MPQ Developer Q&A June 2023 (QUESTIONS)
Comments
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Have you ever considered of splitting animations checkbox to active/passive/passive once per turn powers? Strange, Polaris, PX, Medusa etc sometimes are pain to deal with, though playing without animations isn't cool either.
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@ragnarady said:
Have you ever considered of splitting animations checkbox to active/passive/passive once per turn powers? Strange, Polaris, PX, Medusa etc sometimes are pain to deal with, though playing without animations isn't cool either.Another cool option would be to have the animation only play once per match.
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Dealers choice 😂
- Has any work been out into the ability to buy more than 5 boosts at a time?
- Any word on “support shards” or whatever the method will be to improve supports we have?
- Any chance to switch bonus rewards to a calendar so we don’t get the pop ups when raving through PvE?
Mod note: Edited because of format display issue. - fight4thedream
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Mod note: Please remember that each forum user is limited to one question, 250 character limit. We appreciate your cooperation. Thank you.
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Why does it still feel like there’s minimal play or balance testing done prior to characters being released? Powers that are broken, interactions that are broken, etc. Given the issues, has any serious thought been given to slowing the release cadence? The honeymoon period is over.
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Shouldn't Chasm and iHulk have the "Supernatural" affiliation? Without getting into spoilers, both are depicted with supernatural powers in their respective storylines. The in-game character description for iHulk even mentions it. Please consider it.
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With the 10th Anniversary coming up, are you able to share any insight into what sort of things we can expect - including whether the Day 3650 Resupply will contain something epic to look forward to?
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With how long Chasm nerf is taking, and now have Moondragon, which makes dealing with Chasm Hulk Moondragon teams a nightmare, has any thought been put into making it so that certain characters can't be played together? For example, the main issues with Chasm is when people use him with Hulk & Moondragon. Why not set certain characters so that none of certain groupings can be played together? The system already does it with same characters (I.e. Thor, Hulk, etc.)
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I typically play on iPad, and every time there is an update, I need to uninstall and reinstall the game. This is not an issue on my iPhone. Is this a known bug?
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Can Deadpool's Daily Quest show "Event Completed" when all the nodes are done each day, the same way Welcome to Shield does?
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It's nice to see the VIP awards have been upgraded, they were pretty lame previously.
Wondering if you'd considered retroactively awarding those of us who've been VIP regulars for some or many years? I get figuring out exactly what would be a chore, so perhaps a 'package' for each year going back however many years we've been VIPs? Thanks for considering.
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With the sheer amount of 5* characters, and classics getting left behind in the dust; why are they still treated as such a rare commodity? My banner hulk JUST got champed, silver surfer is still left behind. They're not really playable these days anyways, but it is sad to watch so many characters treated as the gold standard, and yet they're actually thrown in the trash. We need better or easier ways to get 5* characters
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Would it be possible for character nerfs to be implemented in specific game modes? For example, most players would agree that Chasm is problematic in PVP but not necessarily in PVE. Is it possible to implement his nerf to take effect in PVP but remains the same in PVE. Is this possible in the current game engine?
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Been touched on in the past that there will be progression rewards update / supports update / buying more boosts at once ... any eta on this?
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Who makes the choice on who gets rebalances and can someone explain why these have been 1 step forward 4 steps back?
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Why are you nerfing characters like dark beast and nick fury who were perfectly fine, yet you allow the over powered disaster that is chasm wreak endless havok?
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Chasm nerf when?
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Many abilities are far too text-heavy and a giant wall of text. While I'd really like them to be parsed down a lot, there's also some information I think should be added. Any possibility to cutting down the power descriptions? And if so, can you add in more important info such as who is affected? Kind of like how mThor tells you how many charged tiles are present/destroyed, would be nice if kang could tell you how much damage his purple will do. Could even be an overlay that pops up or something.
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What happened to the communication on character changes?
We have had several nerf/boosts to characters without any official communication on the changes (Fury/Talos being the latest). Everything is found out and discussed by the community. It would be great to be notified when these changes happen and why.
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There have been several characters arts in the past that seem off or just don't look like. Much like Scarlet Witch's face in the past. One example is Abomination's art which doesn't look very good.
For any characters or arts in the past who don't look their best or maybe old arts that aren't as detailed as newer ones, would it be possible to go back and edit or fix them?
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