, and I'd certainly never put the app into the background while I was engaged in a fight for fear it would reset.
Still, this is not a welcome development. My app reset overnight last night, with my phone sat unused on my bedside table. (Perhaps this was because of a maintenance being run, though? We shall see how it fairs over future nights).
It DOES seem a bit more glitchy, doesn't it? I hope they stabilize it better in the next few updates.
Today, my phone provided me a kind message "MTGPQ has stopped working" and the app reset while in the background
0 -
My phone didn't shut the app down when it was in the background, but it did complain to me that the app was draining a lot of battery while on in the background, which it has never done before, and it "suggested" that I shut PQ down. If the new update made it so much more of a battery vampire, it might be that different power management settings or different phones are being more aggressive about not letting it drain battery life.
0
Categories
- All Categories
- 44.8K Marvel Puzzle Quest
- 1.5K MPQ News and Announcements
- 20.3K MPQ General Discussion
- 3K MPQ Tips and Guides
- 2K MPQ Character Discussion
- 171 MPQ Supports Discussion
- 2.5K MPQ Events, Tournaments, and Missions
- 2.8K MPQ Alliances
- 6.3K MPQ Suggestions and Feedback
- 6.2K MPQ Bugs and Technical Issues
- 13.6K Magic: The Gathering - Puzzle Quest
- 504 MtGPQ News & Announcements
- 5.4K MtGPQ General Discussion
- 99 MtGPQ Tips & Guides
- 421 MtGPQ Deck Strategy & Planeswalker Discussion
- 298 MtGPQ Events
- 60 MtGPQ Coalitions
- 1.2K MtGPQ Suggestions & Feedback
- 5.6K MtGPQ Bugs & Technical Issues
- 548 Other 505 Go Inc. Games
- 21 Puzzle Quest: The Legend Returns
- 5 Adventure Gnome
- 6 Word Designer: Country Home
- 381 Other Games
- 142 General Discussion
- 239 Off Topic
- 7 505 Go Inc. Forum Rules
- 7 Forum Rules and Site Announcements