Blahahah wrote: Yes, but 2 casts of purple costs 14 and still only gives 5 web tiles. 2 casts of yellow gives 8.
Blahahah wrote: Polares wrote: Blahahah wrote: Assuming that the web tiles aren't both on one color, perhaps, but at 6AP for yellow the ability doubles your AP totals and redistributes it. Cyclops can have his matched away and it only affects one color for I believe it was 4ap and only what is labeled your "strongest color" and IMHB accelerates his own red but at the cost of a haughty 11 black. Even IM40, considered one of the best battery characters available, will give you the same amount of colors (swapping green for more purple) after 2 turns per tile with there being the risk of your CD tiles being matched, and he doesn't have the utility of being invisible or reaping extra damage from doing it. Not to mention firing this off right before surprise tacks on another 2300 or so damage on top of the 5000, and it allows him to accelerate blue, a color which, barring ice man, isn't a color that can be brought about very quickly. The issue is you guys are making the assumption that the tiles will simply be matched around, which yes is possible, but that can be said of almost anything. It's not meant to be bursty AP gain, but making it only 6 yellow wouldn't just make him absurd as a battery and burst character, it would also make Gwen an issue. 6 yellow AP for a 4 AP discount on her 9k burst red, bringing it down to 8? Also with every match, if matches are made, it doesn't force her to slow down any. I'm not saying it wouldn't be preferred, but I doubt 8AP is an arbitrary number in this instance. After quality testing, I don't doubt they found 6AP to simply be too small of a cost for the effect it gives. One purple cast for 6 AP, puts 5 web tiles and makes him invisible, one yellow for 8AP puts just 4 web tiles. Yes yellow can be double casted, and purple can't. But just one purple and Gwen red costs 7 red AP, which I think invalidates completely what you were saying about Gwen and yellow at 6 AP :P And if you want the self acceleration you need to match the tiles, so the effect of purple is less strong, etc, etc. So it is balanced because if you want one effect you can't have the other one. I think yellow is overpriced, not because the self acceleration (I am telling you, he is not that fast, any match just gives you 1 AP in each of the colors), but because of purple damage. Maybe they should raise the base lower the damage x tile, and make yellow cheaper. Yes, but 2 casts of purple costs 14 and still only gives 5 web tiles. 2 casts of yellow gives 8.
Polares wrote: Blahahah wrote: Assuming that the web tiles aren't both on one color, perhaps, but at 6AP for yellow the ability doubles your AP totals and redistributes it. Cyclops can have his matched away and it only affects one color for I believe it was 4ap and only what is labeled your "strongest color" and IMHB accelerates his own red but at the cost of a haughty 11 black. Even IM40, considered one of the best battery characters available, will give you the same amount of colors (swapping green for more purple) after 2 turns per tile with there being the risk of your CD tiles being matched, and he doesn't have the utility of being invisible or reaping extra damage from doing it. Not to mention firing this off right before surprise tacks on another 2300 or so damage on top of the 5000, and it allows him to accelerate blue, a color which, barring ice man, isn't a color that can be brought about very quickly. The issue is you guys are making the assumption that the tiles will simply be matched around, which yes is possible, but that can be said of almost anything. It's not meant to be bursty AP gain, but making it only 6 yellow wouldn't just make him absurd as a battery and burst character, it would also make Gwen an issue. 6 yellow AP for a 4 AP discount on her 9k burst red, bringing it down to 8? Also with every match, if matches are made, it doesn't force her to slow down any. I'm not saying it wouldn't be preferred, but I doubt 8AP is an arbitrary number in this instance. After quality testing, I don't doubt they found 6AP to simply be too small of a cost for the effect it gives. One purple cast for 6 AP, puts 5 web tiles and makes him invisible, one yellow for 8AP puts just 4 web tiles. Yes yellow can be double casted, and purple can't. But just one purple and Gwen red costs 7 red AP, which I think invalidates completely what you were saying about Gwen and yellow at 6 AP :P And if you want the self acceleration you need to match the tiles, so the effect of purple is less strong, etc, etc. So it is balanced because if you want one effect you can't have the other one. I think yellow is overpriced, not because the self acceleration (I am telling you, he is not that fast, any match just gives you 1 AP in each of the colors), but because of purple damage. Maybe they should raise the base lower the damage x tile, and make yellow cheaper.
Blahahah wrote: Assuming that the web tiles aren't both on one color, perhaps, but at 6AP for yellow the ability doubles your AP totals and redistributes it. Cyclops can have his matched away and it only affects one color for I believe it was 4ap and only what is labeled your "strongest color" and IMHB accelerates his own red but at the cost of a haughty 11 black. Even IM40, considered one of the best battery characters available, will give you the same amount of colors (swapping green for more purple) after 2 turns per tile with there being the risk of your CD tiles being matched, and he doesn't have the utility of being invisible or reaping extra damage from doing it. Not to mention firing this off right before surprise tacks on another 2300 or so damage on top of the 5000, and it allows him to accelerate blue, a color which, barring ice man, isn't a color that can be brought about very quickly. The issue is you guys are making the assumption that the tiles will simply be matched around, which yes is possible, but that can be said of almost anything. It's not meant to be bursty AP gain, but making it only 6 yellow wouldn't just make him absurd as a battery and burst character, it would also make Gwen an issue. 6 yellow AP for a 4 AP discount on her 9k burst red, bringing it down to 8? Also with every match, if matches are made, it doesn't force her to slow down any. I'm not saying it wouldn't be preferred, but I doubt 8AP is an arbitrary number in this instance. After quality testing, I don't doubt they found 6AP to simply be too small of a cost for the effect it gives.
Blahahah wrote: Just to show me who was boss, he didn't just double cast his post, he cast it 5 times. Must've been saving up that AP.
OJSP wrote: Blahahah wrote: Just to show me who was boss, he didn't just double cast his post, he cast it 5 times. Must've been saving up that AP. to be fair, I think there was a problem with the forum a few hours ago.. maybe..
Polares wrote: OJSP wrote: Blahahah wrote: Just to show me who was boss, he didn't just double cast his post, he cast it 5 times. Must've been saving up that AP. to be fair, I think there was a problem with the forum a few hours ago.. maybe.. ARGH, ARGH and ARGH, and I thought none of them were posted ... And to make things even worse I can't delete them
bobbyfish wrote: so the lord of RNG has blessed me with 3 Miles covers for my already 5/3/5 lvl 170. I could champ him in maybe a week if I pushed and/or sold another 2*, but is it worth it? I've found him pretty good when buffed (love a good Venom Blast) but I already have a red/purple user champed in XFDP and it's a lot of ISO when Jean is sat at 4/2/5 and RHulk at 2/5/4... Anyone champed him and found good or bad?
atomzed wrote: bobbyfish wrote: so the lord of RNG has blessed me with 3 Miles covers for my already 5/3/5 lvl 170. I could champ him in maybe a week if I pushed and/or sold another 2*, but is it worth it? I've found him pretty good when buffed (love a good Venom Blast) but I already have a red/purple user champed in XFDP and it's a lot of ISO when Jean is sat at 4/2/5 and RHulk at 2/5/4... Anyone champed him and found good or bad? I have champed him. miles really benefit from respec as there are various builds you can use him. If you are pairing him up with Gwen, then he should be 5-5-3. If you are using him with a blue user, 5 yellow may be good. If not, he could be 5-3-5. If you compare him to JG, or rulk he is clearly one notch below them. That said, you can't champ the two of them now... I might champ miles for the sole purpose of getting the champ rewards. That is the most impt thing actually... Don't waste the dup covers.
notamutant wrote: atomzed wrote: bobbyfish wrote: so the lord of RNG has blessed me with 3 Miles covers for my already 5/3/5 lvl 170. I could champ him in maybe a week if I pushed and/or sold another 2*, but is it worth it? I've found him pretty good when buffed (love a good Venom Blast) but I already have a red/purple user champed in XFDP and it's a lot of ISO when Jean is sat at 4/2/5 and RHulk at 2/5/4... Anyone champed him and found good or bad? I have champed him. miles really benefit from respec as there are various builds you can use him. If you are pairing him up with Gwen, then he should be 5-5-3. If you are using him with a blue user, 5 yellow may be good. If not, he could be 5-3-5. If you compare him to JG, or rulk he is clearly one notch below them. That said, you can't champ the two of them now... I might champ miles for the sole purpose of getting the champ rewards. That is the most impt thing actually... Don't waste the dup covers. Except he might not have the iso in time later to champ those two when they are ready. I would not champ useless 4 stars due to the iso needed to champ them. And any 4 star not scary when boosted is not worth champing. You are better off championing 3 stars than bad 4 stars.
BlackSheep101 wrote: My rulk has been at 11 or 12 covers since February. It can take quite a while to get the right two 4* covers. You'll do better while you wait if you have other champions to lean on. My first 4* champs, in order, were Nick Fury, Ant Man, XFDP, Thor, X-23. I just finished covering HB and Iceman, and am maxing them out now. If I hadn't champed the others, I would have the iso right now for 2 top tier 4*s, but I would not have done nearly as well over the past few months in both PVP and PVE. I'll champ HB in under a week, and Iceman in less than a month. Character rankings assume you have your pick of all characters. In reality, you max out characters 1 or 2 at a time. They also assume characters on an even footing, but most boosted 4*s have a distinct advantage over their unboosted brethren.
notamutant wrote: BlackSheep101 wrote: My rulk has been at 11 or 12 covers since February. It can take quite a while to get the right two 4* covers. You'll do better while you wait if you have other champions to lean on. My first 4* champs, in order, were Nick Fury, Ant Man, XFDP, Thor, X-23. I just finished covering HB and Iceman, and am maxing them out now. If I hadn't champed the others, I would have the iso right now for 2 top tier 4*s, but I would not have done nearly as well over the past few months in both PVP and PVE. I'll champ HB in under a week, and Iceman in less than a month. Character rankings assume you have your pick of all characters. In reality, you max out characters 1 or 2 at a time. They also assume characters on an even footing, but most boosted 4*s have a distinct advantage over their unboosted brethren. I believe in taking the long game approach. I am one of those crazy people that waited until his taco vault had 300 tokens before pulling. I think it is always worth saving the iso for the future for better characters. I will never level up some **** 3 stars just to get champion rewards. The iso cost isn't worth it. Same with 4 stars. Miles will be boosted once every two months probably. When he isn't boosted, a boosted 3 star will be better than him. He provides no deterrent power in PvP. He isn't strong enough to carry you in PvE. A character only useful when boosted is not worth iso investment. As a player firmly in 4 star world, with something like 8 championed 4 stars, I can say I would never skip even a boosted Miles in PvP. I would be more likely to attack a boosted Miles than an unboosted Jean Grey.
OneLastGambit wrote: nomutant wrote: I believe in taking the long game approach. I am one of those crazy people that waited until his taco vault had 300 tokens before pulling. I think it is always worth saving the iso for the future for better characters. I will never level up some **** 3 stars just to get champion rewards. The iso cost isn't worth it. Same with 4 stars. Miles will be boosted once every two months probably. When he isn't boosted, a boosted 3 star will be better than him. He provides no deterrent power in PvP. He isn't strong enough to carry you in PvE. A character only useful when boosted is not worth iso investment. As a player firmly in 4 star world, with something like 8 championed 4 stars, I can say I would never skip even a boosted Miles in PvP. I would be more likely to attack a boosted Miles than an unboosted Jean Grey. Really? I Don't fear Jean grey at all. She's too slow and never fires an ability against me. Miles however is cheap and annoying paired with Gwen they're a down evil couple 6ap to do 12k ? No thanks. And if you include switch as well? Welcome to the new stun lock
nomutant wrote: I believe in taking the long game approach. I am one of those crazy people that waited until his taco vault had 300 tokens before pulling. I think it is always worth saving the iso for the future for better characters. I will never level up some **** 3 stars just to get champion rewards. The iso cost isn't worth it. Same with 4 stars. Miles will be boosted once every two months probably. When he isn't boosted, a boosted 3 star will be better than him. He provides no deterrent power in PvP. He isn't strong enough to carry you in PvE. A character only useful when boosted is not worth iso investment. As a player firmly in 4 star world, with something like 8 championed 4 stars, I can say I would never skip even a boosted Miles in PvP. I would be more likely to attack a boosted Miles than an unboosted Jean Grey.