Lerysh wrote: Shapeshift is promised to go into the other 4 colors at higher levels. It may be the first TU steal as well possibly. I could see it stealing 2 per match at 5 covers, but I doubt it, given 4 advancement levels and added stun and colors. Masterstroke at level 2 drains less Green, implying that it will drain less of all colors at 5. This is the main canidate for 5 covers I think, as her damage ability and promised 1 shot of 6800 characters if used with Shapeshift. Infiltration and Shapeshift are both kinda meh... I could see 4/4/5 or any combination of X/X/5 being valid build strategy. Really it depends if 5 blue is 100% conversion rate, similar to Dr. Doom or not. 100% conversion of 3 colors would be powerful. Less than 100% conversion, and just adding a tile at 4 or 5 covers would be less powerful.
Phaserhawk wrote: I find it interesting that her Intimidation is counterproductive with Shapeshifter in terms of stealing red,yellow, green
Lerysh wrote: Except it's 9 blue AP? If you are talking about master stroke, there is the damage to show for it. What should be about 3k without and about 7k with Converting 10 tiles as opposed to 8 in a random distribution of 2 colors is not great. Of the 27 or so R/Y/G tiles converting even a small number is likely to make the rest unmatchable ayway. Information provided leans me towards 5/3/5 as build preference so far. Reserve judgement until the playtest of her next PvE tho.
NorthernPolarity wrote: Turns out that level 3->5 blue increases the cascade potential by 17% and almost doubles the average amount of tiles destroyed.
Phantron wrote: Err, that math just works out 9 blue AP for 3 blue 3 black 3 other at best, or you can just... match the black and other colors in the first place. Spending 9 AP to get 9 AP back is borderline useless. I guess blue is less valuable than other color but it's just not that hard to get 'any color but blue'.
Lerysh wrote: Ok,sure, but it improves it from a pretty decent 60% to an overkill of 71%. I am pretty sure I'd much rather have whatever 4 purple covers does. Maybe even 5 purple.
Phantron wrote: Spending 9 AP to get 9 AP back is borderline useless. I guess blue is less valuable than other color but it's just not that hard to get 'any color but blue'.
NorthernPolarity wrote: Lerysh wrote: Ok,sure, but it improves it from a pretty decent 60% to an overkill of 71%. I am pretty sure I'd much rather have whatever 4 purple covers does. Maybe even 5 purple. Since when is more cascades ever a bad thing? I feel like you need to reserve judgement until what the abilities actually do at those covers are released before saying anything about the characters potential build. Under your logic you'd say Ares was an easy 5/3/5 because red sucks, while the way the abilities scale make 4/4/5 the clear choice.
Lerysh wrote: NorthernPolarity wrote: Lerysh wrote: Ok,sure, but it improves it from a pretty decent 60% to an overkill of 71%. I am pretty sure I'd much rather have whatever 4 purple covers does. Maybe even 5 purple. Since when is more cascades ever a bad thing? I feel like you need to reserve judgement until what the abilities actually do at those covers are released before saying anything about the characters potential build. Under your logic you'd say Ares was an easy 5/3/5 because red sucks, while the way the abilities scale make 4/4/5 the clear choice. I did reserve judgement. You see that post up there reserving judgement? I did that. Speculating is part of the fun. Also, anyone who can read Ares' green 5 knows that it's worthless. Reducing the cost on an ability to 5 from 6 of an ability you regularly cast with 10 or more anyway has no point. Right now we know: Blue 5 is 10 swaps, Purple 2 is a Stun, and Black is supposedly crazy damage and lesses your AP drain as you cover it up. Given those facts, X/X/5 is obvious. Unless purples 4 and 5 cover abilities turn out to be terrible, I want to lean 4/4/5 right now is all I'm saying. But I will reserve judgement, again, until her max cover abilities are known.
ark123 wrote: Phantron wrote: Spending 9 AP to get 9 AP back is borderline useless. I guess blue is less valuable than other color but it's just not that hard to get 'any color but blue'. If they ever make a character that has an "9 purple: gain 9 green" or "9 blue: gain 9 red/yellow" ability that character will be used all the time.
Lerysh wrote: ark123 wrote: Phantron wrote: Spending 9 AP to get 9 AP back is borderline useless. I guess blue is less valuable than other color but it's just not that hard to get 'any color but blue'. If they ever make a character that has an "9 purple: gain 9 green" or "9 blue: gain 9 red/yellow" ability that character will be used all the time. They already have this. It's called GSBW. She isn't used that much. Although it's 11 Purple for more like 12+ green.
ErikPeter wrote: Cool. Skull Belt? You guys read the end of the article there? Mystique’s not the last you've seen of the Marvel Universe ladies this year either, especially if you’re into the more rough and tumble types as opposed to Raven and Natasha’s black ops style combat. If that's not Rogue I'm going to be disappointed. Unless it's just another Spider-Woman hint.
Mystique’s not the last you've seen of the Marvel Universe ladies this year either, especially if you’re into the more rough and tumble types as opposed to Raven and Natasha’s black ops style combat.