Phantron wrote: Without seeing exactly what happened I'm inclined to believe you simply had another person use a move which moved that guy in front of Colossus. I did that quite a few times thinking it'd be a great idea to put a Battleplan up before a Colossal Punch for the extra damage and not realizing that it was a very bad idea. I've never seen a case where if Colossus made the first match of the turn and he's somehow not considered in front for a Colossal Punch, as long as you didn't do anything else with moves later.
Phantron wrote: Another thing, if you used any move that can create a cascade, whoever is in front will be whoever made the first match on that cascade. For example, let's say Colossus matches black on your team and you have Iron Fist use IFoKL, which matched some black tiles immediately. Colossus will now be in front, because he just matched those tiles, even in front of Iron Fist who just used a move. I find it's easiest to just make sure Colossal Punch is your first move after you got Colossus in front before you do something else that'll change that.
dkffiv wrote: So Colossus can't Fastball Special Professor X which is a bit of a disappointment. Tons of black on the board but no purple so I wanted to get a Blind Spot out - wouldn't let me. Colossus Nick Fury Human Torch has been a lot of fun, let Colossus use black for a Fury power and Torch can play with red and green.
Phantron wrote: The Colossus + Ultron Fighter + OBW node gave me a lot of chances to verify that Immovable Object indeed does affect strike tiles. The Immovable Object modifier only shows up at the very end when the number is displayed on the lifebar, so you'll make a match 3 with some strike tiles and it'll read as '1000', but on his lifebar it ends up as '-500'. It's very noticeable when Colossus has 30 yellow AP and you're trying to burn him down with strike tiles and found that it absolutely doesn't work.
Lerysh wrote: Phantron wrote: The Colossus + Ultron Fighter + OBW node gave me a lot of chances to verify that Immovable Object indeed does affect strike tiles. The Immovable Object modifier only shows up at the very end when the number is displayed on the lifebar, so you'll make a match 3 with some strike tiles and it'll read as '1000', but on his lifebar it ends up as '-500'. It's very noticeable when Colossus has 30 yellow AP and you're trying to burn him down with strike tiles and found that it absolutely doesn't work. If this is true, this did not use to be the case.