2.1 Quality Assurance Thread! [Devs Aware]
Comments
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@Brigby
a few bugs have been posted to reddit as well that don't appear in this list. Here's the link http://reddit.com/r/MTGPuzzleQuest/comments/6bpgh8/210_bug_megathread/
These are bugs I haven't seen reported on the forums:10) Cathartic reunion does nothing11) Spark of Creativity fizzles & does nothing13) Cycling Oketra's Attendant does not cycle properly18) L1 & G1 first abilities are not activating properly at low levels0 -
For 11)
Happened to me, but I thought i did something wrong : the second time it worked
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Seems like there are some issues with the way the stack is working. I think this was partly addressed in the bug status thread with:
Creatures not in position 1, which take lethal damage, may be moved to position 1 when other creatures die and become buffed by Servos so they survive
Status: Declared As By Design
However I've noticed that playing a skysoverign for instance it deals damage to the first creature, it dies, next one moves down, it dies etc. whereas it used to just have the animation hit all 3, apply the damage and they would die off one by one.
Also seemed like there is an issue with when a creature is considered attacking. For instance a consuls lietennant in the second creature slot buffs the first creature after it's already dealt combat damage making the effect useless. I've noticed this with other attack effects as well.0 -
When Hixus and Cast Out are both on the board if Hixus is destroyed the Creatures lose disable even if not disabled by Hixus.
It also does this with other supports. Had this issue last Event playing against Cartouche of Ambition. After the attack put them all in lethal (not my 12/12) as they died they slide down into position 1 getting the additional buffs.manabanana said:Seems like there are some issues with the way the stack is working. I think this was partly addressed in the bug status thread with:
Creatures not in position 1, which take lethal damage, may be moved to position 1 when other creatures die and become buffed by Servos so they survive
Status: Declared As By Design
However I've noticed that playing a skysoverign for instance it deals damage to the first creature, it dies, next one moves down, it dies etc. whereas it used to just have the animation hit all 3, apply the damage and they would die off one by one.
Also seemed like there is an issue with when a creature is considered attacking. For instance a consuls lietennant in the second creature slot buffs the first creature after it's already dealt combat damage making the effect useless. I've noticed this with other attack effects as well.
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It wont let me delete double post0
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Thanks @octal9 I assumed that meant for creatures disabled by Hixus. Though wrong about it being a bug it is certainly a design issue, when deck building having 2nd situation scenarios are important especially in the ToZ. Making one of the best cards impossible to provide synergy with the Bomb uncommon that is better than all rares and most mythics in this set is bad design.0
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Well, hixus was designed when there was nothing like this card in sight. Also, the price is really cheap and it's incredible powerful.. This effect makes hixus a lot more balanced for the current meta IMO.
Haven't seen this effect before either and was actually surprised by it!
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I run suppression bonds and hixus often and this has never been an issue, until now. So I thought it was a bug. I understand it removes disable caused by itself, but not if you have another support out that says disabled until it leaves the field of play. It has not caused any losses, but I think this is something that should be addressed as it still a stack issue.0
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Suppression bonds should remain working, also claustrophobia, as they don't disable a specific card, but a specific card slot. Does destroying hixus enables also the creature in the first slot when one of these are in play? If so, it really might be a bug
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I honestly have not checked because Cast out is significantly better. I see your point on this, but by wording on the card it should lose disable at least for the turn regardless of spot. Anyway I thought it was a bug, but it clearly is not. Bonds and phobia both read first creature even though players understand its the spot the wording of creature should cause Hixus Destruction to enable said creature. The only difference is one targets "target creature" the others say "first creature," both specify creature. Since not a bug I wont bring it up anymore, thanks for clarification.0
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Stir the sands cycled with a sphinx's tutelage causes a game freeze/lock. Stir the sands remains on screen and unable to make anymore moves. I can open the bottom menu, look at game log, node objectives, or quit.
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I came here for 10: cathartic reunion doesn't work
It works sometimes, in my testing it does't work if there are only 3 cards in your hand (including CR). If you have 2 cards in hand, it won't cast. If you have 4 or more cards in hand it works as intended.0 -
Same goes for Magmatic Insight. If there are only a couple cards in hand, it doesn't do anything when cast.
It does, however, count toward the 'cast x or more spells' goal.0
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