Marvel Puzzle Quest R284 Release Notes (08/15/23)
Comments
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5* Human Torch
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@entrailbucket said:
It'll probably be 5* Puck, with the 4*'s powerset.But will he have the 4*s stature?
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Has there been a subtle rebalance to Talos? I haven't played him much (as if that needs saying), but I don't think he started shapeshifted and with trap tiles out before.
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He was rebalanced with Nick Fury. They were announced together.
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It wasn't that subtle! He might have the best stun in the game now!
Compare to MBW, the previous gold standard. Talos is 2ap cheaper, 1 turn shorter on the lead character, but 1 turn longer on the other two guys (if a 1 turn CD goes off).
At the very worst it's comparable to hers, and that's pretty good!
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@BriMan2222 said:
@mooken said:
"Flight Risk"And then this article is published yesterday about Alpha Flight's new series. https://www.marvel.com/articles/comics/alpha-flight-canada-super-hero-team-explained
Coincidence?
That makes sense, so of course the clue will turn out to be Lady Stilt Man instead.
Please be Lady Stilt Man. Better yet, be all the Stilt Men in one; have them be a meat shield that when downed becomes the successor Stilt Man and each subsequent Stilt Man has better stats.
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Archangel got nice power buffs but a serious heath nerf.
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@nycjonny said:
Archangel got nice power buffs but a serious heath nerf.Is it in game already for you? Mine looks the same...
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I don’t think mine has been updated yet as best I can tell.
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I’ve added what I assume are his pre-update numbers at 450 to his character thread since I couldn’t find it anywhere, just the un-leveled numbers were around. We can update it once the change goes live
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Did Archangel change for anybody? He still looks the same to me.
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nothing new on mine compared to yesterday. perhaps the changes will go live with the boss events?
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@ThaRoadWarrior said:
nothing new on mine compared to yesterday. perhaps the changes will go live with the boss events?Nope, not for me anyway. Archangel remains decidedly unbuffed.
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ArchAngel Black previously blocked both team AP gain at lvls 1-2-3, blocks enemy only at 4-5. Now blocks enemy only at all 5 lvls (no more blocking own team AP gain).
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That can't be it. Is that really it???
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Heh. I was looking for a change in AA’s damage numbers or AP costs, but removing the friendly AP penalty looks to be the only change. If fully live, it’s the most underwhelming 5* rebalance yet.
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Ha ha, these rebalances are getting more comical. Obviously saving it all up for Chasm's upcoming buff.
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that is wild if it's really the whole buff lol.
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He should be able to throw people airborne at a minimum! Come on......
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