2.1 Quality Assurance Thread! [Devs Aware]
Corn_Noodles
Posts: 477 Mover and Shaker
It appears there are some QA issues with the 2.1 update. Add to the list!
Prevent Damage now prevents kill spells [Reported by Naphomci].
Enter the battlefield triggers occur more than once (Olivia, Goblin Bushwhacker) [Reported by Naphomci] .
First Strike will still result in damage to the striker if outright kill would occur.
Animist's Awakening does not create a countdown gem.
No upcoming planeswalkers listed in the Vault.
Blue node in Trial of Ambition is missing enrage.
Dreadwaters does NOTHING. No activated gems appear. [Reported by GunBunny]
Clash of wills drops an activated gem without a countdown, when viewed it shows what turns out to be the next card in hand for my opponent. [Reported by GunBunny]
Prevent Damage now prevents kill spells [Reported by Naphomci].
Enter the battlefield triggers occur more than once (Olivia, Goblin Bushwhacker) [Reported by Naphomci] .
First Strike will still result in damage to the striker if outright kill would occur.
Animist's Awakening does not create a countdown gem.
No upcoming planeswalkers listed in the Vault.
Blue node in Trial of Ambition is missing enrage.
Dreadwaters does NOTHING. No activated gems appear. [Reported by GunBunny]
Clash of wills drops an activated gem without a countdown, when viewed it shows what turns out to be the next card in hand for my opponent. [Reported by GunBunny]
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Comments
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@Corn Noodles
Thanks for the information! I'll pass it along to the developers to see if they have any insight on those issues.0 -
Pack dupes are still a thing. Nothing like the first two cards of a new set being the exact same one from the same pack1
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Liliana, Defiant Necro ability Grave Mist lvl 2 fails to activate gems and locks the gems in place.0
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I wasn't able to replace a creature on the board?
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BobaVet said:Liliana, Defiant Necro ability Grave Mist lvl 2 fails to activate gems and locks the gems in place.
This sounds like it might be the same thing I ran into when using Jace1's third ability (which I posted in the other thread on update bugs).
You can move your cursor around and click on your PW and cards in hand, but can't make any gem matches?
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Alhammarret Archive is not working. Instead of double life gain you stop gaining life at all.
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Pack 6, 2 Sacred cats. It seems to have gotten worse.0
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d3go, it is good practice in this profession to pay people to beta test your products. You should not release untested programs.
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Ulrich does not double trigger his etb effect.
Another bug for the list: if you have a spell charged in hand and select not now when that spell tries to cast, it will move that card to the top of your hand.0 -
The bug reported with first strike creatures does not impact double strike creatures. A Solemn Recruit blocked by a 1/1 defender won't take 1 damage, but a Gisela will.
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New one: random nodes in the Trial of Amibition get enraged. Someone in my coalition got enraged in the blue node, while I did not. Now, I get enraged in the black node0
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Haze of pollen give prevent damage to all creatures and pws, not only yours. Wich is nonsense.
This update is full of bugs, does D3 really have a QA team?0 -
Dropspot said:Haze of pollen give prevent damage to all creatures and pws, not only yours. Wich is nonsense.
This update is full of bugs, does D3 really have a QA team?
Haze of Pollen is a fog effect (prevent all damage)
Its one of those cards that's good in paper magic as it can be played off your turn, but here it seems more one of those "less than 5 minutes" cards to translate into the game. But hey, at least you can cycle it for cards that care about that, right?0 -
Freeze when Abbot of Keral Keep destroyed the gems.
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I haven't even played the game in about a week, and reading through these is hilarious. I'm not even sad that I can't play at the moment lol0
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wereotter said:Dropspot said:Haze of pollen give prevent damage to all creatures and pws, not only yours. Wich is nonsense.
This update is full of bugs, does D3 really have a QA team?
Haze of Pollen is a fog effect (prevent all damage)
Its one of those cards that's good in paper magic as it can be played off your turn, but here it seems more one of those "less than 5 minutes" cards to translate into the game. But hey, at least you can cycle it for cards that care about that, right?
Still a bug, but a minor one (considering the English version is the correct one).2 -
[Edit: the bug was around before the update. My bad.]0
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I had a game stall (remember the good old days of those?) after opponent AI Jace1 played either loyal 2 or 3 power. Board unresponsive, except for pause menu, and play does not continue. I can access the battle log, but it does not show what ability was used. Is it too much to ask that these updated be fully tested before being foisted upon us? Am I bitter that I just lost 7 points to something that shouldn't happen? You bet I am.0
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julianus said:BobaVet said:Liliana, Defiant Necro ability Grave Mist lvl 2 fails to activate gems and locks the gems in place.
This sounds like it might be the same thing I ran into when using Jace1's third ability (which I posted in the other thread on update bugs).
You can move your cursor around and click on your PW and cards in hand, but can't make any gem matches?0 -
Corn Noodles said:It appears there are some QA issues with the 2.1 update. Add to the list!
Prevent Damage now prevents kill spells [Reported by Naphomci].
Enter the battlefield triggers occur more than once (Olivia, Goblin Bushwhacker) [Reported by Naphomci] .
First Strike will still result in damage to the striker if outright kill would occur.
Animist's Awakening does not create a countdown gem.
No upcoming planeswalkers listed in the Vault.
Blue node in Trial of Ambition is missing enrage.
Dreadwaters does NOTHING. No activated gems appear. [Reported by GunBunny]
Clash of wills drops an activated gem without a countdown, when viewed it shows what turns out to be the next card in hand for my opponent. [Reported by GunBunny]0
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