R117 Hot Fixes *Updated (1/10/2017)
Comments
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Unexpected?
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Nice Fix/Buff to Thanos (at least now it's Feasible for Daken and X-23 to Regenerate the damage back quickly)
too bad the next event is a heroic with no opportunity to use any of them0 -
I was hoping that the lack of animation for Daken's chemical reaction was a test to see if removing animation throughout was viable. Reducing or removing (even better) animations would go a long way to speeding up these matches, which many of us kind of need.0
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Summer Glau wrote:Nice Fix/Buff to Thanos (at least now it's Feasible for Daken and X-23 to Regenerate the damage back quickly)
too bad the next event is a heroic with no opportunity to use any of them0 -
I for one am glad the Daken animation is back. It was a bit confusing what was going on without it when the computer used the power.0
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Can you hotfix Customer Service too?
The last 2 or 3 times I've e-mailed in and included my username within the first sentence, they reply back to me with...
"In order for us to procede... please provide your current username."
If CS is swamped with requests it's only because half the time they're not reading e-mails properly and causing people to reply back with information that was already included in the initial message.0 -
Glad to see the Thanos fix!
Also, as a completely random aside, I just got to the part of a movie I decided to watch on a whim on Netflix that happened to contain your signature image, Summer Glau. It was a slightly surreal experience. "So that's where it comes from!"0 -
I sold my Thanos and recruited another sans black. I demand compensation in the form of 1 million legendary tokens and 1 billion ISO.0
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supergarv wrote:Could you please look into Quakes broken Yellow passive (seems to only cover damage at cover level 1 even when covered higher)?
(Sidenote: I loved not seeing Dakens frequent animations...)0 -
I just tried out Thanos with his fix, partnering him with Patch and Daken for The Big Enchilada, and burned through each wave with Court Death even faster than when I use Dr. Strange and his goon-eating yellow. Patch and Daken's healing were more than capable of dealing with Court Death's damage, and their strike tiles were adding to Court Death's damage to enemies. Ouch.
Thank you for this fix.0 -
Brigby wrote:Hi everyone,
Here are the updates for today's R117 hot fix patch:
January 6, 2017-
• Invisible Woman's power
• Daken (Dark Avengers) and Daken (Classic)'s power Chemical Reaction now plays an animation again.
• Thanos (Modern)'s power Court Death power was dealing more damage to allies than expected. The damage done to allies has been reduced for all power levels.
• Captain Marvel (Carol Danvers)'s power Executive Decision can no longer activate from Colossus (Classic)'s power Fastball Special.
Well done guys for fixing the ghastly THANOS, he is now a welcome addition to the 3* ranks.
Once again thank you.0 -
Alphabeta is absolutely right.
The buff to 3* thanos was much needed and is totally welcome. Thanks to demi for pushing this out immediately after the holidays.
Saying thay the character did more damage than expected is absurd and disingenuous at best. He did exactly what his character description said he would do. The devs can say that he turned out worse than they had expected in real-world play, or that they didnt think through the ramifications of his initial build and had to change him after looking at usage data. But they cant say that they didnt know what he would do.
I would very much like to think that we players are sensible enough community to appreciate honest communication, even it it contains bad or disappointing news. Please trust ys to do so demi and d3. There will of course be some jerks, but have faith in the majority of us!0 -
I thought he was really useful even when he did lots of damage to friends. Now he is absolutely superb but I'm really not convinced that this buff was needed. He had his place (he kills low-level stuff faster than anything else in the game and makes many fights ridiculously short) - I thought the steep self-damage was perfectly justified. Oh well.0
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This was not a BUFF. This was a FIX.
And all of y'all are welcome. :+p0 -
Vhailorx wrote:Saying thay the character did more damage than expected is absurd and disingenuous at best. He did exactly what his character description said he would do.
People keep saying this and...I wonder if you realise how those numbers are displayed.
It calculates that number due to a set of parameters dictated by the programmers. If they did the math wrong then the numbers will calculate incorrectly. That doesn't mean it's by design, they didn't sit there and type up 1000+ versions of the description so it can change depending on which level he is and how many covers he has. It's a calculation.
And if the devs went "Aw ****, we multiplied it by 15 instead of 1.5!" then that's more damage than expected...because they didn't realise the mistake at first.
True, some amount of testing would have revealed this and it's baffling that such things keep slipping through when the community discovers them within minutes (even dumb-**** like me spot some of this stuff quickly).0 -
Dragon_Nexus wrote:Vhailorx wrote:Saying thay the character did more damage than expected is absurd and disingenuous at best. He did exactly what his character description said he would do.
People keep saying this and...I wonder if you realise how those numbers are displayed.
It calculates that number due to a set of parameters dictated by the programmers. If they did the math wrong then the numbers will calculate incorrectly. That doesn't mean it's by design, they didn't sit there and type up 1000+ versions of the description so it can change depending on which level he is and how many covers he has. It's a calculation.
And if the devs went "Aw ****, we multiplied it by 15 instead of 1.5!" then that's more damage than expected...because they didn't realise the mistake at first.
True, some amount of testing would have revealed this and it's baffling that such things keep slipping through when the community discovers them within minutes (even dumb-**** like me spot some of this stuff quickly).
Nexus, Thanos did exactly as much damage as his power descriptions said. the game literally stated the exact amount of damage that he did. Moreover, several days before thanos went live he was announced in a marvel.com "interview." In that interview someone from d3 (not demi, d3) said that, in contrast to the 5* version, 3* thanos' black did the same damage to allies and enemies. This was essentially true (he did slightly more self damage at 3 or 4 covers and slightly less at 5).
Do you really think that a demi had no idea how much damage thanos was doing when (1) the ability was working exactly as described in-game, and (2) accurate information about his powerset had been distributed by demi to d3 in advance of marketing hype?
That seems extremely unlikely to me. They would basically have to design the character, implement him in game, and send the new build to d3, and release thanos to the public all without ever playing a single match with the character. If that is really their design process than the game has much more serious problems.
They should just admit that he was bad as released and needed a buff. Everyone is happy! Instead they are couching it as a bug fix.0 -
*Updated post with January 10, 2017 hotfixes0
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Brigby wrote:*Updated post with January 10, 2017 hotfixes
This isn't just a hotfix, this should be included in the rebalancing thread! Holy moly, major buff to Sentry.0 -
notamutant wrote:Brigby wrote:*Updated post with January 10, 2017 hotfixes
This isn't just a hotfix, this should be included in the rebalancing thread! Holy moly, major buff to Sentry.
A Major Bullet Sponge who now will work well with X-23 and Daken0 -
notamutant wrote:Brigby wrote:*Updated post with January 10, 2017 hotfixes
This isn't just a hotfix, this should be included in the rebalancing thread! Holy moly, major buff to Sentry.0
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