mexus said: jamesh said: I guess I'll be giving Sandman a play in the next versus tournament. I just realised that out of 23 champed 4* characters I've got only three villains, so lets see how he pairs with Vulture and Mordo. Can't state it enough. He's awesome with Vulture.
jamesh said: I guess I'll be giving Sandman a play in the next versus tournament. I just realised that out of 23 champed 4* characters I've got only three villains, so lets see how he pairs with Vulture and Mordo.
Anon said: mexus said: jamesh said: I guess I'll be giving Sandman a play in the next versus tournament. I just realised that out of 23 champed 4* characters I've got only three villains, so lets see how he pairs with Vulture and Mordo. Can't state it enough. He's awesome with Vulture. I'm not knocking that at all, but A LOT of characters are awesome with Vulture. I love Sandmans character but if you'e using Vulture, wouldn't you rather use Hobofist or Red Hulk? Sandman might not be terrible, but he takes way to much to be great. Sure his Green is nice, but Rulk will decimate an entire team in no time with Vulture. Once Vulture gets into his groove even Hobofist will start getting nasty.I love Sandman, but an ok green is not a ringing endorsement. D3 needs to take another look at him.
aa25 said: Anon said: mexus said: jamesh said: I guess I'll be giving Sandman a play in the next versus tournament. I just realised that out of 23 champed 4* characters I've got only three villains, so lets see how he pairs with Vulture and Mordo. Can't state it enough. He's awesome with Vulture. I'm not knocking that at all, but A LOT of characters are awesome with Vulture. I love Sandmans character but if you'e using Vulture, wouldn't you rather use Hobofist or Red Hulk? Sandman might not be terrible, but he takes way to much to be great. Sure his Green is nice, but Rulk will decimate an entire team in no time with Vulture. Once Vulture gets into his groove even Hobofist will start getting nasty.I love Sandman, but an ok green is not a ringing endorsement. D3 needs to take another look at him. Boosted champed Sandman is far better than unboosted Hobo or unchamped Rulk.
mexus said: jamesh said: mexus said: jamesh said: I guess I'll be giving Sandman a play in the next versus tournament. I just realised that out of 23 champed 4* characters I've got only three villains, so lets see how he pairs with Vulture and Mordo. Can't state it enough. He's awesome with Vulture. From what I've played so far, I prefer Vulture's green: while it comes with a delay and no stun, it does double the damage. The protect tiles from his yellow are nice, but I hardly ever use it because I usually end up using my purple AP on Mordo rather than having Sandman generate yellow tiles.His relatively high health is nice , but maybe I'd be better off with a boosted 3* to complete the team. I also prefer Vulture using his own greens but it's hard to convince people about this. And that sweet stun from Sandman doed help a bit.
jamesh said: mexus said: jamesh said: I guess I'll be giving Sandman a play in the next versus tournament. I just realised that out of 23 champed 4* characters I've got only three villains, so lets see how he pairs with Vulture and Mordo. Can't state it enough. He's awesome with Vulture. From what I've played so far, I prefer Vulture's green: while it comes with a delay and no stun, it does double the damage. The protect tiles from his yellow are nice, but I hardly ever use it because I usually end up using my purple AP on Mordo rather than having Sandman generate yellow tiles.His relatively high health is nice , but maybe I'd be better off with a boosted 3* to complete the team.
Daredevil217 said: Is 5/3/5 or 5/5/3 his best build?
Anon said: 1 good power out of 3 isn't great. At least he has great health I guess.
jamesh said: And following on from my idea for a revamped yellow power, I'd make the passive component create protect tiles when there is more than N yellow tiles on the board.This supports the idea of his purple power feeding his yellow, and adds a bit of strategy: do I match the yellow now so I can fire the active power, or leave those matches available to the enemy in the hope that it will net me a few more protect tiles?Of course, a change like this would probably require the protect tiles be toned down somewhat. The damage and AP cost would probably need to go down too.
iron-n-wine said: I forget what his exact powers were in the sinister 6 event (passive that creates yellow tiles?) but that would be a better setup for him