Wumpushunter said: Didn't say the dark avengers were player killers or even hard, I said if you can face 230 Ares, Jug and Rag (or daken/moonstone)and not have to use at least two health packs you are running a true healing team or a 4/5 team.
Wumpushunter said: ...... I said if you can face 230 Ares, Jug and Rag (or daken/moonstone)and not have to use at least two health packs you are running a true healing team or a 4/5 team.
Orion said: They didn't nerf Venom twice because he was on 10% of all PvE teams. They did it so he'd be easier to beat like all of the other DA. 1*s and 2*s don't scale like they used to. Remember when Jugs was on all of the BoP teams? Now he's pretty laughable in that event except for his health. Dark Avengers are purposedly weaker than most.
Wumpushunter said: The powers given to many of the dark avengers and the fact that 1/2 the time we are fighting dark avengers leads me to believe they are specifically designed to rack up health packs from players. Cheap powers that self damage which people always say are bad, defense tiles all over to lengthen fights, easy strike tile generation all scream significant damage that requires healing.What is your conspiracy theory for mpq?
To everyone saying "oh, Dark Avengers are easy now": Go play against level 440 versions.
Ares does about 7K on green, 10K on yellow, 8K on red.Juggs headbutts for 18K.Moonstone 7K on purple.Daken does a combined 7-8K on blue with 2 strikes out.Have fun entering 5* land with the broken scaling above level 350.
mpqr7 said: High level DAs can be pretty bad. But the worst high level PVE enemies are the Muscles. They always make me want to throw my phone in the sink.