Vhailorx wrote: GuntherBlobel wrote: TxMoose wrote: I'm not sure I see the benefit of flipping my own tiles tiles unless i can maybe get thing's passive out and then flip them. i don't want to flip most tiles i put out there like hb strikes or nova or GR or antman. maybe it'd be nice to flip falcap protects. guess I'm not seeing a large benefit of the function or a strategy in which it becomes valuable. edit: maybe the value is in the strengthening once we see the numbers. I could definitely see the advantage of using it with OML. Using his strikes to give protection long enough for him to heal up sounds very useful to me. Sounds slow to me. Why not just kill the other team with those strikes and heal up after the match (or during the beginning of the next match)? This is not a game that rewards turning offense into defense or extending matches.
GuntherBlobel wrote: TxMoose wrote: I'm not sure I see the benefit of flipping my own tiles tiles unless i can maybe get thing's passive out and then flip them. i don't want to flip most tiles i put out there like hb strikes or nova or GR or antman. maybe it'd be nice to flip falcap protects. guess I'm not seeing a large benefit of the function or a strategy in which it becomes valuable. edit: maybe the value is in the strengthening once we see the numbers. I could definitely see the advantage of using it with OML. Using his strikes to give protection long enough for him to heal up sounds very useful to me.
TxMoose wrote: I'm not sure I see the benefit of flipping my own tiles tiles unless i can maybe get thing's passive out and then flip them. i don't want to flip most tiles i put out there like hb strikes or nova or GR or antman. maybe it'd be nice to flip falcap protects. guess I'm not seeing a large benefit of the function or a strategy in which it becomes valuable. edit: maybe the value is in the strengthening once we see the numbers.
fmftint wrote: Vhailorx wrote: GuntherBlobel wrote: TxMoose wrote: I'm not sure I see the benefit of flipping my own tiles tiles unless i can maybe get thing's passive out and then flip them. i don't want to flip most tiles i put out there like hb strikes or nova or GR or antman. maybe it'd be nice to flip falcap protects. guess I'm not seeing a large benefit of the function or a strategy in which it becomes valuable. edit: maybe the value is in the strengthening once we see the numbers. I could definitely see the advantage of using it with OML. Using his strikes to give protection long enough for him to heal up sounds very useful to me. Sounds slow to me. Why not just kill the other team with those strikes and heal up after the match (or during the beginning of the next match)? This is not a game that rewards turning offense into defense or extending matches. except that flipping the strikes is an active ability which would trigger OML's red and give those strikes right back to you
Marc Spector wrote: GrumpySmurf1002 wrote: This character is definitely going to be some kind of pest to deal with.
GrumpySmurf1002 wrote: This character is definitely going to be some kind of pest to deal with.
BlackSheep101 wrote: The hint on this one was "Take wing..." right?