Ascended character powers that seem wrong.
Comments
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@BriMan2222 said:

Not a power, but ascended 5 star XF wolvie was usable in the 4 star node in the deadpool daily. All my other ascended 4 stars are locked out, he's the only special one.
He’s going to be so much fun with 5* Jane
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@sambrookjm said:
Here's an ability that feels wrong from the new batch:1 Star Juggernaut, when Ascended at LVL 94:
Headbutt, LVL 3 - 8 AP, deals 2720 damage to enemy, and 1715 damage to himself
Headbutt, LVL 4 - 7 AP, deals 2891 damage to enemy, and 1715 damage to himself
Headbutt, LVL 5 - 6 AP, deals 3308 damage to enemy, and 3430 damage to himselfWhy does his self-inflicted damage double from LVL 4 to 5? Is this intentional?
Here’s the 3* Headbutt at 166:
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@BriMan2222 4Nightcrawler5 is still allowed in 4/3 node in DDQ. Probably another candidate that slipped by.
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Please ffs ease the restrictions in DDQ. Its such a chore.
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I’ve had to change around my saved teams several times from characters ascending out and ruining my organization 😖😂
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@Glockoma said:
I’ve had to change around my saved teams several times from characters ascending out and ruining my organization 😖😂My 4-star Ascended Beast agrees, as he was one of the ones I used on the 3-star node in DDQ along with Deadpool (for the Whale Points) and Omega Red (to finish things quickly.) I still had a 3-star Beast, but one of the ones I ascended was the one on the team.
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For saved teams instead of deleting/creating the slots it should be that you swap in a character (or no one in the middle spot). Similar to how you swap supports.
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Are Yelena's traps working properly when ascended? I just did a battle with her 1-star and her blues are duds. Matching them does not trigger anything and when I clicked on the traps the tooltip is empty.
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