ThaRoadWarrior said: Since this thread has kind of become a "share your wisdom" thread, one thing you may choose to do when champing your 3*s is spending the 20cp on that last cover, then using the cover you would have used to get that LT instead. Gives you a 5cp discount on LTs, but 3* bonus heroes being as relatively easy to get as they are, you could make the case that just spending nothing and waiting is better in this scenario also.
TPF Alexis said: ThaRoadWarrior said: Since this thread has kind of become a "share your wisdom" thread, one thing you may choose to do when champing your 3*s is spending the 20cp on that last cover, then using the cover you would have used to get that LT instead. Gives you a 5cp discount on LTs, but 3* bonus heroes being as relatively easy to get as they are, you could make the case that just spending nothing and waiting is better in this scenario also. I wouldn't make a habit of it, but if you have a cover about to expire in your Queue for someone who's at 12, or even just something frustrating like a 5/5/2 IM40, 20 CP really isn't all that much in the long run, and can be very worth dropping for that last cover you need.
LeaveMyCookies said: The best team I have crafter while using Thanos is 5/3/5 Thanos, 3/5/5 Patch Wolverine and 5/3/5 Rocket&Groot. It might sound crazy, but it's actually really good for easy nodes. At 5 covers, Groot yellow heals him for 1k (and increasingly more as you level him up) hp per team up tile, which is true healing as well. With Thanos on your team, you always have a reliable and safe way to get Groot below the given threshold to trigger his passive with a yellow match. This strat, however, is best being used on easy nodes. It clears them crazy fast and saves you a lot of health packs as well.
purplemur said: -Moonstone actually pairs well cuz her high health, big red bomb and you will never care when she dies.-Colossus gives you a good color spread and can buy you time with his yellow tile. and if you time it right you can throw thanos and avoid the trigger. -Vision does similiar stalling but clashes with DrS. stun.-Sentry is a chump that you can burn through and not care with an occasional red punch. Sacrifice can be "free" if you play with the heal bar.
ThaRoadWarrior said: Also of note: Vision is one of the few characters that can reduce Court Death damage to himself, though only from 3* Thanos and you'll need to have the correct density countdown out for that.
ThaRoadWarrior said: ^this. that is exactly "how they get you." 4* characters don't come alive until they are nearly champion, with certain exceptions. So until you can easily roster them, it's best to hang on to those tokens if you can
Waddles_Pines said: ThaRoadWarrior said: ^this. that is exactly "how they get you." 4* characters don't come alive until they are nearly champion, with certain exceptions. So until you can easily roster them, it's best to hang on to those tokens if you can Second (or is it third) this sentiment. Let's say you open tokens or use CP. You're going to pull the latest 4* at 3x odds. Unless you plan on constantly doing this, by the time you enter 4* land, all those latest 12 4*'s become harder and harder to cover fully.