FindingHeart8 said: yeah a few tweaks could make obsolete planeswalkers actually usable again
Sarahschmara said: And it would be awesome if Arlinn’s abilities affected humans, wolves, and werewolves!
Knifelehim said: Now that Artifacts are in the game and Constructs (and Vehicles) are nearly non-existent in Standard, can we have Saheeli Rai's abilities changed to affect Artifact Creatures? Maybe have her final Ability (Invent) apply to Legendary Artifact Creatures?
Mburn7 said: FindingHeart8 said: yeah a few tweaks could make obsolete planeswalkers actually usable again I would not call Saheeli obsolete. Not at all. I almost never use her abilities anyway and she's still super powerful
Quantius said: At the very least they need to update mana bonuses of old PW's. Jace1 is all kinds of sad with +1 w / +3 u / +1 b / 0 / 0. I mean . . . he's a mono color walker. J3 even has +2w / +3u / +2b / +1r / +1g
ard021 said: Quantius said: At the very least they need to update mana bonuses of old PW's. Jace1 is all kinds of sad with +1 w / +3 u / +1 b / 0 / 0. I mean . . . he's a mono color walker. J3 even has +2w / +3u / +2b / +1r / +1g The starter walkers aren't meant to be viable for long. They're meant to provide a way to ramp into the game and to have some way to tackle 5-color nodes/5-color challenges in story, but there's a reason they cost 1/6th of what a regular 1-color PW costs.
Blazer said: Naru Meha, Imminent doom, and Sirens ruse! Auto-Win, going to use Saheeli A-lot!