Spider-Man vs The Sinister Six - Event Details (5/30/18)
Comments
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n25philly said:smkspy said:n25philly said:smkspy said:n25philly said:Shintok17 said:n25philly said:Yup, this boss is as terrible as I remember. Time to take a few days off. Please take this boss and apocalypse and throw them away to never be used again
One bad match does not mean the whole event is bad....4 -
broll said:n25philly said:Yup, this boss is as terrible as I remember. Time to take a few days off. Please take this boss and apocalypse and throw them away to never be used again
This one is really good too, only problem with it is that the scoring is way too low. A top alliance can clear it in half the time, which can easily in 24 hours... Kinda stinks to not have anything to do all weekend.
Fully agree. CW is my favourite because its fun all weekend with double rewards. Apocalypse is probably best designed boss. But these wave bosses come very close to being just as puzzly. I love it, but being done after 2nd node refresh, or even after first refresh is a big let down.. Really gotta do something about points or reward structure imon25philly said:Wiped on round 2 which is an absolute joke. In a good boss battle it's like round 6 before I have to worry about something like that. I mean I technically did like 10x the damage to beat him, but since the special countdown was of course placed in an impossible spot I apparently suck.
Or hate the puzzle part of the game, that one time it surfaces....7 -
Smart80 said:broll said:n25philly said:Yup, this boss is as terrible as I remember. Time to take a few days off. Please take this boss and apocalypse and throw them away to never be used again
This one is really good too, only problem with it is that the scoring is way too low. A top alliance can clear it in half the time, which can easily in 24 hours... Kinda stinks to not have anything to do all weekend.
Fully agree. CW is my favourite because its fun all weekend with double rewards. Apocalypse is probably best designed boss. But these wave bosses come very close to being just as puzzly. I love it, but being done after 2nd node refresh, or even after first refresh is a big let down.. Really gotta do something about points or reward structure imon25philly said:Wiped on round 2 which is an absolute joke. In a good boss battle it's like round 6 before I have to worry about something like that. I mean I technically did like 10x the damage to beat him, but since the special countdown was of course placed in an impossible spot I apparently suck.
Or hate the puzzle part of the game, that one time it surfaces....
First round when Ock came up I was able to clear the row his CD was on in my first move and didn't think much of it.
Second round, when he was the very first in the wave on the left, I wasn't so lucky. I got the tentacles matched away, and thought that was enough to start doing damage to him. Wrong. To make matters worse, I had used Ghost Rider's Hell Ride, and one of the repeaters was right next to Ock's CD. I had at least two matches lined up that the repeater destroyed before I could make the match. I ended up retreating because the CD ended up in the very bottom right corner with no viable matches.
I suddenly remembered why I used GSBW and Switch so much the last time the event ran. I'm running Rulk, Chulk, and Vulture to feed them this time.1 -
Vulture blue, chulk green, 3rd of your choice. Easy peasy.0
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udonomefoo said:Vulture blue, chulk green, 3rd of your choice. Easy peasy.
The puzzly bit with them is to figure out how to hoard blue (and green obviously) long enough to one-shot two consecutive bosses with Chulk's green on the same turn.0 -
3d2h to go and personal progress rewards are all won already... :-(1
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broll said:n25philly said:Yup, this boss is as terrible as I remember. Time to take a few days off. Please take this boss and apocalypse and throw them away to never be used again
This one is really good too, only problem with it is that the scoring is way too low. A top alliance can clear it in half the time, which can easily in 24 hours... Kinda stinks to not have anything to do all weekend.For most boss events, I usually get a bit over the maximum personal progression. For Sinister Six, I regularly get three times the maximum personal progression. I suspect some of the point targets have been set based on you only beating one of the three bosses.This could be a mistake, or a concession to the fact that you could easily wipe to doc ock if you're unlucky.0 -
It usually at least a full day before starting to hit personal prog. Oops.0
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ME Hulk, Scarlet Witch, and Vulture are doing wonders for me this Boss event.
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n25philly said:smkspy said:n25philly said:Shintok17 said:n25philly said:Yup, this boss is as terrible as I remember. Time to take a few days off. Please take this boss and apocalypse and throw them away to never be used again0
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Rogue's red can also be used as a substitute for TA Hulk. Even with the event buff, my TA Hulk is still lower level than my Rogue.
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When does the overlap PVE start? Or are we just 3 days without story mode play, and income from it?0
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Vulture is the MVP for this event. His blue can destroy Venom's invisibility tiles and Doc Ock's tentacles and reactor tile when fired from his black. Pair with Rogue just in case things go south - she can punch out the reactor with her red, and also blunts Sandman's yellow match damage. Finally, bring Patch along - throw out Berserker Rage whenever you can, Vulture will clean up the enemy strike tiles easily, and when Vulture goes airborne Patch tanks everything and his red becomes a near-OHKO for most of the bosses.
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Twice now my Alliance has unlocked a new round without the boss nodes unlocking for me. Anyone else have this issue?0
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jamesh said:broll said:n25philly said:Yup, this boss is as terrible as I remember. Time to take a few days off. Please take this boss and apocalypse and throw them away to never be used again
This one is really good too, only problem with it is that the scoring is way too low. A top alliance can clear it in half the time, which can easily in 24 hours... Kinda stinks to not have anything to do all weekend.For most boss events, I usually get a bit over the maximum personal progression. For Sinister Six, I regularly get three times the maximum personal progression. I suspect some of the point targets have been set based on you only beating one of the three bosses.This could be a mistake, or a concession to the fact that you could easily wipe to doc ock if you're unlucky.
There's a number of things that could be out of wack, 1 to many of them definitely is.
That being said I'd rather then fail towards too easy than impossible to complete. Just need to tighten it up a little for future runs.0 -
n25philly said:There is a big difference between losing because your roster is not strong enough and because the only way to win is a countdown tile placed in a spot that is impossible to match. One is fine and one is bad anti-fun game design
You can't brute-force your way through the Doc Ock fight. You've gotta bring characters that can move & shake the board, for cheap. Loki is a star here, even though he's not boosted and won't serve you much other good. 5 AP = total board shuffle. Now that tile in the corner is (hopefully) out of the corner. And if you fail, 5 more AP, try again. You've got 20 turns to get them.
Quicksilver is another option, as his black swaps a pair of tiles. Phil Coulson's purple. Scarlet Witch's passive blue. Cho's blue. Storm's green.
I've been running 4* Wolverine, 4* Cho, and 3* Loki against Ock. That way I've got Loki's purple, Cho's blue, and either Cho's or Wolvie's green to shake up the board. It's still early but no troubles beating Ock down yet.1 -
You always have Captain America to override the tentacles, except the 20-turn countdown. Other notable mention: 3* Sam Wilson, GSBW and more.
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Just a tip. Vulture when he comes down from his Black power destroys Doc Oct's tentacles and also destroys venom's invisibility tiles due to his Blue Passive Power. He in this Boss event.0
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