Zeofar said: Momo988 said: HoundofShadow said: I think you are right. Matching is the same as destroying. DPXF's countdown triggers on a match even though it stated "if destroyed…" But I think matching fortified tiles is not the same as destroying? It should be. As evidenced by Medusa’s CD creating attacks when it is matched even if fortified. Medusa's red is explicitly triggered by matches AND destruction. On other hand, 5* CM's Red (Passive) and Green (Active) require destruction and do not trigger off fortified tiles. But, again, XFDP breaks the rule so I don't think we can take ability descriptions alone as definitive.
Momo988 said: HoundofShadow said: I think you are right. Matching is the same as destroying. DPXF's countdown triggers on a match even though it stated "if destroyed…" But I think matching fortified tiles is not the same as destroying? It should be. As evidenced by Medusa’s CD creating attacks when it is matched even if fortified.
HoundofShadow said: I think you are right. Matching is the same as destroying. DPXF's countdown triggers on a match even though it stated "if destroyed…" But I think matching fortified tiles is not the same as destroying?
Tony_Foot said: Warbringa said: 5* Thor deals 39,000 some damage when fired? It will take you at least, six turns to do that much damage, in which time you probably have already gathered 12 more green AP for Thor. You will have lost that match or Iceman will be dead before those six turns are up. Great post but where are you getting 39k for thor? I see Iceman as being under rated really. That green is going to be a nightmare for halfthor users. You will find yourself dipping into health packs more often and having to mid climb do that annoying retreat to half health. I think Ice and Okoye could be a pain and skipped because of the risk to thor. Sure not meta but I can already see I will look for less risky fights if only to avoid heal/retreat.
Warbringa said: 5* Thor deals 39,000 some damage when fired? It will take you at least, six turns to do that much damage, in which time you probably have already gathered 12 more green AP for Thor. You will have lost that match or Iceman will be dead before those six turns are up.
jamesh said: Momo988 said: HoundofShadow said: I think you are right. Matching is the same as destroying. DPXF's countdown triggers on a match even though it stated "if destroyed…" But I think matching fortified tiles is not the same as destroying? It should be. As evidenced by Medusa’s CD creating attacks when it is matched even if fortified. Her countdown doesn't trigger if it has been fortified and then a "destroy tile" power removes the fortification.Destruction generally means "the tile is gone, and another tile falls to take its place". Matching tiles is one way to destroy them, provided that they aren't fortified.
ThaRoadWarrior said: I’m pretty sure Thor’s passive will end up triggering Bobby’s green reliably, either through cascades or direct destruction. Coupled with Okoye, I think this is the 5* Sabertooth
bluewolf said: First, I think Medusa's tile does actually react to being matched when fortified.
Sure, that's because Medusa's power says "matched or destroyed": it hasn't been destroyed but it definitely has been matched. Iceman's power only says "destroyed", so this could be important.
As I said, if you use a tile destruction power against a fortified version of Medusa's tile, nothing happens because it hasn't been matched and it hasn't been destroyed. So it isn't clear that matching a fortified version of Iceman's blue countdown will do anything.
I'm not really sure how Deadpool's countdowns fit into this though. I know they've made a few tweaks to the power (e.g. handling cases where he is stunned or airborne), so it might have some of sort of custom triggers.
Dragon_Nexus said: Blue looks like something else that'll go very nicely with Bishop.
ThaRoadWarrior said: I believe "Matched" is a subset of "Destroyed." Tiles that say "when matched" don't do anything when removed via a line clear or a power that punches out tiles. But when it says "destroyed," that is generally inclusive of them being matched. The verbiage often IS "matched or destroyed" (as in Mysterio From Thin Air who was just released) when it's both though, so it's hard to know for certain. I can't think of any other character who ONLY has "destroyed" in a power description.@Brigby any way to get clarity on this one?
Sm0keyJ0e said: While we're peppering @Brigby with questions, I have a question about the green: if you're able to destroy a row that contains 3 of these repeaters, for example, does the team damage to the enemy proc 3 separate times, thereby adding strike and/or Okoye black TU damage for each repeater tile destroyed?