n25philly said: smkspy said: n25philly said: smkspy said: n25philly said: Shintok17 said: n25philly said: Yup, this boss is as terrible as I remember. Time to take a few days off. Please take this boss and apocalypse and throw them away to never be used again Apocalypse is awesome. I love the strategy it takes to beat him. It feels so good when you beat him because you outsmarted him. He does get tough later on, but I like it. The Sinister Six Boss is just annoying in that the new Boss mode way the enemies behave make the matches take longer than they should. Looking at Doc Oct's count down tile, Venom's invisibility, and Carnage's many matches per round and Loki board shuffle. Overall it's not that bad so far. Both bosses punish you for bad boards which is pure anti-fun. No reason I should be losing in round 2. For my alliance's sake I hope someone can step up as I don't want to play stuff that is designed to not be fun. Sounds less like a case of it not being fun and more that your roster isn't developed enough yet. That's why we don't have heroics or guantlet anymore, gotta be able to win every reward all the time. There is a big difference between losing because your roster is not strong enough and because the only way to win is a countdown tile placed in a spot that is impossible to match. One is fine and one is bad anti-fun game design I'm curious at what round you're at that this point that is giving you such a hard time. Wiped on round 2 which is an absolute joke. In a good boss battle it's like round 6 before I have to worry about something like that. I mean I technically did like 10x the damage to beat him, but since the special countdown was of course placed in an impossible spot I apparently suck.
smkspy said: n25philly said: smkspy said: n25philly said: Shintok17 said: n25philly said: Yup, this boss is as terrible as I remember. Time to take a few days off. Please take this boss and apocalypse and throw them away to never be used again Apocalypse is awesome. I love the strategy it takes to beat him. It feels so good when you beat him because you outsmarted him. He does get tough later on, but I like it. The Sinister Six Boss is just annoying in that the new Boss mode way the enemies behave make the matches take longer than they should. Looking at Doc Oct's count down tile, Venom's invisibility, and Carnage's many matches per round and Loki board shuffle. Overall it's not that bad so far. Both bosses punish you for bad boards which is pure anti-fun. No reason I should be losing in round 2. For my alliance's sake I hope someone can step up as I don't want to play stuff that is designed to not be fun. Sounds less like a case of it not being fun and more that your roster isn't developed enough yet. That's why we don't have heroics or guantlet anymore, gotta be able to win every reward all the time. There is a big difference between losing because your roster is not strong enough and because the only way to win is a countdown tile placed in a spot that is impossible to match. One is fine and one is bad anti-fun game design I'm curious at what round you're at that this point that is giving you such a hard time.
n25philly said: smkspy said: n25philly said: Shintok17 said: n25philly said: Yup, this boss is as terrible as I remember. Time to take a few days off. Please take this boss and apocalypse and throw them away to never be used again Apocalypse is awesome. I love the strategy it takes to beat him. It feels so good when you beat him because you outsmarted him. He does get tough later on, but I like it. The Sinister Six Boss is just annoying in that the new Boss mode way the enemies behave make the matches take longer than they should. Looking at Doc Oct's count down tile, Venom's invisibility, and Carnage's many matches per round and Loki board shuffle. Overall it's not that bad so far. Both bosses punish you for bad boards which is pure anti-fun. No reason I should be losing in round 2. For my alliance's sake I hope someone can step up as I don't want to play stuff that is designed to not be fun. Sounds less like a case of it not being fun and more that your roster isn't developed enough yet. That's why we don't have heroics or guantlet anymore, gotta be able to win every reward all the time. There is a big difference between losing because your roster is not strong enough and because the only way to win is a countdown tile placed in a spot that is impossible to match. One is fine and one is bad anti-fun game design
smkspy said: n25philly said: Shintok17 said: n25philly said: Yup, this boss is as terrible as I remember. Time to take a few days off. Please take this boss and apocalypse and throw them away to never be used again Apocalypse is awesome. I love the strategy it takes to beat him. It feels so good when you beat him because you outsmarted him. He does get tough later on, but I like it. The Sinister Six Boss is just annoying in that the new Boss mode way the enemies behave make the matches take longer than they should. Looking at Doc Oct's count down tile, Venom's invisibility, and Carnage's many matches per round and Loki board shuffle. Overall it's not that bad so far. Both bosses punish you for bad boards which is pure anti-fun. No reason I should be losing in round 2. For my alliance's sake I hope someone can step up as I don't want to play stuff that is designed to not be fun. Sounds less like a case of it not being fun and more that your roster isn't developed enough yet. That's why we don't have heroics or guantlet anymore, gotta be able to win every reward all the time.
n25philly said: Shintok17 said: n25philly said: Yup, this boss is as terrible as I remember. Time to take a few days off. Please take this boss and apocalypse and throw them away to never be used again Apocalypse is awesome. I love the strategy it takes to beat him. It feels so good when you beat him because you outsmarted him. He does get tough later on, but I like it. The Sinister Six Boss is just annoying in that the new Boss mode way the enemies behave make the matches take longer than they should. Looking at Doc Oct's count down tile, Venom's invisibility, and Carnage's many matches per round and Loki board shuffle. Overall it's not that bad so far. Both bosses punish you for bad boards which is pure anti-fun. No reason I should be losing in round 2. For my alliance's sake I hope someone can step up as I don't want to play stuff that is designed to not be fun.
Shintok17 said: n25philly said: Yup, this boss is as terrible as I remember. Time to take a few days off. Please take this boss and apocalypse and throw them away to never be used again Apocalypse is awesome. I love the strategy it takes to beat him. It feels so good when you beat him because you outsmarted him. He does get tough later on, but I like it. The Sinister Six Boss is just annoying in that the new Boss mode way the enemies behave make the matches take longer than they should. Looking at Doc Oct's count down tile, Venom's invisibility, and Carnage's many matches per round and Loki board shuffle. Overall it's not that bad so far.
n25philly said: Yup, this boss is as terrible as I remember. Time to take a few days off. Please take this boss and apocalypse and throw them away to never be used again
broll said: n25philly said: Yup, this boss is as terrible as I remember. Time to take a few days off. Please take this boss and apocalypse and throw them away to never be used again Apocalypse is probably the best boss event after Civil War (that's only better due to potential double rewards).This one is really good too, only problem with it is that the scoring is way too low. A top alliance can clear it in half the time, which can easily in 24 hours... Kinda stinks to not have anything to do all weekend.
n25philly said: Wiped on round 2 which is an absolute joke. In a good boss battle it's like round 6 before I have to worry about something like that. I mean I technically did like 10x the damage to beat him, but since the special countdown was of course placed in an impossible spot I apparently suck.
Smart80 said: broll said: n25philly said: Yup, this boss is as terrible as I remember. Time to take a few days off. Please take this boss and apocalypse and throw them away to never be used again Apocalypse is probably the best boss event after Civil War (that's only better due to potential double rewards).This one is really good too, only problem with it is that the scoring is way too low. A top alliance can clear it in half the time, which can easily in 24 hours... Kinda stinks to not have anything to do all weekend. Fully agree. CW is my favourite because its fun all weekend with double rewards. Apocalypse is probably best designed boss. But these wave bosses come very close to being just as puzzly. I love it, but being done after 2nd node refresh, or even after first refresh is a big let down.. Really gotta do something about points or reward structure imo n25philly said: Wiped on round 2 which is an absolute joke. In a good boss battle it's like round 6 before I have to worry about something like that. I mean I technically did like 10x the damage to beat him, but since the special countdown was of course placed in an impossible spot I apparently suck. Gotta pick the right team.. GSBW usually does the trick on lower levels, especially paired with SWitch. Or hate the puzzle part of the game, that one time it surfaces....
udonomefoo said: Vulture blue, chulk green, 3rd of your choice. Easy peasy.
Smart80 said: 3d2h to go and personal progress rewards are all won already... :-(
Daiches said: When does the overlap PVE start? Or are we just 3 days without story mode play, and income from it?
jamesh said: broll said: n25philly said: Yup, this boss is as terrible as I remember. Time to take a few days off. Please take this boss and apocalypse and throw them away to never be used again Apocalypse is probably the best boss event after Civil War (that's only better due to potential double rewards).This one is really good too, only problem with it is that the scoring is way too low. A top alliance can clear it in half the time, which can easily in 24 hours... Kinda stinks to not have anything to do all weekend. For most boss events, I usually get a bit over the maximum personal progression. For Sinister Six, I regularly get three times the maximum personal progression. I suspect some of the point targets have been set based on you only beating one of the three bosses.This could be a mistake, or a concession to the fact that you could easily wipe to doc ock if you're unlucky.
n25philly said: There is a big difference between losing because your roster is not strong enough and because the only way to win is a countdown tile placed in a spot that is impossible to match. One is fine and one is bad anti-fun game design