aesthetocyst wrote: Sm0keyJ0e wrote: Am I the only who thinks this might be the worst 4* out there? He's absolutely terrible and beyond a couple of niche uses or being an essential character I cannot fathom using him at all. There, I said it. If we ignore Mr. F possibly. He's also more flexible than Flaptain, who only has very situational uses. Then there's Elektra, StarLord, and IW. Perhaps they can form the Questionable Quartet with Cho... But I think Cho will beat them all to become the 5th Worst 4*! Will be interesting to see Colognoisseur's take.
Sm0keyJ0e wrote: Am I the only who thinks this might be the worst 4* out there? He's absolutely terrible and beyond a couple of niche uses or being an essential character I cannot fathom using him at all. There, I said it.
Raffoon wrote: I'm kind of disappointed that I ground that 7 day PVE for him. After the 30 day event and the alliance reward, I have 6 covers, but little desire to level him now that I'm taking a closer look. He could probably use at least small buff somewhere. Maybe if blue just happened immediately instead of making a cooldown, and black didn't have a restriction on when it could be used.
Green: 10 AP, raise base damage by 25% and leave everything else the same. It will do similar damage (on average) to a Repulsor Punch but he's not nearly as good at self accelerating.
ShionSinX wrote: And the problem with black being hard to be used is intentional, makes you use his green to destroy those tiles. And Im not sure here, but it doesnt says "destroyed tiles do not deal damage or generate AP" so you could potentially use it to gather more blue AP (including charged tiles) while triggering the black thereshold.
And the problem with black being hard to be used is intentional, makes you use his green to destroy those tiles. And Im not sure here, but it doesnt says "destroyed tiles do not deal damage or generate AP" so you could potentially use it to gather more blue AP (including charged tiles) while triggering the black thereshold.
ErikPeter wrote: So people despise TA Hulk, but is he that bad? Seems like 3 blue charged tiles plus green+shake is a good deal for 7 blue. Save up 14 and you're going to completely destroy the board. And no other character converts blue to green.
sinnerjfl wrote: Even if you use blue twice, you'll remove 8 green tiles, that's hardly "destroying" the board. And yes, he is really bad. Damage on green is sub-par (compare to The Thing), you can choose where you punch as an upside but its a rather small block. Blue relies on a CD tile, that's already a problem, 3 turns or even 2 turns, there's a good chance you just wasted that AP. And those charged tiles you just created, the AI will probably get a few since there's so little of them. Even if you do get the blue from those tiles, what are you gonna do with it exactly? Cast this garbage ability again over and over? And you gain a whopping 4 green AP if it goes off. With 21 blue AP, you can generate 12 green AP... that's awful.
Konman wrote: I sold my only TAlk, Cholk, Chulk...whatever cover....to make room for an Iceboy cover.