Jarvind said: Updort:- Added Nightcrawler and Main Event Hulk to Not Yet Rated.As a PSA, new characters will probably be lingering in the NYR category for a significant length of time from here on out. I've recently re-entered the 5* fray with 4 champions and Peter Parker currently covered and absorbing all my ISO. That means my usage of 4* characters has declined sharply. As an example, I champed Rogue almost immediately after her release and she's already at 280ish, but I've never used her once outside of essential nodes. And I was hyped for her to be added.I'll need to rely on community feedback more than I have previously, since unless a character is just utterly godlike i.e. Peggy or Carol levels of awesome, I just realistically won't be using them very much, if at all.
Milk Jugz said: Jarvind said: Updort:- Added Nightcrawler and Main Event Hulk to Not Yet Rated.As a PSA, new characters will probably be lingering in the NYR category for a significant length of time from here on out. I've recently re-entered the 5* fray with 4 champions and Peter Parker currently covered and absorbing all my ISO. That means my usage of 4* characters has declined sharply. As an example, I champed Rogue almost immediately after her release and she's already at 280ish, but I've never used her once outside of essential nodes. And I was hyped for her to be added.I'll need to rely on community feedback more than I have previously, since unless a character is just utterly godlike i.e. Peggy or Carol levels of awesome, I just realistically won't be using them very much, if at all. Time to make a 5* ranking.....
Jarvind said: Milk Jugz said: Jarvind said: Updort:- Added Nightcrawler and Main Event Hulk to Not Yet Rated.As a PSA, new characters will probably be lingering in the NYR category for a significant length of time from here on out. I've recently re-entered the 5* fray with 4 champions and Peter Parker currently covered and absorbing all my ISO. That means my usage of 4* characters has declined sharply. As an example, I champed Rogue almost immediately after her release and she's already at 280ish, but I've never used her once outside of essential nodes. And I was hyped for her to be added.I'll need to rely on community feedback more than I have previously, since unless a character is just utterly godlike i.e. Peggy or Carol levels of awesome, I just realistically won't be using them very much, if at all. Time to make a 5* ranking..... I'm toying with the idea. The homogeneity of 5* matches makes it hard - it's pretty much a marathon of Gambit-plus-whatever and the old Panthos teams that haven't been traded in for new shinies yet. I think I've fought everyone at least a handful of times, though, so I could probably bang out something that is Mostly Accurate.
DarthDeVo said: Jarvind said: Milk Jugz said: Jarvind said: Updort:- Added Nightcrawler and Main Event Hulk to Not Yet Rated.As a PSA, new characters will probably be lingering in the NYR category for a significant length of time from here on out. I've recently re-entered the 5* fray with 4 champions and Peter Parker currently covered and absorbing all my ISO. That means my usage of 4* characters has declined sharply. As an example, I champed Rogue almost immediately after her release and she's already at 280ish, but I've never used her once outside of essential nodes. And I was hyped for her to be added.I'll need to rely on community feedback more than I have previously, since unless a character is just utterly godlike i.e. Peggy or Carol levels of awesome, I just realistically won't be using them very much, if at all. Time to make a 5* ranking..... I'm toying with the idea. The homogeneity of 5* matches makes it hard - it's pretty much a marathon of Gambit-plus-whatever and the old Panthos teams that haven't been traded in for new shinies yet. I think I've fought everyone at least a handful of times, though, so I could probably bang out something that is Mostly Accurate. I wait with great anticipation to see where Banner and Doc Ock end up.
Jarvind said: Upderp:- Moved a few characters out of NYR. Yondu at #27, Sandman at #44, and Lockjaw at #49.
Thank a lot for the post! The info is very detail and I think it helps a lot of newer players:) However, I think the game changed a lot to the 4* land since 4RG arrives...
Firstly, I think it actually makes more sense to write this article from a "3*>4*" transition POV than "which 4* will go well with/against 5*", since those in 5* land probably don't need this article... In contrast those 3*>4* need help to decide which 4* to favour and put iso into first...
Secondly, if the article is "mostly" accurate, when ur in 4* land, and u get to let say 1.5k+ in sim, most team u see will consist of 4* combination that's on the top 5, esp. when top 2 in fact even sync not bad with each other...
But sadly all you see is Gamora+ 4RG+ Medusa (GRM), and occasionally Medusa+Carnage+ Bl4de/ Carol/ Iceman... these 2 teams deal most damage without ap, and facing GRM within 2~4 turns "Top 1 Peggy" loses her yellow already, and when u get to 11 blue most likely 2 characters already dead, and even if not there's almost no chance the blue count down would live til doing damage... and this is talking abt if you are the one controlling Peggy and mostly only gather blue... let alone when AI is doing it when defence...
P.S. Since I insist it should be a post abt helping 3*-4*, pre-3* Gambit-nerf at least I see some Gambit+ Red/Purple ap user, now we don't even see that... lol
Thirdly, speed is unfortunately important in this game, as in PVE points are determined by how quick u open/close, and for PVP the less time u take to climb, the less times u can get hit in the middle of hitting progression (esp true when a 3*>4* is trying to get to 900 for the 4* cover), So Peggy sadly do not speed up any fights...
Fourthly, in PVP when you pick fight, generally you can win anything because AI is not that smart, its a matter of how much health it will cost (limited health pack) and how long will it take... Those GRM team while likely wont win the match as after a few strike tiles is down the team is pretty average, the first few turns it generates enough damage to push players pick another "easier" team... While Peggy does drag the fight a bit longer (not even the case when she's facing GRM team), a 20 extra turns of match damage (200+ *20=4k) is required to compete with one hit of the GRM team (2k on match+2k with Medusa passive), its not even considering the fact if AI is smart/lucky enough to match the CD/ Gamora Blue strike, it goes to around 6k/turn at least, and U are crossing ur fingers theres no cascade...
Fifthly, in PVE, while I do believe the high level fights on CL9 or even CL8, Vulture/ IM40/ boosted character will actually do quicker than GRM team, as I think its abt the initial stage of 4* land that these players wont be doing CL8/9 anyway... @CL7 GRM on most node surely is way quicker than any other team, with the exception of the really high level node with all 3 tiles mover, then maybe CD/ Carol/ Bl4de/ Vulture would have speed up the fight, again though Peggy doesn't speed up the fight...
Btw, CD purple/AV Black/ Riri Blue+Red when boosted esp. combine with 4RG (again!) is Godly quick too... Boosted Iceman+ Vulture/IM40 is insanely quick too...While Carnage can be quick as well, esp. when boosted waste way too much health pack so not quite advised here for PVE...
So for new players to set favourite and put ISO in:
4RG> Medusa> any guardian of galaxy member> Vulture> Bl4de/ Carol/ CD> Peggy/ Iceman/ Riri/ AV...
P.S. 4RG Passive works even with a 3* GG member so Gamora can wait...
By the time u get there u should know what u need/ not and u probably would be more likely to be writing an article than reading one anyway lol
clarey89 said: By the time u get there u should know what u need/ not and u probably would be more likely to be writing an article than reading one anyway lol
clarey89 said: Thank a lot for the post! The info is very detail and I think it helps a lot of newer players:) However, I think the game changed a lot to the 4* land since 4RG arrives...Firstly, I think it actually makes more sense to write this article from a "3*>4*" transition POV than "which 4* will go well with/against 5*", since those in 5* land probably don't need this article... In contrast those 3*>4* need help to decide which 4* to favour and put iso into first...Secondly, if the article is "mostly" accurate, when ur in 4* land, and u get to let say 1.5k+ in sim, most team u see will consist of 4* combination that's on the top 5, esp. when top 2 in fact even sync not bad with each other...But sadly all you see is Gamora+ 4RG+ Medusa (GRM), and occasionally Medusa+Carnage+ Bl4de/ Carol/ Iceman... these 2 teams deal most damage without ap, and facing GRM within 2~4 turns "Top 1 Peggy" loses her yellow already, and when u get to 11 blue most likely 2 characters already dead, and even if not there's almost no chance the blue count down would live til doing damage... and this is talking abt if you are the one controlling Peggy and mostly only gather blue... let alone when AI is doing it when defence...P.S. Since I insist it should be a post abt helping 3*-4*, pre-3* Gambit-nerf at least I see some Gambit+ Red/Purple ap user, now we don't even see that... lolThirdly, speed is unfortunately important in this game, as in PVE points are determined by how quick u open/close, and for PVP the less time u take to climb, the less times u can get hit in the middle of hitting progression (esp true when a 3*>4* is trying to get to 900 for the 4* cover), So Peggy sadly do not speed up any fights...Fourthly, in PVP when you pick fight, generally you can win anything because AI is not that smart, its a matter of how much health it will cost (limited health pack) and how long will it take... Those GRM team while likely wont win the match as after a few strike tiles is down the team is pretty average, the first few turns it generates enough damage to push players pick another "easier" team... While Peggy does drag the fight a bit longer (not even the case when she's facing GRM team), a 20 extra turns of match damage (200+ *20=4k) is required to compete with one hit of the GRM team (2k on match+2k with Medusa passive), its not even considering the fact if AI is smart/lucky enough to match the CD/ Gamora Blue strike, it goes to around 6k/turn at least, and U are crossing ur fingers theres no cascade...Fifthly, in PVE, while I do believe the high level fights on CL9 or even CL8, Vulture/ IM40/ boosted character will actually do quicker than GRM team, as I think its abt the initial stage of 4* land that these players wont be doing CL8/9 anyway... @CL7 GRM on most node surely is way quicker than any other team, with the exception of the really high level node with all 3 tiles mover, then maybe CD/ Carol/ Bl4de/ Vulture would have speed up the fight, again though Peggy doesn't speed up the fight... Btw, CD purple/AV Black/ Riri Blue+Red when boosted esp. combine with 4RG (again!) is Godly quick too... Boosted Iceman+ Vulture/IM40 is insanely quick too...While Carnage can be quick as well, esp. when boosted waste way too much health pack so not quite advised here for PVE...So for new players to set favourite and put ISO in:4RG> Medusa> any guardian of galaxy member> Vulture> Bl4de/ Carol/ CD> Peggy/ Iceman/ Riri/ AV...P.S. 4RG Passive works even with a 3* GG member so Gamora can wait...By the time u get there u should know what u need/ not and u probably would be more likely to be writing an article than reading one anyway lol
Straycat said: clarey89 said: By the time u get there u should know what u need/ not and u probably would be more likely to be writing an article than reading one anyway lol Wow you made an account just to say this thread is unnecessary? Not to speak for the OP, but I would like to defend this list.First of all, the stated criteria was "order of awesomeness" or general usefulness. Its up to the reader to decide if it works for where they are in the game. Second, the SIM meta is not the end all for how good a character is. PVP is all about AI proof teams, not individual characters. Grocket is good, but without a GOTG partner he is not that special. Third, while speed is important for placement, its not the only indicator of usefulness. Fourth, sure everything is easier with a battery, but this list is about characters, not teams. Certain character pair better with others, they also counter better against others. This list ranks them mostly in a vacuum. It appears you really resent Peggy being rated number 1, but Rocket and Gamora can't share a number 1 spot.
sinnerjfl said: Gamora in the 35th spot? really?You need to re-evaluate her, she belongs much higher than that.3rd best stun in the game, an ability that puts a lot of strong specials for 9 AP (and passively too). Her red is her weakest skill but she's a lot better than no. 35 overall.The instant KO is not reliable but I can manage to trigger it often enough that its viable to try for it.