OJSP said: jamesh said: I thought the MMR generally ignored the weekly boosts. That’s right. Otherwise, no 5* teams can find my 4* teams in SHIELD Sim. In fact, because my team usually has one or 2 with lvl 350+, those with 2 5*s can find me easily from 0.However, in a way, Bowgentle was also correct. The 4* would be around lvl 450 when they are boosted. I couldn’t remember when exactly they reach that level, so I put a range of levels as an estimate.I’m guessing justsing is actually right there at the crossline. Your lvl 327 is counted as one championed 5*, while the lvl 325 is still counted as a 4*. That’s why you could queue single championed 5*s below 900.Let us know what happens if that lvl 325 becomes 326. I’m guessing you will start seeing double championed 5*s a lot sooner.
jamesh said: I thought the MMR generally ignored the weekly boosts.
OJSP said: bbigler said: Taking a character past level 325 will not change your 4* mmr. I have a single 5* leveled to 360 (Kitty) and everyone else is 277 and below. I never see a single champed 5* team as an option to attack. And I only get attacked by 5* teams when I reach the upper ranks, like < 20. A lvl 360 5* is different to a lvl 325 4*. I’ve been experimenting with MMR since 5*s were introduced.. I think I know what I’m talking about. And ranks doesn’t have anything to do with MMR, it‘s the number of points we have and the number of unshielded players in the shard. add: For the 5*s, it is commonly accepted that it is safe to level them up to 375 before we are matched against other 5*s.
bbigler said: Taking a character past level 325 will not change your 4* mmr. I have a single 5* leveled to 360 (Kitty) and everyone else is 277 and below. I never see a single champed 5* team as an option to attack. And I only get attacked by 5* teams when I reach the upper ranks, like < 20.
OJSP said: I guess we’ll have to disagree on that then.
bbigler said: OJSP said: I guess we’ll have to disagree on that then. Try climbing when an event first opens, get up to top 5 and see what happens. I assume you're a 4* player?
Bowgentle said: bbigler said: OJSP said: I guess we’ll have to disagree on that then. Try climbing when an event first opens, get up to top 5 and see what happens. I assume you're a 4* player? If you climb when the event opens, you break MMR at 500, that's why you get attacked by everyone and their dog.I think at this point even 550s can see you.
OJSP said: But anyway, this is the exact reason why I was always reluctant to talk about MMR. I said I was going to post a guide about it on day 1000 based on my experience and other players in S1 whom I’ve played with for a year. It’s day 1485 now and I still can’t post it, because I’m tired of explaining it.
bbigler said: 1 conflicting case can disprove a theory.
bbigler said: Given my experience in software development, I really doubt that Demiurge periodically adjusts the MMR algorithm without telling people. I'd bet it hasn't been on their to do list for years.
bbigler said: Given my experience in software development, I really doubt that Demiurge periodically adjusts the MMR algorithm without telling people. I'd bet it hasn't been on their to do list for years. As for disproving theories, I agree, conflicts usually require small adjustments, but if those conflicts question the fundamental mechanics of the theory, then it may need to be thrown out. The theory that is, not the conflicting case.