Thanks for your observations @GregDreher. Exactly the same as mine. Therefore, @Brigby, @Tombstone, please update us on the status for a fix to this in RT. It's the only daily event that allow us to master cards in a reasonable fashion. I used to play TG for this, but with the current abominable 6 XP per win, it takes forever to master cards there.
How about this suggestion? Give cards in TG 20 XP per card for the first 4 won matches, meaning, if you received all the rewards in TG, subsequent wins only give 6 XP per card. That would be a great balance and also restore the fun I had with playing and trying new cards and decks in TG. I've been playing Ajani Unyielding cats for two months now and I still haven't mastered Pride Sovereign. That becomes a bit dull to the point that I stopped playing TG alltogether. Is that something you want? I only play TG now when I have some spare time, which is... like... almost never.
No, no, no!
@Brigby: the rune rewards may have been fixed, but now the RNA RT event is also messing up the XP gain. I just used two unmastered cards from RNA (a common and an uncommon) and before getting the 20 XP due to winning the fight, the visual bar showed the common almost over HALF!
So, it seems that @arNero's wild guess is not so wild. (S)he may be correct that the three times rune rewards are linked to the three times XP reward a card gets, while only 20 XP per card is added to the player profile.
In my opinion, this needs to be fixed ASAP! It's already unbelievable that players that mastered a lot of their cards are put at a major XP disadvantage, but with the current two RT events, EVERY player that uses unmastered cards are also partially robbed of their potential XP gains.
Any response to this would be greatly appreciated to avoid that this matter is covered in silence, like so many other matters.
Edit: part of the fun of this game for me (I speak for myself here) is playing with unmastered cards and see if I can find some cool interactions with other cards. Getting XP for them is an extra incentive. Now, both RT events get boring daily chores, because I have to use the same setup with all mastered cards. Diversity is what keeps me connected to this game. I hope that my rationale will show the importance.
arNero said: I don't know if this is relevant to the discussion, but after testing the GRN Rising Tension for the Xp bug, it suddenly dawned on me there's something strange about the XP situation.See, the last time I tested by putting a completely unmastered, fresh new common in my deck, I got 20 XP and the Xp bar of the card was filled over half the meter. At first this is already a known bug many players have reported, but then it hit me: That bar was filled over half, potentially 60% of the full bar as though the card got 60 Xp while I get only 20 Xp.Which then hit me: GRN Rising Tension can award up to 600 Runes per win, 3 times what RNA Rising Tension can ever award. But perhaps somehow in doing so, by rewarding 3x the Runes of RNA, GRN instead also pushes the card mastery Xp 3x as normal despite not giving bonus Xp. Could the dumbing down of RNA Rune reward be somehow related to this bug?I know this is a stupidly wild guess, but the situation feels rather uncanny....
Dropspot said: I understand having everything working correctly is the least they can do. But let's be honest runes are more important than XP, at least for the great majority of players.
starfall said: Brigby said: *Merged same topic comments into same threadFor players that are saying their cards are receiving more XP than they should be, could you please provide more specific detail? (what event, what card rarity, how much XP before and after)When I tried it on my own account, I did not see any error. I had a Common card with 0 XP prior to completing a match in the Rising Tensions - Azorius Senate event, and after the match it had 20 XP It's very obviously broken. Do some playtesting. Or are you offering to employ us as playtesters?
Brigby said: *Merged same topic comments into same threadFor players that are saying their cards are receiving more XP than they should be, could you please provide more specific detail? (what event, what card rarity, how much XP before and after)When I tried it on my own account, I did not see any error. I had a Common card with 0 XP prior to completing a match in the Rising Tensions - Azorius Senate event, and after the match it had 20 XP
Laeuftbeidir said: Can confirm the issue. I joined the event "rising tensions". I chose a pw and added 10 new cards. I mastered them too fast.
Brigby said: Laeuftbeidir said: Can confirm the issue. I joined the event "rising tensions". I chose a pw and added 10 new cards. I mastered them too fast. Thanks for that insight. I just have a few quick follow up questions:What specific Rising Tensions event was it?Are all 10 of those cards from the same set? If so, which set was it?When you say you mastered them too fast, how much XP did they gain, and how much did you expect to receive?