New Character - Moonstone (Meteorite) 4*

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Comments

  • WhiteBomber
    WhiteBomber Posts: 685 Critical Contributor
    edited 20 May 2025, 00:42

    I gotta say, I'm at least just a little surprised there are less people who care about the overall balance of the game, and mostly only care about defense. I get the reasons why the painful on defense ones are more annoying (Chasm, MThor etc.), but this character is definitely out of balance.

    Seriously asking:
    What other characters/duo can 100% start the match with an infinite without AP boosts? As far as I know, the other safest turn 1 infinite is Agatha5 with Blue Mutants (blutants if you will), but even she has a chance of not triggering on turn 1. You could try using starting AP supports, but the only one that's guaranteed to start w/ is Krakoa (which Moon and Agatha need for theirs).

    I'm about 80 matches in, and I can only recall a single 1 that didn't start the infinite, and that was done purposely for testing. I am rolling every non Chasm team with super silly teams and no risk, that to me is out of balance. I am also intentionally throwing myself at the stronger / meta teams and (in my experience) you have to be actively trying to lose the match or have gone in unprepared.

    NOTE: I am not calling for this character to be rebalanced, nor trying to downplay others opinions, it is just a curious observation about how this character changes the game. Though the change isn't crazy, it is for sure guaranteeing victory on offense, which is interesting. As for the time to win, my matches average less than 2 minutes when using her better partners, maybe 5 if you're getting weird or unlucky.

  • WhiteBomber
    WhiteBomber Posts: 685 Critical Contributor

    Perhaps Krakoa is the real problem... even still, without it, she is the easiest / safest infinite in he game.

  • LavaManLee
    LavaManLee Posts: 1,623 Chairperson of the Boards

    I think even top-players in PVP aren't going to care about getting beat by 4 MS now. She is laughably beatable today. When people might care is when the first 550 Ascended MS shows up. If all of a sudden her health is an issue, then people might notice.

    The AI has no idea how to deal with a winfinite and is never optimal in the "place x tiles" powers. So she really is no threat at this moment as you can retaliate easily and get points back.

  • entrailbucket
    entrailbucket Posts: 6,620 Chairperson of the Boards
    edited 20 May 2025, 01:13

    I mean, I'm frequently running over a million HP of lvl650+ boosted characters (and not the garbage ones!), with optimized 5* supports, and I lose to 450s or less all the time in PvP. m'Thor, Shang-Chi, Polaris -- even stuff like Darkveil or Multiple Man, can win any fight against enemies of any level.

    Most players here think it's good. When I complain about it, it's sour grapes or I'm trying to take away people's fun or tell them how to play the game or something.

    Moonstone is just another one to put on the list. To be fair, 2 minutes per match is ridiculously slow -- I've beaten you (at least) 4 times before you finish the first match.

  • BriMan2222
    BriMan2222 Posts: 1,569 Chairperson of the Boards
    edited 20 May 2025, 01:54

    @WhiteBomber said:
    I gotta say, I'm at least just a little surprised there are less people who care about the overall balance of the game, and mostly only care about defense. I get the reasons why the painful on defense ones are more annoying (Chasm, MThor etc.), but this character is definitely out of balance.

    Seriously asking:
    What other characters/duo can 100% start the match with an infinite without AP boosts? As far as I know, the other safest turn 1 infinite is Agatha5 with Blue Mutants (blutants if you will), but even she has a chance of not triggering on turn 1. You could try using starting AP supports, but the only one that's guaranteed to start w/ is Krakoa (which Moon and Agatha need for theirs).

    I'm about 80 matches in, and I can only recall a single 1 that didn't start the infinite, and that was done purposely for testing. I am rolling every non Chasm team with super silly teams and no risk, that to me is out of balance. I am also intentionally throwing myself at the stronger / meta teams and (in my experience) you have to be actively trying to lose the match or have gone in unprepared.

    NOTE: I am not calling for this character to be rebalanced, nor trying to downplay others opinions, it is just a curious observation about how this character changes the game. Though the change isn't crazy, it is for sure guaranteeing victory on offense, which is interesting. As for the time to win, my matches average less than 2 minutes when using her better partners, maybe 5 if you're getting weird or unlucky.

    Riri/mthor with green ap supports can stun lock indefinitely, even on defense. Ascended coulson/Mult man only needs 2 turns, add chasm as a third to make sure the enemy never gets a turn. Dark veil and kang with any hero character equipped with Fcar that tanks alot. Mthor/ Polaris isn't truly winfinite but it's close enough, add beta ray bill as a third. Ascended coulson and kang with 5 star riri you may bring red, green, and all ap boosts and the enemy team never gets a turn. 3 star namor with big match damage person and black ap supports. There's a new one with hobgoblin.

    I'm sure there's more I'm forgetting. There's probably a dozen winfinite teams in the game now, one more added to the pile isn't gonna change things much.

  • Daniel2121
    Daniel2121 Posts: 233 Tile Toppler
    edited 20 May 2025, 07:56

    @WhiteBomber said:
    Seriously asking:
    What other characters/duo can 100% start the match with an infinite without AP boosts? As far as I know, the other safest turn 1 infinite is Agatha5 with Blue Mutants (blutants if you will), but even she has a chance of not triggering on turn 1. You could try using starting AP supports, but the only one that's guaranteed to start w/ is Krakoa (which Moon and Agatha need for theirs).

    For 4* Moonstone, you don't always start with 6 yellow AP though. You also need Korg to trigger.

    And here I got Korg but Krakoa failed me for some reason.

    Edit: alright, nevermind. My Korg is not at level 4 yet, so Xavier's strongest color is still blue instead of yellow, so Krakoa gave me 2 blue AP instead of 2 yellow AP.

  • LennoxHC
    LennoxHC Posts: 20 Just Dropped In

    My standard team is KangVeil, and this Moonstone works really well with them.

    Darkveil starts with 3 yellow AP; yellow is her strongest color, so with a high enough level Krakoa, you're always guaranteed to start with enough yellow AP to fire Moonstone's yellow. And Darkveil gives another outlet for the yellow AP that build up, and that outlet in turns cycles more AP.

    Placing the black tiles feels like using Shang Chi's red. No doubt the infinite is cheese, but I like the puzzle element in keeping the chain going.

    Kang is a useful outlet for all the black you build up. I usually put the Refreshment Cart on the essential between KangVeil, and it really works well on Moonstone on this team. The cart rebates a yellow AP every time a power gets fired, and the snack countdown tiles then also fuel Kang's purple damage and then feed blue AP if they expire. The Cart functionally works like Coulson when adding those snack countdowns.

    I also tried 5* Mephisto between Moonstone and Darkveil, and he also synergizes nicely with an outlet for the black AP, an alternate stun on purple, and the permanent damage on stunned enemies. I think anyone with a nuke on black can be super useful between Moonstone and Darkveil.

    On a general level, I like glass cannons, and this Moonstone is another for that pile. She helps mid players like me punch up, but she's also relatively easy to beat in retaliation and doesn't feel like a balance breaker.

  • WhiteBomber
    WhiteBomber Posts: 685 Critical Contributor
    edited 20 May 2025, 23:21

    @Daniel2121 said:

    @WhiteBomber said:
    Seriously asking:
    What other characters/duo can 100% start the match with an infinite without AP boosts? As far as I know, the other safest turn 1 infinite is Agatha5 with Blue Mutants (blutants if you will), but even she has a chance of not triggering on turn 1. You could try using starting AP supports, but the only one that's guaranteed to start w/ is Krakoa (which Moon and Agatha need for theirs).

    For 4* Moonstone, you don't always start with 6 yellow AP though. You also need Korg to trigger.

    And here I got Korg but Krakoa failed me for some reason.

    Edit: alright, nevermind. My Korg is not at level 4 yet, so Xavier's strongest color is still blue instead of yellow, so Krakoa gave me 2 blue AP instead of 2 yellow AP.

    Consider swapping out both Professor and Kamala.

    Khan only provides value in 1 color that doesn't require more turns to pass (green), and with Moonstone, there is only 1 turn, so Khans value is very minimal. Both Emma3 and Darkveil4 provide more value while still guaranteeing you win on the first turn with Krakoa.

    Professor will always run the risk of taking some of your starting yellow, on top of not being good for damage (if for fun, that's coo though). Namor3 is surely her current best 3rd, but only if at least 1 person is 5star.

    Basically anyone with a good black or yellow makes a good partner, but here are some of the more fun and effective teams I've tried:

    Known BFF's:

    • Darkveil4
    • Emma3
    • Electro5
    • Namor3/5

    Eat or Shred Some Fatties:

    • Goose5
    • GhostRider2099

    Generally good:

    • Wintersoldier5
    • Juggernaut1
    • Yelena1
    • Kang5

    Puzzle Fun:

    • DocOk4
    • Cyclops (any)
    • ShangChi5
    • Coulson ascended w/ Car (can keep reducing his own countdowns on same turn match)
    • Onslaught5
    • Storm5
  • entrailbucket
    entrailbucket Posts: 6,620 Chairperson of the Boards

    The Thunderbolts team is legit. I used 450 Winter Solder + 672 1* Juggernaut in her event and it shredded everything fast.

    Interestingly I got a TON of use out of her yellow power, but not to go infinite. I used it mostly to clear out problematic invisibility tiles with match-4s or cascades, and ultimately to power up Juggernaut's "destroy all enemy specials" ability, against the horde of various Polaris and Sam Wilson teams.

  • entrailbucket
    entrailbucket Posts: 6,620 Chairperson of the Boards

    It's a little funny that we (including me!) spent all that time on her going infinite, and it turns out many of us overlooked that she's basically Iron May (I know, no match damage boost) but only for Thunderbolts.

  • bluewolf
    bluewolf Posts: 6,089 Chairperson of the Boards
    edited 21 May 2025, 10:08

    Her biggest detriment as a Thunderbolts Aunt May is that if you use her stun you’re stunning one of her teammates.

    But you can take her with WS and 1-5 Jugg and win some matches in sim if you want.

  • LavaManLee
    LavaManLee Posts: 1,623 Chairperson of the Boards

    @entrailbucket said:
    The Thunderbolts team is legit. I used 450 Winter Solder + 672 1* Juggernaut in her event and it shredded everything fast.

    Interestingly I got a TON of use out of her yellow power, but not to go infinite. I used it mostly to clear out problematic invisibility tiles with match-4s or cascades, and ultimately to power up Juggernaut's "destroy all enemy specials" ability, against the horde of various Polaris and Sam Wilson teams.

    Thanks for sharing. What supports did you use?

  • entrailbucket
    entrailbucket Posts: 6,620 Chairperson of the Boards

    @LavaManLee said:

    @entrailbucket said:
    The Thunderbolts team is legit. I used 450 Winter Solder + 672 1* Juggernaut in her event and it shredded everything fast.

    Interestingly I got a TON of use out of her yellow power, but not to go infinite. I used it mostly to clear out problematic invisibility tiles with match-4s or cascades, and ultimately to power up Juggernaut's "destroy all enemy specials" ability, against the horde of various Polaris and Sam Wilson teams.

    Thanks for sharing. What supports did you use?

    Thanos Copter, Fantasticar, Leapfrog. Winter Soldier's passives hit so hard with her boost that I could mostly just cascade everybody to death.

  • entrailbucket
    entrailbucket Posts: 6,620 Chairperson of the Boards

    @bluewolf said:
    Her biggest detriment as a Thunderbolts Aunt May is that if you use her stun you’re stunning one of her teammates.

    But you can take her with WS and 1-5 Jugg and win some matches in sim if you want.

    I didn't bother casting her purple or red. I had WS purple, which hits like crazy with 3 Thunderbolts and her boost, WS red for a strong AoE to clear out invisible jerks, and Headbutt to oneshot literally anything once all the Leapfrog charges got burned.

  • LavaManLee
    LavaManLee Posts: 1,623 Chairperson of the Boards

    @entrailbucket said:

    @LavaManLee said:

    @entrailbucket said:
    The Thunderbolts team is legit. I used 450 Winter Solder + 672 1* Juggernaut in her event and it shredded everything fast.

    Interestingly I got a TON of use out of her yellow power, but not to go infinite. I used it mostly to clear out problematic invisibility tiles with match-4s or cascades, and ultimately to power up Juggernaut's "destroy all enemy specials" ability, against the horde of various Polaris and Sam Wilson teams.

    Thanks for sharing. What supports did you use?

    Thanos Copter, Fantasticar, Leapfrog. Winter Soldier's passives hit so hard with her boost that I could mostly just cascade everybody to death.

    Tried it out. Pretty fun. Went through more Health Packs than my normal 4/5Jugg w Sam. But nice to try something different. Got my 25 wins and stopped. But it definitely worked. Appreciate the info.

  • entrailbucket
    entrailbucket Posts: 6,620 Chairperson of the Boards

    @LavaManLee said:

    @entrailbucket said:

    @LavaManLee said:

    @entrailbucket said:
    The Thunderbolts team is legit. I used 450 Winter Solder + 672 1* Juggernaut in her event and it shredded everything fast.

    Interestingly I got a TON of use out of her yellow power, but not to go infinite. I used it mostly to clear out problematic invisibility tiles with match-4s or cascades, and ultimately to power up Juggernaut's "destroy all enemy specials" ability, against the horde of various Polaris and Sam Wilson teams.

    Thanks for sharing. What supports did you use?

    Thanos Copter, Fantasticar, Leapfrog. Winter Soldier's passives hit so hard with her boost that I could mostly just cascade everybody to death.

    Tried it out. Pretty fun. Went through more Health Packs than my normal 4/5Jugg w Sam. But nice to try something different. Got my 25 wins and stopped. But it definitely worked. Appreciate the info.

    I'll be interested to see how much her boost drops at 5*. There are a lot of good Thunderbolt partners for the two of them, so Juggernaut isn't required -- he just happens to be 672 this week.

    Also my Winter Soldier is boosted to lvl542 currently, so he's basically unboosted, and he's the one doing most of the work.

  • WhiteBomber
    WhiteBomber Posts: 685 Critical Contributor

    @entrailbucket said:
    It's a little funny that we (including me!) spent all that time on her going infinite, and it turns out many of us overlooked that she's basically Iron May (I know, no match damage boost) but only for Thunderbolts.

    .... ? Thunderbolts and Bucky especially have been mentioned like 5 times in this thread for the boost, since before she was released.

  • entrailbucket
    entrailbucket Posts: 6,620 Chairperson of the Boards

    @WhiteBomber said:

    @entrailbucket said:
    It's a little funny that we (including me!) spent all that time on her going infinite, and it turns out many of us overlooked that she's basically Iron May (I know, no match damage boost) but only for Thunderbolts.

    .... ? Thunderbolts and Bucky especially have been mentioned like 5 times in this thread for the boost, since before she was released.

    Eh, I think I'm more criticizing myself for spending hours testing infinite teams!

  • Grantosium
    Grantosium Posts: 9 Just Dropped In

    For what it's worth, and for most of you that may well be nothing, I found it interesting pairing Meteorite with 3@4 Iron Fist and Purple Man.

    Fist and Kilgrave can go winfinite on their own but adding Meteorite makes it more reliable. Either 5 yellow or 5 purple triggering at turn start will generally get the infinite going.

    Yellow or purple can be turned to black, excess black gets turned back to purple and eventually Iron Fist's purple does 275% damage as he's a Thunderbolt.

  • KGB
    KGB Posts: 3,547 Chairperson of the Boards

    Just rocketed to 25 wins with her (5/3/2 covers) + Namor3 + 5WinterSoldier using Refreshment cart (her), Krakoa (Namor) + Penni Parker (Winter Soldier). I boosted 2 Red/Yellow every battle and I think there was only a couple of times I didn't go infinite on turn 1 and that was because I didn't start with 5 Yellow. Probably could have put another Yellow support on Namor and gone infinite on turn 1 in every battle.

    I never had a problem running out of Yellow because Refreshment Cart refunded plenty of Yellow AP and placing Namor crit meant I could get Yellow if needed (which was rare).

    KGB