Would you continue playing if a 6* is released?
I'm convinced we will see a 6* this year. 300 characters, 140 4* and many of us here taking no interest in them. It's a bloated tier of rubbish and such a huge wall for newer players.
Why am I convinced we will see a 6*, well the new Dev's seem to have softened their stance to the previous lot, who stated no. They have made 4* completion very fast and even 5* you can comfortably get 3-5 covers before they rotate out. Resources have been improved to the point you can cover the 5* on LT alone and not do anything with CP if you just want to champ them all. A re-balance of CL10 has been mentioned.
Anyway, I think we will see a 6* for the 10th anniversary. Would this cause you to quit? Would you rather just keep playing on auto pilot, with more and more 4*?
Would you continue playing if a 6* is released? 101 votes
Comments
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Yes
i mean, probably? I guess we'll see how it goes
1 -
No
I don't like the idea of 6 stars, but I wouldn't immediately quit if they introduced them. I'd give it a chance and see how it goes.
1 -
Yes
If they ever do introduce 6*, they need to be like the introduction of 5* -- only obtainable via some new currency.
Hopefully that'll cause most of the hoarders to just disappear.
2 -
No
With my goals already having been completed, I'm barely playing anymore, as is.
A 6* tier would definitely be the final straw to finally let me walk away for good.1 -
Yes, but......, will need to have a clear picture of how and when will be the releasing process
And also to STOP releasing 3* and 4* which are useless0 -
Something else
I'd say it's totally impossible to release a 6* tier and making it working right along with (remember?) supports in pvp.
Only working on trying to make supports in pvp in a right way, balanced and without bugs, they have enough work until next year. Imho0 -
Yes
I would see what was what. Could be fun? A 6* tier would of course mean an expansion on SCL something the old Devs said could never happen but now we have new Devs. I would want to see concrete evidence that the new Devs can program new Story mode stuff though which so far we have zero proof of (they also have zero success with legacy PvE so far either and new Boss Events are completely basic). I would like to see some success stories with what we have before we start ramping things up.
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Yes
I thought Chasm was already the first 6* released.
I would definitely keep playing.
2 -
No
The problem with this game is not "too few characters - needs more characters." The problems are everywhere else. I wish the devs showered as much love and tried as many new things elsewhere as they spend on new powers, game mechanics, or meta characters. But... it's a gacha game, and collecting new characters is how they make money, so that's what they're incentivized to focus on.
0 -
Yes
I’ve always been a big collector and somewhat of a completionist so the more that gets added to the game the more I would want to continue playing and adding and developing my roster. I don’t really foresee much that would want me to really stop playing this game.
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Something else
I'd have to wait and see; if they simply roll over 5s or inflate PvE enemy health to intolerable levels, I would consider calling it a day on MPQ.
With the old dev team it would be a safe bet that the first few 6s would be absolute trash tier (since that has happened with every other ranks introduction), but with the new team I could see it going either way - trash to not rock the boat, or simply the best character ever.If I had to design 6s in a way that I wouldn't personally find detrimental, I would actually opt for them as a supplement to the 5 tier:
- Very few of them i.e. 2 to 4 per year
- Very high standard but not so complicated/oppressive as recent additions
- Very slow to acquire (blend of regular play, achievements, and store offers e.g. shards on log-in for their 3-month/6-month launch period)
- Start at level 450 with 1st cover, and once you have 13 covers and have maxed them they are level 550 - no champion levels
- Power level simply the same as 5*s at 550
0 -
Yes
The first 5* (Silver Surfer), at 450, could easily beat a team composed of the 3 best 4* at the time he was released. I think it was Teen Jean, Carnage, and...I forgot the 3rd. They gave us a loaner 450 Surfer to take those guys on 3-on-1 and it was a joke of a fight.
Of course Surfer lost his luster over time, as other, better 5* showed up, but when he was released it was a massive jump. I remember one very famous player spent an insane amount of money on Surfer and got him championed before any of us had a single cover, then showed up in s2. We figured out how to beat him eventually (one-shot with Flaptain red, believe it or not) but it was never consistent.
So I'd expect the first 6* to be able to singlehandedly, trivially shred a team of the 3 best 5*.
Nick Fury (the first REAL 4*) was a pretty similar jump, so I'm not sure where the "trash tier" thing is coming from.
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Honestly. I am not sure how I'd feel. I honestly left Contest of Champions because of them adding 7 stars and I am unsure of whether I would for PQ. But I have a lot more invested in PQ than I do CoC so doubt I'd do the same.
I'd rather they wouldn't but it would depend heavily on exactly it's done. The specifics matter here such as would there be higher clearance levels now to get them? Regardless, the addition of 6 stars would mean 5 stars would become more common which would be a good thing.
My thoughts honestly are there. What I loved of 5 stars originally was that 5 stars were always super powerful or dangerous characters. Silver Surfer and Phoenix being some of the first. Both are basically godlike beings. If we were to get 6 stars, I'd rather they stick with that. Make it so 6 stars are only characters deserving of the title of 6 star. What If Ultron, Galactus, Beyonder, Shadowland Daredevil. The sort of characters that realistically it would take an army of characters to defeat.
3 -
Yes
I think the difference between 3s and 4s is much less than the difference between 4s and 5s. If 5s and 6s were closer in power, I could see it working. If 6s can down 4s with a turn of match damage, we’d have a problem.
0 -
Yes
@Venomous said:
Honestly. I am not sure how I'd feel. I honestly left Contest of Champions because of them adding 7 stars and I am unsure of whether I would for PQ. But I have a lot more invested in PQ than I do CoC so doubt I'd do the same.I'd rather they wouldn't but it would depend heavily on exactly it's done. The specifics matter here such as would there be higher clearance levels now to get them? Regardless, the addition of 6 stars would mean 5 stars would become more common which would be a good thing.
My thoughts honestly are there. What I loved of 5 stars originally was that 5 stars were always super powerful or dangerous characters. Silver Surfer and Phoenix being some of the first. Both are basically godlike beings. If we were to get 6 stars, I'd rather they stick with that. Make it so 6 stars are only characters deserving of the title of 6 star. What If Ultron, Galactus, Beyonder, Shadowland Daredevil. The sort of characters that realistically it would take an army of characters to defeat.
I agree entirely. So if I combine this and @entrailbucket's post from further up, what about a 6* effectively being a pick-1(maybe with a couple of side-goons, depending on thematics). And with some sort of immunity (e.g. Red and Green matches and powers do no damage or "Can only be downed if each active ally fired a power this turn" - AI-proof? 🤔) so you have to think about how to take them down rather than auto-piloting.
3 -
Yes
I will play until the game shutters. A new tier wouldn't change anything for me.
0 -
Yes
I've always liked the idea of 6* not being a character, but a team: f.ex. 6* X-Men would be stronger/have more powers if you had all the X-men in your roster.
Your 6* would then be played as a Saved team of 3 boosted X-Men, perhaps with extra powers/immunities.2 -
Yes
If 6 stars happen, I hope it is set up for only one allowed on a team. That way the rest of the roster is still useful.
1 -
Yes
The last few comments in this thread are starting to make me want 6*s.
0 -
Yes
@Scofie said:
@Venomous said:
Honestly. I am not sure how I'd feel. I honestly left Contest of Champions because of them adding 7 stars and I am unsure of whether I would for PQ. But I have a lot more invested in PQ than I do CoC so doubt I'd do the same.I'd rather they wouldn't but it would depend heavily on exactly it's done. The specifics matter here such as would there be higher clearance levels now to get them? Regardless, the addition of 6 stars would mean 5 stars would become more common which would be a good thing.
My thoughts honestly are there. What I loved of 5 stars originally was that 5 stars were always super powerful or dangerous characters. Silver Surfer and Phoenix being some of the first. Both are basically godlike beings. If we were to get 6 stars, I'd rather they stick with that. Make it so 6 stars are only characters deserving of the title of 6 star. What If Ultron, Galactus, Beyonder, Shadowland Daredevil. The sort of characters that realistically it would take an army of characters to defeat.
I agree entirely. So if I combine this and @entrailbucket's post from further up, what about a 6* effectively being a pick-1(maybe with a couple of side-goons, depending on thematics). And with some sort of immunity (e.g. Red and Green matches and powers do no damage or "Can only be downed if each active ally fired a power this turn" - AI-proof? 🤔) so you have to think about how to take them down rather than auto-piloting.
The problem here is that you basically instantly reduce the game from a 3-on-3 to a 1-on-1. Sure, some players won't have 6* and they'll fight 3-on-1 and have interesting fights or whatever, but everyone who can will just run the one best 6* for everything forever. You'd kill whatever small metagame variety currently exists.
0
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