MPQ Developer Q&A July 2023 (QUESTIONS)
Hi everyone!
The Fan Favorite Celebration has started strong! Time to field your monthly questions for the developer!
July Developer Q&A Google Form:
https://mpq.social/devqa
If you don't have a Google account, please post your question in the thread and a friendly neighborhood Iso hunter may swoop in and help out.
- Max 1 Questions:
To ensure that we're able to answer as many questions as possible, questions are limited to 1 per player and a maximum of 250 characters. - Copy Questions to original Q&A thread:
To avoid duplicate questions, we kindly ask that you post your question in this month's Q&A forum thread to display them publicly for others to see here. - Deadline to submit questions:
12pm PST/8pm BST on July 30th - Answers posted:
Week of August1st
Best,
MPQBlaine
Comments
-
Before a character is reworked, does your team consider the implications for PvE?
IE 5* Kingpin now can hit very hard in some PvE's and can be difficult to manage sometimes.3 -
Could the devs build a "fail-safe" version of the game where Story & Campaign could be played offline indefinitely instead of just someday shutting the servers off and losing everything?
I want you to be successful, but online games never last forever...2 -
@meadowsweet said:
Could the devs build a "fail-safe" version of the game where Story & Campaign could be played offline indefinitely instead of just someday shutting the servers off and losing everything?
I want you to be successful, but online games never last forever...Not going to happen, they'd still have to pay for the Marvel license.
5 -
I wondered whether there was an updates on new Story mode events upcoming anytime soon - tied to this what do the team think about 48 hour subs? Is there anyway we could have these not featured in new events and maybe even removed from current ones?
2 -
Is there any plans to include characters linked to Mojoworld ?
1 -
@DAZ0273 said:
I wondered whether there was an updates on new Story mode events upcoming anytime soon - tied to this what do the team think about 48 hour subs? Is there anyway we could have these not featured in new events and maybe even removed from current ones?What's more bizarre, without the 48 hour node in Grocket, we wouldn't have had PVE overlap with the Boss.
Now we have a full day overlap.0 -
We have Hood & multiple other Strange-related characters. Is there a future for Dormammu in 5* land?
0 -
Could there be a plan for older 5 star characters to be easier to acquire? Maybe after some threshold of X amount of years old, they could get extra shards? My silver surfer is sad...
1 -
Apart from special occasions, is there any chance of Double/increased ISO events to occur more often? It seems like a very long in between time when these do occur currently. Thank you!
3 -
What is the process for creating and deciding on powers for new characters? Were there any powers that were dropped or handed over to another character for one reason or another?
0 -
Is there a plan to allow a purchase of more than 5 boosts at a time?
3 -
can you share some insight into the figures which were thought up to use for the community event(s) as weve had 2 recently which seemed really out of reach, I may be wrong on this but this latest one looks to me as if we need 3,250,000 team ups used disregarding the 'bonus' amounts to achieve the highest tier. Even after the adjustment Blaine updated us on it seems miles off the pace and may affect engagement in future community events
0 -
Why can't you guys just batch update all the old 5* to have modern health and match damage? Why do we have to wait for one rework every month, when there are so many that need fixing, and match damage/health updates get them halfway there?
8 -
Is there any plans to increase the amount of iso 8 earned? My biggest resource of iso8 was farming my 3 stars, but with a release of a new 3 stars hero every few weeks, it’s been impossible to save covers. Most of them go to the new hero, and it’s getting harder and harder to champ 3 stars. A new resource of iso8 would be appreciated.
1 -
My most requested UI feature is more slots for saved teams. While this has been touched on in previous Q&As there didn't seem to be a timeline for this. Are there any changes to that, might we see more slots in 2023?
3 -
Given that there’s been a bunch of recent characters that are either broken or need work at release, why is the release cadence still as aggressive as it is? Why not take some time and do a slower drip of new characters?
5 -
Why do we keep having to pay 10 ISO to skip the same players in PVP? At some point, you get high enough that there are the same five yet you keep having to pay ISO to skip them over and over again. Is there some way you only pay the 10 ISO skip once?
1 -
I’d like to be able to hold more boosts in my inventory, or be able to buy more than 5 at a time. Can we ever expect this to happen?
I’d really really love it if actual point refreshes were accurate in PvP. I hate when I pull someone listed for 40+ points only to have them give me like 10, after skipping a few people to find that 40+ one. It’s a drag. The points should refresh properly by the time they show up on my screen for the first time.
As someone else asked, I’d love to see more saved team slots.
1 -
Would you consider letting us see more of the player and alliance leaderboards? Even being able to "page through" 20 at a time would be useful. I would love to see how friendly and not-so-friendly players/alliances are doing.
4 -
@Punzaman said:
Would you consider letting us see more of the player and alliance leaderboards? Even being able to "page through" 20 at a time would be useful. I would love to see how friendly and not-so-friendly players/alliances are doing.Seconded. This would be extraordinarily useful for score suppression and revenge-targeting one's enemies.
1
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