ElfNeedsFood said: Why not just get rid of this concept of carrying health over? With QB gone, the concept of cooling off is now mostly replaced with charge counters anyways... Why have both health regen and countdown counters?
ridfrenzy said: I had turn two kill in BP today so I took a few screens. The opponent didn't even get to play a card never mind damage me and it put me on low life after the battle.Imgur album link: https://imgur.com/a/t7dEw
shteev said: ElfNeedsFood said: Why not just get rid of this concept of carrying health over? With QB gone, the concept of cooling off is now mostly replaced with charge counters anyways... Why have both health regen and countdown counters? Health potions are just something that goes into every mobile game as an extra microtransaction. When you only own 1 planeswalker, then they can pause your game every so often. When you have 20 to choose from they're pretty pointless.Retooling health potions is probably on Hibernum's to-do list, right above 'fix bugs' and 'create more content'.
Yeah, I know, but the reality is they probably just hinder getting people to stay in game. They would probably need to retool planeswalker leveling too as "faster health regen" is one of their consolation prize gains for leveling.
madwren said: Were you using lifelink creatures? I wonder if it's the opposite of that bug.