CrookedKnight wrote: "Brought back"? X-Force always had true healing. You just didn't care because it took seven years to fire.
CrookedKnight wrote: I didn't give you one, but you're welcome?
MikeHock wrote: Obviously no one used X-Force prior to his recent buff, but yes, you are correct and thank you for your downvote.
NorthernPolarity wrote: So... are people still mad about this or...?
Ben Grimm wrote: It's made PVP even more boring, so yeah.
Trisul wrote: Ben Grimm wrote: It's made PVP even more boring, so yeah. Do you mind elaborating? I'm curious why you think so. It feels like a net neutral to me, since I always thought prologue healing was lame, negating any positives of blue hunting at end of matches, which arguably isn't fun either. Yes we could have extended play sessions at that time, but then again so could everyone else. Also, nerfing healing indirectly buffed defensive teams, which raised the possibility of defensive wins (which is good for the game).
SnowcaTT wrote: http://www.gamesindustry.biz/articles/2014-09-16-super-evil-segerstrale "You must be able to continue to play as long as you want, whenever you want, for as long as you want without paying." - COO Kristian Segerstrale of Super Evil Megacorp OBW was really the only way for 2* rosters to have any sustained play. Without it, more than ever, it's play a little bit, when the game Devs want you to.