Cryptobrancus wrote: So funnily enough if an alliance were in perfect lockstep doing the event 100% efficiently with every member contributing equally there is a real chance that none of those people would get that final QS progression, how messed up would that be. What is a commander to do in that situation, flip a coin and tell half of their members to stop at 750 so the other half can get progression and then wait and see if there is enough points for anyone else to make a run for it also without letting the clock run out before the end? Definitely an odd system.
stowaway wrote: I do hope they adjust some of these things for the next run.
orbitalint wrote: stowaway wrote: I do hope they adjust some of these things for the next run. I'm halfway scared they up the Hulkbuster requirements to finish round 8. Double hit points of all rounds or something. It would alleviate the competition aspect of the event BUT it's a 4* and only .5% of us are supposed to get all three covers from a 4* based on previous releases, right?
Phaserhawk wrote: orbitalint wrote: stowaway wrote: I do hope they adjust some of these things for the next run. I'm halfway scared they up the Hulkbuster requirements to finish round 8. Double hit points of all rounds or something. It would alleviate the competition aspect of the event BUT it's a 4* and only .5% of us are supposed to get all three covers from a 4* based on previous releases, right? Trust me, we wont' be getting 3 covers like Scarlet Witch, my guess is the 8th node will be a red Hulkbuster cover, the others will be 3*'s, hopefully more Scarlet Witch's
Mrx0 wrote: I think their decision to remove ultron was correct. You defeated Ultron , he's dead . Why should he still be there? Second they promoted beating Ultron and opening the Ultron prime modes to get the scarlet witch covers. That was the goal- beat Ultron get Scarlet witch. The goal wasn't to obtain the progression points. That's more like an incentive. The event was coop since you needed the whole alliance to attack Ultron otherwise you wouldn't be able to clear all the levels.
notamutant wrote: Mrx0 wrote: I think their decision to remove ultron was correct. You defeated Ultron , he's dead . Why should he still be there? Second they promoted beating Ultron and opening the Ultron prime modes to get the scarlet witch covers. That was the goal- beat Ultron get Scarlet witch. The goal wasn't to obtain the progression points. That's more like an incentive. The event was coop since you needed the whole alliance to attack Ultron otherwise you wouldn't be able to clear all the levels. It wasn't like they had such a deep Ultron story here where he was defeated therefore the node needs to close. In fact, there was zero story text, so you can't pretend there is a logical reason to make him disappear after round 8.
Mrx0 wrote: Well the round does have to close to trigger the last ultron prime node to open. As I said the goal was beat Ultron, get scarlet witch. And that's what happens. Keeping ultron alive at the end would be no different from giving him infinite at the beginning and seeing if you can reach a 1 million points in 4.5 days. But that wouldn't be fun. This structure was fine.
ShionSinX wrote: Mrx0 wrote: Well the round does have to close to trigger the last ultron prime node to open. As I said the goal was beat Ultron, get scarlet witch. And that's what happens. Keeping ultron alive at the end would be no different from giving him infinite at the beginning and seeing if you can reach a 1 million points in 4.5 days. But that wouldn't be fun. This structure was fine. It would be fine if there was enough scores for all 20 members to hit 1kk score.
Mrx0 wrote: The thing is not everyone can get a million points. Sure some some alliances can but there are some alliances that cant make it through round 6 and get at least 1 scarlet witch. I see the progression points as an incentive, you contribute more you get awarded with additional covers. If you got all three scarlet witch covers, be happy.