chaos01 wrote: Sorry to see you go. RNG is literally the worst way to have progression. I'm day 864 have opened exactly 198 legendary tokens. I have 17 five star covers to show for that.
SnowcaTT wrote: RNG is -still- the worst part of the game.
SnowcaTT wrote: Sorry to see you go Druss. I'm seeing a -LOT- of vets drop out after anniversary. Waiting around to see if there were any big changes - and there were not. Gotta say, going into yet another season Sim - it is incredibly disappointing to be paired up in MMR that is to tight with RNG that is also to tight. Frustrating that my 2nd best 5* has seven covers after a similar number of days to OP - and I keep finding folks that are running two 405+ plus a three star as their next best character! THAT is what RNG does to you. Some get lucky and don't even have to go through the time (or money) intensive transition period....and vets get frustrated and leave when they get unlucky and can't keep up with those who have played 1/3rd the amount of time. RNG is -still- the worst part of the game. Higher SCL can't come soon enough - and a 5* transition path had darn well better be in it or you'll be seeing more and more vets leave.
Polares wrote: This is a very bad sign, vets leaving after the anniversary. I am on day 1085 and I am also seriously considering quitting. I was also hoping for a good anniversary and for SCL to fix the big problems we have in the 5 tier, but SCL is still just half released, so everything is still broken in my tier of play. Now my biggest hope is that when my 4s will be 320+ level they will probably be usable again. The only problem is that I am still a bit far from it
Marine8394 wrote: Small wonder why after three years of play long term vets feel frustrated, and decide to leave when you look at the current PVE, and see a 3* as top reward. Now that helps progression for long term players! I cannot believe for the life of me why top rewards are so restricted. As deep a pool 4* are now why not open the door further so their availability increases a better player base satisfaction, and desire to play. No, no, no. Let's keep it checked tight, so that long term, cornerstone players finally burnout and leave! I understand that the progressionary walls are placed as incentive to create spending, but why not at least reward your players that game hard enough to just earn a reward. That is one of the phrases used so often on some released statements; We want to help progression by creating better play so that top rewards are easier for all to earn. That's paraphrased, but that's a base statement I have seen at times. Okay then why take out top tier covers all together? A PVE with no 4* access? That leaves a PvP with a 4* star reward that becomes a blood bath fight for a 4* reward dominated by 5* monster rosters. Convenience served to the creators, and the subjects still starve Sorry to see you go. I hope it's just a break and you come back. If not I wish you well in life. Maybe your leaving will help some understand that foundation's can be destroyed much more quickly than what has been built upon them.
Bowgentle wrote: Polares wrote: This is a very bad sign, vets leaving after the anniversary. I am on day 1085 and I am also seriously considering quitting. I was also hoping for a good anniversary and for SCL to fix the big problems we have in the 5 tier, but SCL is still just half released, so everything is still broken in my tier of play. Now my biggest hope is that when my 4s will be 320+ level they will probably be usable again. The only problem is that I am still a bit far from it You've been "considering quitting" for half a year now. Stop pretending you ever will.
Polares wrote: Bowgentle wrote: Polares wrote: This is a very bad sign, vets leaving after the anniversary. I am on day 1085 and I am also seriously considering quitting. I was also hoping for a good anniversary and for SCL to fix the big problems we have in the 5 tier, but SCL is still just half released, so everything is still broken in my tier of play. Now my biggest hope is that when my 4s will be 320+ level they will probably be usable again. The only problem is that I am still a bit far from it You've been "considering quitting" for half a year now. Stop pretending you ever will. Yeah you are right, I consider quitting all the time but I never do. I will be the last player of the game
Bowgentle wrote: Marine8394 wrote: Small wonder why after three years of play long term vets feel frustrated, and decide to leave when you look at the current PVE, and see a 3* as top reward. Now that helps progression for long term players! I cannot believe for the life of me why top rewards are so restricted. As deep a pool 4* are now why not open the door further so their availability increases a better player base satisfaction, and desire to play. No, no, no. Let's keep it checked tight, so that long term, cornerstone players finally burnout and leave! I understand that the progressionary walls are placed as incentive to create spending, but why not at least reward your players that game hard enough to just earn a reward. That is one of the phrases used so often on some released statements; We want to help progression by creating better play so that top rewards are easier for all to earn. That's paraphrased, but that's a base statement I have seen at times. Okay then why take out top tier covers all together? A PVE with no 4* access? That leaves a PvP with a 4* star reward that becomes a blood bath fight for a 4* reward dominated by 5* monster rosters. Convenience served to the creators, and the subjects still starve Sorry to see you go. I hope it's just a break and you come back. If not I wish you well in life. Maybe your leaving will help some understand that foundation's can be destroyed much more quickly than what has been built upon them. What are you even talking about? There is an Iceman cover in the middle of the progression ladder, and the top 100 get a 4* Blade cover. Didn't you pick clearance level 7?
Daiches wrote: chaos01 wrote: Sorry to see you go. RNG is literally the worst way to have progression. I'm day 864 have opened exactly 198 legendary tokens. I have 17 five star covers to show for that. I'm day 731 and according to my records have opened 475 LTs over the last 8 seasons (counting Season XXXII and Anniversary Season Together as both were short). 73 (including 5 sold and 2 in limbo waiting on a reply from CS) of those were 5star covers. But I only have 2 max covered. You get what you play for.
mikepro wrote: guy in my Pve slice has a max char of 121 2* wolvie and a 2* 124 ms marvel but his other best char is...... yup a 330 oml with 6 covers.