manabanana said:Seems like there are some issues with the way the stack is working. I think this was partly addressed in the bug status thread with:Creatures not in position 1, which take lethal damage, may be moved to position 1 when other creatures die and become buffed by Servos so they surviveStatus: Declared As By DesignHowever I've noticed that playing a skysoverign for instance it deals damage to the first creature, it dies, next one moves down, it dies etc. whereas it used to just have the animation hit all 3, apply the damage and they would die off one by one. Also seemed like there is an issue with when a creature is considered attacking. For instance a consuls lietennant in the second creature slot buffs the first creature after it's already dealt combat damage making the effect useless. I've noticed this with other attack effects as well.
mournfen said: When Hixus and Cast Out are both on the board if Hixus is destroyed the Creatures lose disable even if not disabled by Hixus.