Marvel Puzzle Quest: Character Rebalances - Batch #1

12346

Comments

  • entrailbucket
    entrailbucket Posts: 7,488 Chairperson of the Boards

    @JSP869 said:
    I am not a whale by any stretch, but I have spent enough on this game over the past 12 years that most reasonable people would say, "You spent how much on a mobile game?!?!"
    I have not spent anything lately and I will continue to not spend as long as management continues+to+force+the+team+to+push+out+knowingly+buggy+updates.

    Lots of competitive players are saying they'll never spend again right now. It's easy to say that when there's nothing to buy that matters, though.

    Let's see what happens when the top end starts whaling 6*, and it becomes impossible to compete without them. The last time this happened, a lot of players who said they'd never spend ended up dropping massive amounts of cash.

  • The Viceroy Returns
    The Viceroy Returns Posts: 501 Critical Contributor

    Also odd that one of the oldest & worst 5 stars isn't even mentioned in the buff list:
    5-Star Black Widow.

    Heh, max (non-ascended) 4-Stars almost have higher Health & Match Damage than her, not to mention her AP Cost to damage ratios.
    Could use an art update too maybe...

  • DAZ0273
    DAZ0273 Posts: 11,851 Chairperson of the Boards

    @The Viceroy Returns said:
    Also odd that one of the oldest & worst 5 stars isn't even mentioned in the buff list:
    5-Star Black Widow.

    Heh, max (non-ascended) 4-Stars almost have higher Health & Match Damage than her, not to mention her AP Cost to damage ratios.
    Could use an art update too maybe...

    Black Bolt too! Just look at that poor guy in the boost list and how sad his numbers are.

  • BlackBoltRocks
    BlackBoltRocks Posts: 1,256 Chairperson of the Boards

    @DAZ0273 said:

    Black Bolt too! Just look at that poor guy in the boost list and how sad his numbers are.

    I concur.

  • bluewolf
    bluewolf Posts: 6,573 Chairperson of the Boards
    edited 16 October 2025, 10:57

    I guess I am hoping that 5BW and Bolt get actual rework buffs and not just better numbers.

    Of course, then the PVE nodes with them in it will become a bit harder too....

    The boost list is 4 5s a week; with 113 5s that means its over 28 weeks between boosts.

    There are like 14 PVEs or so; at 2 a week with bosses you get a repeat about every 7 weeks in a cycle.

    So you'd see Buffed Bolt in the Family node in HoD about 4x as often as you'd potentially use him boosted.

    Just something to think about....

  • Grantosium
    Grantosium Posts: 82 Match Maker

    Hawkeye purple now 5AP? That's basically an infinite.

  • DAZ0273
    DAZ0273 Posts: 11,851 Chairperson of the Boards

    Agreed, 5* Kingpin is a tough PvE opponent since his buff but honestly Bolt's numbers are just so very sad and I think he is much more easily fixable than Widow who has drawbacks on every single power. I only used him a few times to create charge tiles for Nova/Frankie this past week and didn't care about his green active. His Motivation power was a neat idea at the time but it just seems like a waste of a power slot now. And his health is just so miniscule. I'll take the risk of a harder Bolt in PvE vs what we have.

  • JSP869
    JSP869 Posts: 847 Critical Contributor

    @entrailbucket said:
    Can't believe those greedy devs demand to get paid for their work

    On that topic, I am more than happy to pay artists for their work, and have even done so, and I don't mean MPQ's team. I've commissioned multiple art pieces, and I'm happy to pay for quality work.

    I just pulled 100 LTs from the Latest Vault and even though Elsa isn't in it, I got 5 of her covers, along with covers for Sunspot, Zemo, and Nova, being who I really wanted more covers for.

    Along with that, reports are flooding in of people joining Operation Spider Silk and finding themselves in CL1 even though they selected a higher CL. And shall we mention the game constantly crashing while attempting to tap the Challenge Node a 4th time? Sure, why not.

    If your contractor does a **** job you don't begrudgingly pay them, not unless you're a fool. You expect them to fix all the problems, and they eat that cost, and once they've completed the job to your satisfaction then you pay them.

    Same principle applies to MPQ. If "Exec" want us to buy their offers and get paid, they need to fix the bloody game.

  • Grantosium
    Grantosium Posts: 82 Match Maker

    So, I tested rebalanced Hawkeye with 4 Starlord on a DDQ node and can confirm it goes infinite. This makes Hawkeye/Starlord/Shang-Chi a decent choice for goon nodes in PvE.

    Tried Hawkeye with Shang in a few PVP nodes. It's not reliable enough to change lives here. Easy to be wiped before matching a second purple. I'm wondering about trying a team with 3* Carol and Purple Man to get Clint started.

  • LavaManLee
    LavaManLee Posts: 1,790 Chairperson of the Boards

    Am I missing a post with the buffs? Or is this just checking the characters in game?

  • entrailbucket
    entrailbucket Posts: 7,488 Chairperson of the Boards
    edited 16 October 2025, 14:04

    @JSP869 said:

    @entrailbucket said:
    Can't believe those greedy devs demand to get paid for their work

    On that topic, I am more than happy to pay artists for their work, and have even done so, and I don't mean MPQ's team. I've commissioned multiple art pieces, and I'm happy to pay for quality work.

    I just pulled 100 LTs from the Latest Vault and even though Elsa isn't in it, I got 5 of her covers, along with covers for Sunspot, Zemo, and Nova, being who I really wanted more covers for.

    Along with that, reports are flooding in of people joining Operation Spider Silk and finding themselves in CL1 even though they selected a higher CL. And shall we mention the game constantly crashing while attempting to tap the Challenge Node a 4th time? Sure, why not.

    If your contractor does a **** job you don't begrudgingly pay them, not unless you're a fool. You expect them to fix all the problems, and they eat that cost, and once they've completed the job to your satisfaction then you pay them.

    Same principle applies to MPQ. If "Exec" want us to buy their offers and get paid, they need to fix the bloody game.

    Yep, they're incompetent.

    But if nobody pays, the game dies. Is that your preference? If it is, why keep playing?

    Edit: none of this matters, because when they start selling 6* for real, the vets WILL pay. Someone will whale Galactus and become unbeatable, and they'll all have to choose between paying, losing, or quitting. They'll whine, and then they'll pay, because they can't handle the other two options.

  • skittledaddy
    skittledaddy Posts: 1,024 Chairperson of the Boards

    LavaManLee said:
    Am I missing a post with the buffs? Or is this just checking the characters in game?

    No post so far. Gotta figure it out on your own.

  • entrailbucket
    entrailbucket Posts: 7,488 Chairperson of the Boards

    Looks like the updated characters are all boosted in the new PvE. I looked quickly and don't see any obvious murderers post-buff, but I didn't remember what some of these guys did before. These are mainly numbers buffs from what I can see. I'll try to call out some highlights if I find them.

  • entrailbucket
    entrailbucket Posts: 7,488 Chairperson of the Boards
    edited 16 October 2025, 14:16

    Oh ok lol (lvl672)

  • DAZ0273
    DAZ0273 Posts: 11,851 Chairperson of the Boards

    @JSP869 said:

    @entrailbucket said:
    Can't believe those greedy devs demand to get paid for their work

    On that topic, I am more than happy to pay artists for their work, and have even done so, and I don't mean MPQ's team. I've commissioned multiple art pieces, and I'm happy to pay for quality work.

    I just pulled 100 LTs from the Latest Vault and even though Elsa isn't in it, I got 5 of her covers, along with covers for Sunspot, Zemo, and Nova, being who I really wanted more covers for.

    Along with that, reports are flooding in of people joining Operation Spider Silk and finding themselves in CL1 even though they selected a higher CL. And shall we mention the game constantly crashing while attempting to tap the Challenge Node a 4th time? Sure, why not.

    If your contractor does a **** job you don't begrudgingly pay them, not unless you're a fool. You expect them to fix all the problems, and they eat that cost, and once they've completed the job to your satisfaction then you pay them.

    Same principle applies to MPQ. If "Exec" want us to buy their offers and get paid, they need to fix the bloody game.

    That's not how this works though is it? None of us are paying for MPQ as a game itself, the game is free, we are buying specific digital goods and unless those goods are not delivered or are faulty, we don't actually have any recourse beyond that. We can't say "I bought a Stark but I want a refund because I got 5 covers for Elsa in the store!" because buying the Stark has nothing to do with what you spend it on, if you got the HP and CP then the Devs part of the deal is done.

  • entrailbucket
    entrailbucket Posts: 7,488 Chairperson of the Boards

    MPQ isn't a contractor, it's a restaurant (god help me, it's another metaphor).

    Yeah, you used to love it, but they fired the chef and changed the menu and now you hate all the food there. Instead of just going to a different restaurant, like a sane person would do, you keep eating food you hate, hoping something will magically change and it'll go back to the way it was.

    Oh, and now they're going out of business because nobody pays for the food anymore, but you still won't stop going there and loudly screaming suggestions that they completely ignore. If they'd just make all the changes you want, they could stay in business! You'd start paying again! They could be successful! You keep saying how much you love the place and don't want it to close and love the community there, but you're not giving them any money until they change x, y, and z, and if they close down, oh well.

    It's insane. Could you imagine acting like this in real life? Just go eat at a different Applebee's, man, it ain't that deep.

  • GrimSkald
    GrimSkald Posts: 2,754 Chairperson of the Boards

    @Seph1roth5 said:

    @WhiteBomber said:
    Everyone already knows who the next people are to be nerfed. They said it before, they also said there shouldn't be any surprise characters (and there aren't, yet).

    Here is you list of next to be nerfed (in no specific order):

    1. MThor
    2. IronMay
    3. Maybe ShangChi

    If they're smart, they'll add Sam5 to that list also (it's not Juggernauts fault).

    I refuse to believe people don't see how far out of balance any these characters are. So, I will just assume everyone is more just frustrated about their investments, which is valid, they never should have let them go this long unchecked, and they have a rough history with balancing.

    I think a lot of people agree that SC is very strong, but not very worrisome. The computer uses his powers stupidly, so he's usually not great on defense. I used to use him all the time when I was new to scl10, but since then...very rarely. If they have numbers that he's being used a lot it's more people with crummier rosters lol, or new people that have been told (rightly) by everyone to make him their first 5* champ.

    Also, I think juggs is definitely the bigger problem in the juggs/sam combo. Yeah omega and others can do aoe damage reliably, but juggs can do it multiple times a turn. And he's so damn beefy you kind of have to take down Sam first and hope it's not too late. With other teams, you can take out the aoe person (or OR's CD) first.

    I disagree - Juggs without Sam isn't great. Sure you can use another damage booster like Okoye, Apocalpyse, or 5SWitch but all of those are pretty slow and in their own ways fairly limited. While Sam isn't OP otherwise, the fact that Juggs generates an AoE on every match makes Sam's power ludicrously overpowered, particularly when cascades are a thing that happens. If they limited Sam to triggering once per turn, or even once per move/cascade, I think it would be fine.

  • BriMan2222
    BriMan2222 Posts: 1,860 Chairperson of the Boards

    @GrimSkald said:

    @Seph1roth5 said:

    @WhiteBomber said:
    Everyone already knows who the next people are to be nerfed. They said it before, they also said there shouldn't be any surprise characters (and there aren't, yet).

    Here is you list of next to be nerfed (in no specific order):

    1. MThor
    2. IronMay
    3. Maybe ShangChi

    If they're smart, they'll add Sam5 to that list also (it's not Juggernauts fault).

    I refuse to believe people don't see how far out of balance any these characters are. So, I will just assume everyone is more just frustrated about their investments, which is valid, they never should have let them go this long unchecked, and they have a rough history with balancing.

    I think a lot of people agree that SC is very strong, but not very worrisome. The computer uses his powers stupidly, so he's usually not great on defense. I used to use him all the time when I was new to scl10, but since then...very rarely. If they have numbers that he's being used a lot it's more people with crummier rosters lol, or new people that have been told (rightly) by everyone to make him their first 5* champ.

    Also, I think juggs is definitely the bigger problem in the juggs/sam combo. Yeah omega and others can do aoe damage reliably, but juggs can do it multiple times a turn. And he's so damn beefy you kind of have to take down Sam first and hope it's not too late. With other teams, you can take out the aoe person (or OR's CD) first.

    I disagree - Juggs without Sam isn't great. Sure you can use another damage booster like Okoye, Apocalpyse, or 5SWitch but all of those are pretty slow and in their own ways fairly limited. While Sam isn't OP otherwise, the fact that Juggs generates an AoE on every match makes Sam's power ludicrously overpowered, particularly when cascades are a thing that happens. If they limited Sam to triggering once per turn, or even once per move/cascade, I think it would be fine.

    Okoye and apocalypse boost don't work on Juggs match damage passive. Not sure about SWitch.