chaos01 wrote: Daiches wrote: chaos01 wrote: Sorry to see you go. RNG is literally the worst way to have progression. I'm day 864 have opened exactly 198 legendary tokens. I have 17 five star covers to show for that. I'm day 731 and according to my records have opened 475 LTs over the last 8 seasons (counting Season XXXII and Anniversary Season Together as both were short). 73 (including 5 sold and 2 in limbo waiting on a reply from CS) of those were 5star covers. But I only have 2 max covered. You get what you play for. Pretty much what I get out of this is you're saying that it sucks that my RNG luck sucks. But if only I played more I would have better luck? I'm happy for you that you are hitting the 15% pretty much on the nose. But "theoretically" I should have close to twice the number of 5 covers that I currently do and that sucks.
Daiches wrote: chaos01 wrote: Sorry to see you go. RNG is literally the worst way to have progression. I'm day 864 have opened exactly 198 legendary tokens. I have 17 five star covers to show for that. I'm day 731 and according to my records have opened 475 LTs over the last 8 seasons (counting Season XXXII and Anniversary Season Together as both were short). 73 (including 5 sold and 2 in limbo waiting on a reply from CS) of those were 5star covers. But I only have 2 max covered. You get what you play for.
chaos01 wrote: Sorry to see you go. RNG is literally the worst way to have progression. I'm day 864 have opened exactly 198 legendary tokens. I have 17 five star covers to show for that.
Daiches wrote: I started recording my pulls 8 seasons ago because my pull rate was atrocious. The first few of the recorded seasons it was still at 8%. The more pulls you do the bigger your sample size and the more likely you are that your pull rate evens out to the expected number. I have more than twice the number of pulls you've had lifetime in only 8 seasons. So a lot more opportunity for draws to even out. Trust me. I had 8/116 including 2 sold red SS after 2 seasons of recording. I ended up alright.
veny wrote: OML - Out of 100 odd characters you would think that more than 1 should matter. - Lets hope he will get revamp
mjh wrote: - increase the 5* draws. Players who play for around 1 hour a day should be getting 1 5* cover a week. Guaranteed. Figure it out. - I have sold way too many covers for a character sitting at 5/5/2 or something. This needs to stop.
Polares wrote: everything is still broken in my tier of play. (
mjh wrote: - increase the 5* draws. Players who play for around 1 hour a day should be getting 1 5* cover a week. Guaranteed. Figure it out.
Calnexin wrote: Polares wrote: everything is still broken in my tier of play. ( That is just... not quite heartbreaking. Discouraging? Having invested so much in the game, the top-tier players are basically using ~ 5-7 characters and ignoring the rest of their roster. Some sort of gating mechanic would work wonders. Universal scaling breaks down when you get to that level. An option to only use up to level X in any given event might add some life. Of course, they'd also have to scale down the rewards, in which case what's the point? A 5* player doesn't need 3* covers.
mjh wrote: Add me to this list. I've about had enough after almost day 1000. The only reason I kept playing as long as I did is I got REALLY lucky with LTs when OML was the only 5*. He is by far the only card that mattered for a long time, arguably still. Things the devs need to improve: - when a new character is released, it shouldn't take 2 years to get all covers for them with moderate game play. All of the characters released in 2016 have less than 6 covers. Most of them have 1-3. This is ridiculous. I shouldn't have to place top in PVE to get covers, it's an unattainable goal for someone who goes to work everyday. Getting t5 in PVP is also pretty stupid. - increase the 5* draws. Players who play for around 1 hour a day should be getting 1 5* cover a week. Guaranteed. Figure it out. - I have sold way too many covers for a character sitting at 5/5/2 or something. This needs to stop. - Way too slow to make balance changes. I am playing Clash Royale and it's no wonder this game is crushing it. They make card balance updates every 60-90 days it seems which completely changes the meta. This is a good thing. Oh yeah and heads up PvP. goodbye
broll wrote: mjh wrote: - increase the 5* draws. Players who play for around 1 hour a day should be getting 1 5* cover a week. Guaranteed. Figure it out. I disagree with this. If this were applied to all 4* would become even more useless (and that's saying something). At 1 5* a week I as a 3* player would have no real intensive to put any effort into 4* and would just skip from 3 to 5. I don't doubt that's the need for vets, but it would make a mess of the early game. Hopefully SCL 8-10 will address this exact concern when that arrives (and hopefully all 3 come soon and at the same time)
Polares wrote: I don't think he meant someone like you, in 3 land, should win a 5 cover every week. I think this is for someone like me, with 3 5s champed and 20 4s champed. A lot of weeks go by without any 5, and I usually win around 100-150 CPs every week + at least one latest LT. We keep adding Rank levels, and the iso is nice, but I hope there is a use for this soon, and I hope it brings a better way of winning 5s.
Polares wrote: broll wrote: mjh wrote: - increase the 5* draws. Players who play for around 1 hour a day should be getting 1 5* cover a week. Guaranteed. Figure it out. I disagree with this. If this were applied to all 4* would become even more useless (and that's saying something). At 1 5* a week I as a 3* player would have no real intensive to put any effort into 4* and would just skip from 3 to 5. I don't doubt that's the need for vets, but it would make a mess of the early game. Hopefully SCL 8-10 will address this exact concern when that arrives (and hopefully all 3 come soon and at the same time) I don't think he meant someone like you, in 3 land, should win a 5 cover every week. I think this is for someone like me, with 3 5s champed and 20 4s champed. A lot of weeks go by without any 5, and I usually win around 100-150 CPs every week + at least one latest LT. We keep adding Rank levels, and the iso is nice, but I hope there is a use for this soon, and I hope it brings a better way of winning 5s.
SnowcaTT wrote: Polares wrote: I don't think he meant someone like you, in 3 land, should win a 5 cover every week. I think this is for someone like me, with 3 5s champed and 20 4s champed. A lot of weeks go by without any 5, and I usually win around 100-150 CPs every week + at least one latest LT. We keep adding Rank levels, and the iso is nice, but I hope there is a use for this soon, and I hope it brings a better way of winning 5s. Lucky bugger. I have 20 4*'s champed and add the same amount of CP/LT's a week. I have one champed 5* and 9/7/6/6 covers in the next closest ones, RNG has "seen" to that. Players that have progressed to the upper levels of a tier should have a path to get to the next tier.