**** Spider-Man 2099 (Miguel O'Hara) **** Updated (10/8/19)

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Comments

  • TPF AlexisTPF Alexis Posts: 3,380 Chairperson of the Boards
    Those numbers look high for 270 but I have never focused on the average damage in 4* tier. Someone's else might know better?

    That's a total of 18758 damage for 9 Black ap, if everything goes off.
    HoboFist does just under 11K for 12 black AP, but he doesn't need Web tiles to set that up or Countdowns to survive or anything. And if you do have the same degree of set-up, he makes a bunch of Strike tiles as well. Given the extra hoops Miguel has to jump through there, that doesn't feel too unreasonable to me.
  • HoundofShadowHoundofShadow Posts: 2,232 Chairperson of the Boards
    Thank you for the comparison.

    His web tiles could be created in two turns so the tradeoff isn't that bad. Even if 3 CD tiles get matched off, the total damage would still be 8387. It's quite decent.

    I think I'll go with 5/5/3 if I team him up with IW Spidey and Miles: two stunners and lots of web tiles which give passive aps for matching web tiles. 



  • IIAlonditeIIIIAlonditeII Posts: 100 Tile Toppler
    Will his Yellow trigger if he is the one tanking the specified Colors?
  • AXP_ismeAXP_isme Posts: 601 Critical Contributor
    I was disappointed to find that the in-game description had been written by someone who knows the difference between yoke and yolk. Shame. 
  • bluewolfbluewolf Posts: 3,416 Chairperson of the Boards
    AXP_isme said:
    I was disappointed to find that the in-game description had been written by someone who knows the difference between yoke and yolk. Shame. 
    I guess it tells you how much they read through comments that the typo stands on this thread after so long.......I would at least think they would keep an eye on new character threads for questions around new abilities etc.
  • BowgentleBowgentle Posts: 5,038 Chairperson of the Boards
    bluewolf said:
    AXP_isme said:
    I was disappointed to find that the in-game description had been written by someone who knows the difference between yoke and yolk. Shame. 
    I guess it tells you how much they read through comments that the typo stands on this thread after so long.......I would at least think they would keep an eye on new character threads for questions around new abilities etc.
    Ice is obviously busy with something.
    Brigby wouldn't know anything the devs don't tell him, so him sticking around would be a another round of "good question, I'll have to talk to the team about it" for two days.

    So, yeah.
    State of communication during 2019 anniversary.
  • HoundofShadowHoundofShadow Posts: 2,232 Chairperson of the Boards
    I like seeing Spidey 2099 jumping out everytime he creates web tiles. The board get filled with tiles quickly.

    His black ability, Uprising, is literally men rising up from the tiles. I had to play his shield training a second time to ensure that I'm not seeing things wrongly.

    I think his abilities are fun and I'm looking forward to champing him in 3-4 months.
  • jp1jp1 Posts: 512 Critical Contributor
    Thanos said:
    Another decent 4* IMO. Needs to be paired with other spiders for optimum effect, and yes, he pairs well with Thor/Okoye. As usual, if you want to see a specific team or have questions about how any of his abilities interact with other characters let me know.






    These are always helpful. Appreciate the effort. I’m also starting to get jealous of the sandbox...it doesn’t look so bad to be honest.  ;)
  • himatakohimatako Posts: 250 Mover and Shaker
    I was worried that his yellow would be useless in a 1-on-1 battle since it says a friendly Hero. Happy to see that this includes himself as well. 
  • HoundofShadowHoundofShadow Posts: 2,232 Chairperson of the Boards
    His progression reward in PvP is actually the first cover, or the strongest colour cover. Usually, the colour is either the second or third colour. It doesn't change things for me, but for those who always get 0/2/2 of new character, I think it's a piece of good news for them.
  • RickOShayRickOShay Posts: 273 Mover and Shaker
    edited 14 October 2019, 16:01
    I had previously predicted that his passive yellow would not be boosted by Okoye's passive. WRONG.

    This will be great on offense, quick damage on many color matches (half of all colored matches!). 
    But, this will be potentially awful on defense (when going against 2099 & Okoye or Gritty). This damage will be very hard to control or mitigate. I also think this is a bit reckless of a design property. 

    Still, it seems better to deal with than the jump-in-front mechanics out there. So we'll see through his current PvP.

    I was pretty pro 3 in yellow prior to knowing this, but now I doubt the best spec is anything but x/5/x if you have Okoye or Gritty etc.
  • ThaRoadWarriorThaRoadWarrior Posts: 3,407 Chairperson of the Boards
    I wonder why this one triggers Wakanda Forever, being tied to a match, when Juggernaut we were told explicitly doesn’t since it was tied to a match?
  • KGBKGB Posts: 844 Critical Contributor
    I wonder why this one triggers Wakanda Forever, being tied to a match, when Juggernaut we were told explicitly doesn’t since it was tied to a match?
    The wording of the 2 powers makes it clear:

    Juggs power is tied to match damage so it doesn't benefit from WF.

    Spidermans creates web tiles and then deals damage. The damage is part of a power that is also creating 2 web tiles.

    KGB
  • KolenceKolence Posts: 678 Critical Contributor
    KGB said:
    I wonder why this one triggers Wakanda Forever, being tied to a match, when Juggernaut we were told explicitly doesn’t since it was tied to a match?
    The wording of the 2 powers makes it clear:

    Juggs power is tied to match damage so it doesn't benefit from WF.

    Spidermans creates web tiles and then deals damage. The damage is part of a power that is also creating 2 web tiles.

    KGB
    The wording in this game makes things unclear as often as it makes them clear.

    I think in Juggernaut's case, it should have been more clear the additional damage is being added to the regular match damage and is not an additional or separate tick.
  • ThaRoadWarriorThaRoadWarrior Posts: 3,407 Chairperson of the Boards
    edited 16 October 2019, 16:13
    Here are 3 very similar powers.
    ______________________________________________________

    4* Juggernaut: 
    (Passive) Clear a Path! Whenever Juggernaut makes a match, he deals 104 damage to the enemy team.

    Result: match damage is applied, then a second batch of team damage is dealt to the enemy team not attached to the first match damage that does NOT benefit from Wakanda Forever. 
    ______________________________________________________

    4* Spider-Man 2099:
    (passive) A champion of a past age, Spider-Man is always willing to help heroes fight the good fight. Whenever a friendly hero makes a black, blue, or yellow match, creates 3 green, purple, or red web tiles and deals 323 damage

    Result: match damage applied, webs created, extra damage that DOES benefit from Wakanda Forever! happens
    ______________________________________________________

    2* Black Widow (original)
    (Passive) Black widow steals enemy secrets. When she attacks by making a Purple, Blue, or Black match, she does 24 extra damage. If the enemy has that color AP, she steals 1 from them.

    Result: match damage is applied, then a second batch of damage that DOES benefit from Wakanda Forever! happens.
    ______________________________________________________

    In practice, the Juggs team damage IS actually a second tic of damage, just like 2* widow's, it just doesn't get the benefit of WF on purpose.

    *edit, I just tested it again with Rocket - what happens on juggernaut is: you do the base match damage to the target, it shows up with the added strike damage, then the team damage is applied, and the target's team damage gets aggregated with strike damage (again) into a total number, and the two wingpersons receive that base team damage + the strike damage. So in fact it IS merging the match damage to the target, but not to the 2 allies. I would then expect this power to behave like Ragnarok's green - standard tile-destruction damage to the target, then the allies take full Wakanda Forever bonus damage.



    Anyway, back to your regularly scheduled Spider-Man 2099 chat
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