Daiches said: I made the forum-work around.
Is the issue just that cached images were deleted, or is there some ongoing bug that continually prevents images from being downloaded and cached ?
Did they update the images in any way (different formats or anything)?
I was under the assumption that this was intentional and likely an update for images... I guess they could have just held everyone up at update download and packaged them with the update, but I didn't see much of an impact, but I only play when I'm on my wifi connection for the most part...
I haven't heard of a workaround per say, just people trying to get as much downloaded as they can by using different characters, which unless they store images in one orientation only and flip em for use with the other side will really only get you half way, you still have to wait for the enemy teams to cycle through all the heroes...
I'm assuming the gripe is that people would have rather opted to wait through all the downloading at once with the patch?
animaniactoo said: Daiches said: I made the forum-work around. Unfortunately, it's still doing it to me despite having gone through most of that. On nodes that I've been through since updating.
Daiches said: animaniactoo said: Daiches said: I made the forum-work around. Unfortunately, it's still doing it to me despite having gone through most of that. On nodes that I've been through since updating. I haven't had a single load since doing it, besides Goons in DDQ and of course the story art in PVE nodes. And each only once.
On Android, I was going to just avoid the game until it was fixed, but posts here gave me a reason to stick at it. On starting the game I always get Loading, and it goes from 60% up to 100% within about 15 seconds. I guess it's checking something and only downloading if it has to. But it does that every single time.
And every single game I also get Loading, and it rushes from 2% to 100%, pausing now and then, I guess to download resources it doesn't already have.
It's an annoying 2+ seconds every single game, but it is annoying.
There's got to be a better way to do a single check that "yes, I already have everything I need to start the game" as a hash total or last updated date, rather than checking everything individually.