ThatOneGuyjp189512 wrote: i have him maxed at 5/5/3 if anyone wants to see his purple at 5(jp189512/5DeadlyVenoms) and his black is absolutely insane, at 5 covers it definitely is a AP steal, not just drain, i had a game where i had two CD's out and it was draining Ares green like there's no tomorrow
CrookedKnight wrote: Just to emphasize, it steals at all levels. Obviously it'll be more noticable at 3 AP, but even at level 1 you can see the AP bar jump up a bit at the start of your turn.
daibar wrote: On offense, a 3AP drain vs a 2AP drain isn't that noticable; their AP is going to be be all gone in a few turns anyways. On defense, it could make a difference. Only appears to be a sure 5 covers for now. Also 'drain' is a semantic thing. Where is it draining to? In the case of a vampire, they drain your blood -> and they now have your blood.
CrookedKnight wrote: 5/3/5 is going to be way better in PvE than PvP, because you can completely shut down a team of goons if you nullify their AP generation on a single color (since their strongest color is almost always the color used for their most dangerous countdown tile) and you can keep the board more stable to pump out strike tiles. It'll be less useful in PvP where board-shaking is something you have to plan for.
CrookedKnight wrote: There must be some kind of tiebreaker, then. My tests were all against goon-only nodes and I always got a color they placed countdowns on. Only purple from spies, only green from grenadiers/soldiers.
onimus wrote: daibar wrote: On offense, a 3AP drain vs a 2AP drain isn't that noticable; their AP is going to be be all gone in a few turns anyways. On defense, it could make a difference. Only appears to be a sure 5 covers for now. Also 'drain' is a semantic thing. Where is it draining to? In the case of a vampire, they drain your blood -> and they now have your blood. Really? I'm not convinced on Green. 10 red tiles is still not guaranteed. Daken's strike tile generation is much more reliable. Honestly, I think 5/5/3 is best. Pair him with Daken and farm purple. At level 5, his purple does 382 damage plus 105 per strike tile on the board. If you get 6 strike tiles (3 green matches with daken), you'll deal a lot damage. Daken's strike tiles add 46 damage, plus the 105 damage for modifying his purple. So with just 3 green matches and 1 purple cast he can do 2576 damage per turn (46*6*2 + 382*2 + 105*6*2). The green seems superfluous. The only problem with that match up is there is nowhere to use the green that Daken matches.
Phaserhawk wrote: onimus wrote: daibar wrote: On offense, a 3AP drain vs a 2AP drain isn't that noticable; their AP is going to be be all gone in a few turns anyways. On defense, it could make a difference. Only appears to be a sure 5 covers for now. Also 'drain' is a semantic thing. Where is it draining to? In the case of a vampire, they drain your blood -> and they now have your blood. Really? I'm not convinced on Green. 10 red tiles is still not guaranteed. Daken's strike tile generation is much more reliable. Honestly, I think 5/5/3 is best. Pair him with Daken and farm purple. At level 5, his purple does 382 damage plus 105 per strike tile on the board. If you get 6 strike tiles (3 green matches with daken), you'll deal a lot damage. Daken's strike tiles add 46 damage, plus the 105 damage for modifying his purple. So with just 3 green matches and 1 purple cast he can do 2576 damage per turn (46*6*2 + 382*2 + 105*6*2). The green seems superfluous. The only problem with that match up is there is nowhere to use the green that Daken matches. Daken won't be matching green, Blade will.
ark123 wrote: Is this the best purple in 3* land? 10 ap for 2 tiles that tick for 1300+ each turn seems pretty difficult to best
ark123 wrote: So with double tiles at 5 purple 5/5/3 seems pretty much the way to go, and with black actually stealing I think he's actually very good