New Character - Moonstone (Meteorite) 4*
Comments
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Also, sounds extremely difficult to actually PLAN around any of her powers, because they drain and steal, and then change if you have +/- 3
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Fairly sure it will be, is this character any good?
Don't know
Now that I've used her is she any good?
Don't knowMind you, I am pretty simple and lack the mental capacity to use a character with beneficial allies.
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Just updated her numbers that got a few hundred point bumps across the Purple and Red abilities.
Purple's Level 3 also has heal and damage numbers added since they were missing earlier.
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Do we know her feeder yet?
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@Bustapup said:
Do we know her feeder yet?Sentry feeds her secondary based on the retro rewards.
Looks like 3* Nova added Ikaris as a secondary feeder too
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When will she be recruitable? She is in shards, vaults and rewards, but still not recruitable.
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Nope, the art is as shown in the thread. I am on andriod, maybe an issue with operating platform.
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Another bug not surprised.0 -
Graphics were there for me when I opened the game an hour ago on Android.
Maybe close and re-open and the images will download.
KGB
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Ok wow, it works exactly how I'd hoped. As soon as you have 5 yellow, you can basically end the match.
Start Darkveil with Krakoa and you'll get 6-7 yellow. Use Moons yellow to make 2 separate matches of black (make sure they are separate for additional yellow), this will net you 4 yellow back minimum, but usually it's more. Aim for cascades naturally. Now repeat until you win. I wasn't even running car or copter, but as you can imagine it gets out of hand quick.
Team her with another board shake, Shang, Supermagneto (forget his name), Domino, Namor5 works very well. You don't need Dark, but starting with the win was just too easy, and if you struggle getting additional colors you will have so much yellow you can spam Darks yellow to give you all of your other colors.
I only got 1 yellow cover and nothing else, but it's enough to turn 1 run the entire match against any teams that aren't strange etc. She definitely replaces Agatha as stupid easy infinite at the start.
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Winter Soldier 5 +Namor 3 + Moonstone = profit.
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I think the goal was to give you enough yellow yo use Buckys yellow, but they accidentally made the easiest infinite in the game instead. Bucky is cool and can work, but in the pick 2, the board shakers are too good.
Put Refreshcart on Moon also, so every time you throw, you get even more yellow.
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@WhiteBomber said:
Ok wow, it works exactly how I'd hoped. As soon as you have 5 yellow, you can basically end the match.Start Darkveil with Krakoa and you'll get 6-7 yellow. Use Moons yellow to make 2 separate matches of black (make sure they are separate for additional yellow), this will net you 4 yellow back minimum, but usually it's more. Aim for cascades naturally. Now repeat until you win. I wasn't even running car or copter, but as you can imagine it gets out of hand quick.
Team her with another board shake, Shang, Supermagneto (forget his name), Domino, Namor5 works very well. You don't need Dark, but starting with the win was just too easy, and if you struggle getting additional colors you will have so much yellow you can spam Darks yellow to give you all of your other colors.
I only got 1 yellow cover and nothing else, but it's enough to turn 1 run the entire match against any teams that aren't strange etc. She definitely replaces Agatha as stupid easy infinite at the start.
That's neat and all, but I don't think we're lacking in cheese teams now. I have like 5 of them to pick from and I think most of them would be faster than this. Maybe for low level players this will be a good option.
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Well you can look at it like this: If your team doesn't have Chasm or Strange, within a matter of weeks, anyone could pick up this game and destroy you. I just took my single cover in to Sim and rolled every team that didn't have Chasm for funsies. 1.5 4stars, Shang, no AP boosts and guaranteed to win.
For me it's how ridiculously simple they made it. All of the other infinites tend to have some minor degree of chance, this one does not (from turn 1). I'm not complaining, but I reckon some people won't like that, and with Shang, you know it's not slow. It's not a few seconds like some teams, but its as free as can be.
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@BriMan2222 said:
@WhiteBomber said:
Ok wow, it works exactly how I'd hoped. As soon as you have 5 yellow, you can basically end the match.Start Darkveil with Krakoa and you'll get 6-7 yellow. Use Moons yellow to make 2 separate matches of black (make sure they are separate for additional yellow), this will net you 4 yellow back minimum, but usually it's more. Aim for cascades naturally. Now repeat until you win. I wasn't even running car or copter, but as you can imagine it gets out of hand quick.
Team her with another board shake, Shang, Supermagneto (forget his name), Domino, Namor5 works very well. You don't need Dark, but starting with the win was just too easy, and if you struggle getting additional colors you will have so much yellow you can spam Darks yellow to give you all of your other colors.
I only got 1 yellow cover and nothing else, but it's enough to turn 1 run the entire match against any teams that aren't strange etc. She definitely replaces Agatha as stupid easy infinite at the start.
That's neat and all, but I don't think we're lacking in cheese teams now. I have like 5 of them to pick from and I think most of them would be faster than this. Maybe for low level players this will be a good option.
I have a feeling there is something faster with her, but I don't know what it is yet.
That yellow ability can be broken, and supports can start you out with a LOT of yellow.
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Uhhh…. I think her yellow imight be (and I’m saying this hoping it doesn’t get changed)….. overpowered.
My moonstone is at 1/1/1 but her yellow makes it so your turn almost never ends. Why?
“SELECT 3 NON-BLACK TILES AND TURN THEM BLACK”
And
“….. WHEN YOU MAKE A BLACK/ggreen/blue match, convert 2 of those to yellow and add 1 black AP”
First of all, you can SELECT where to place the black tiles….. match 5 anyone?
But what keeps your turn going forever is that with a black match, you convert 2 to yellow. So if you make 2 black matches, you get 4 yellow and the black AP is only a -2 total because of the “+1 black AP”.
This power is a cascade machine. It’s basically like having 2* magneto’s purple but with the very real possibility of continually doing it over and over on a single turn.
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@Tiger_Wong said:
Uhhh…. I think her yellow imight be (and I’m saying this hoping it doesn’t get changed)….. overpowered.My moonstone is at 1/1/1 but her yellow makes it so your turn almost never ends. Why?
“SELECT 3 NON-BLACK TILES AND TURN THEM BLACK”
And
“….. WHEN YOU MAKE A BLACK/ggreen/blue match, convert 2 of those to yellow and add 1 black AP”
First of all, you can SELECT where to place the black tiles….. match 5 anyone?
But what keeps your turn going forever is that with a black match, you convert 2 to yellow. So if you make 2 black matches, you get 4 yellow and the black AP is only a -2 total because of the “+1 black AP”.
This power is a cascade machine. It’s basically like having 2* magneto’s purple but with the very real possibility of continually doing it over and over on a single turn.
I wonder if you can bring 4* PX with someone else (who?) and create some kind of updated Charlie's Angels with her.
It's trivial to start with 6 yellow, and if your strongest color is also yellow, PX will feed her even more yellow AP every time you match-5.
Is there a Thunderbolt with a black AoE?
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