fnedude wrote: Officially, I don't remember. I don't believe XDP was in front. Whenever 3* hits any non-XDP ally, XDP should then activate (because an ally took damage), and then he retaliates. I don't know what was happening.
LavaManLee wrote: Has anyone else noticed that when Yellow is fired and kills something to clear a wave, that the AI thinks you have taken a turn and on the next wave the AI goes before you get a chance to go? Example Scenario : * One goon left on wave 1 of 2. * Goon lays CD tile and SS Yellow activates and kills goon. * Wave 2 comes up and someone on that team goes first. Shouldn't the team with SS go before the AI on wave 2? Basically, we lose a turn because somehow the Yellow that killed the goon is sensed as a "turn" by the coding. Seen this happen countless times in PVE and on DDQ to think it is just a glitch. Something is off with the coding, IMHO.
Peelman wrote: I've really loved pairing him with Patch and Cage.
Dormammu wrote: Peelman wrote: I've really loved pairing him with Patch and Cage. That's a great team for 'active' opponents who can make matches against you (non-goons). For Goons only I like to sub out Cage and put in IM40. He makes it so much faster. One cast of Recharge is all it takes to get Patch's red and green strike tiles out, and from there Strange does the rest. Strange really is my favorite character, at any tier.