Chrono_Tata said: Yeah I don't think enough people listen or pay attention to the music enough for the devs to put much thought into updating the game's music. It's just the nature of being a mobile game.
Jrlrma said:Theyre releasing 3 new tracks but theyre putting them in a 300-item vault.
palenoue said: Jrlrma said:Theyre releasing 3 new tracks but theyre putting them in a 300-item vault. They are? Where can I find more info on that?
palenoue said: mpqr7 said:I produce music. I would gladly give you some of my instrumentals for the game for free. I could use the promotion! Make it happen!Could you make something that can change depending on gameplay? Like that example I mentioned before where individual instruments drop out as characters are defeated but the remaining ones pick up the pace, all while the (tempo? Allegro? I have no idea what term to use here) gets more exciting as the end of the game approaches. If so, how would you describe it to other musicians? I've tried talking to musicians about this concept but because I don't know the proper terms all I get are blank, uncomprehending stares (as they back away slowly, looking for the exit ;-)----------mpqr7's response:I could definitely do all of that and more! Have a full song, add and remove elements, change the tempo, you name it, I'll do it. Put me in, coach!!!
palenoue said: how long it takes to complete a story stage (four hours a day? Five?)
palenoue said:Jrlrma said:Theyre releasing 3 new tracks but theyre putting them in a 300-item vault. They are? Where can I find more info on that?
Only the most hard-core players of mobile games with oodles of free time and a strong passion for a specific game visit forums. This really skews the viewpoints represented here. For example, everyone here likes MPQ (as it is) so much they are compelled to visit these forums, so they have a vested interest in the game remaining the same and auto-dislike suggestions that might bring about change.
0_efx_0 said: STEP 1) Turn off musicSTEP 2) Run Pandora OrSTEP 3) Run Podcast (PuzzleWarriors or Joe Rogan Experience) <———— My FavoriteYou’re Welcome
purplemur said: Sonic had decent beats; especially the pinball, Shining Force still gets in my head, That 7-Up game Spot had the JAMS! and Metroid changing when you entered different zones. Super Mario Bros: World 1-2I'd add money to a kickstarter. DLC for steam: if they can't haz UI can they at least have good audio?
OJSP said:I admire your passion on this subject. But, look at the game’s Credits: there’s only one person mentioned for Audio (Keith Zizza) and he is credited under Demiurge Studios Development Team Alumni. The actual/current development team consists of 21 people and none for Audio. Edit: found one person credited for Music further down, Rob Abernethy. But it’s unclear which company he’s in.I would rather they fix the bugs first and find another employee to help that before allocating one or hiring a new one for the music.