**** Cosmo (Space Dog) ****
4-Star Rarity
Affiliations: Heroes, Enhanced, Cosmic, Non-humans, Non-humanoids
"Progress sometimes requires sacrifice and, as far as mankind knew, Cosmo the Spacedog made that sacrifice in the 60's during an early space flight testing mission that went awry. But, rather than drifting in a space capsule, Cosmo gained the latent cosmic energies of a dead Celestial and absorbed galactic radiation, which granted the pooch psionic powers. After landing in Knowhere and thriving, Cosmo has become a pup to be reckoned with as the head of security for the colony in Knowhere."
Abilities listed at level 70/270
Health: 4038/14956
TK Field - 6 Yellow AP
Creates 2 strength 29 Protect tiles. Then, if there are least 6 friendly Protect tiles on the board, Fortify up to 1 of them.
(PASSIVE) Whenever the enemy team removes the fortification from a friendly Protect tile or destroys a friendly Fortified Protect tile, deal 136 damage to the enemy team. The first time Cosmo drops below 10% health, create 3 strength 13 Protect tiles. (Max level strength 25 tiles. 271 damage)
- Level 2: Actively creates 3 Protect tiles, passively 4. Deals 191 damage. (Max level strength 29 tiles. 381 damage)
- Level 3: Fortifies 2 tiles. Deals 234 damage. Creates tiles the first time Cosmo's health is below 30%. (Max level strength 29 tiles. 469 damage)
- Level 4: Actively creates 4 Protect tiles, passively 5. Minimum 6 tiles. Deals 329 damage. Creates tiles the first time Cosmo's health is below 40%. (Max level strength 29 tiles. 659 damage)
- Level 5: Strength 57 Protect tiles. Minimum 5 tiles. Fortifies 3 tiles. Deals 525 damage. Creates tiles the first time Cosmo's health is below 50%. (Max level strength tiles. 1055 damage)
No More Mr. Nice Dog - 7 Red AP
Cosmo unleashes a powerful psychic blast damaging the enemy team for 171 damage, plus an additional 90 damage for every 20% of health his teammates are missing. (Max level 342/180 damage)
- Level 2: Deals 378 damage, plus 99 bonus damage. (Max level 756/198 damage)
- Level 3: Deals 468 damage. Deals bonus damage for each 15% of missing health. (Max level 936/198 damage)
- Level 4: Deals 630 damage. Deals bonus damage for each 10% of missing health. (Max level 1260/198 damage)
- Level 5: Deals 1089 damage, plus 153 bonus damage. (Max level 2178/306 damage)
Help From Knowhere - 7 Blue AP
Choose a tile color. Cosmo uses Knowhere's teleportation systems to convert 5 basic tiles to Charged tiles of that color.
(PASSIVE) Whenever an enemy matches or destroys a Charged tile, Whenever an enemy matches or destroys a Charged tile, they lose 2 AP in the matched color and their abilities are disabled until the end of the next turn.
- Level 2: Convert 6 tiles.
- Level 3: Convert 7 tiles.
- Level 4: Convert 8 tiles.
- Level 5: Convert 9 tiles.
Feeder Updates
Release Schedule
Story
Meet Rocket and Groot - 5/18 - 5/22
Cosmo (Space Dog) Covers and Shards in Placement rewards, Event Token in Progression rewards
Welcome to S.H.I.E.L.D. - 5/1 - 5/25
Cosmo (Space Dog) Shards + Recruit Token for Shield Offer in Progression rewards
Cosmic Chaos - 5/22 - 5/25
Cosmo (Space Dog) Covers and Shards + Vault Token in Progression rewards
Versus
Stay On Target - Bullseye (Classic) - 5/18 - 5/22
Cosmo (Space Dog) Cover and Shards as Placement rewards
Psionic Bark - Cosmo - 5/21 - 5/25
Cosmo (Space Dog) Covers and Shards + Recruit Token for Shield Offer in Progression rewards
Offers
Cosmo & Friends Vault - 5/21 - 5/25
80 Item Vault:
3x 4-Stars - 1x Cosmo, 1x Rocket & Groot, 1x Random
7x Tokens - 1x Legendary, 1x Mighty, 2x Heroic, 3x Beginner Support
6x Iso-8 - 1x 5,000 Iso-8, 2x 2,500 Iso-8, 3x 1,000 Iso-8
15x 3-Stars - 3x Gamora, 12x Random
49x 2-Stars - 10x Captain Marvel, 39x Random
Comments
-
Hey, it's a (pretty strong!?!) Dr Thor counter!
Can we have that passive on a 5*???
0 -
If he dies during a turn after disabling an opponent's abilities, do the abilities remain disabled?
0 -
Cosmo is good girl, not good boy.
1 -
@MoosePrime said:
If he dies during a turn after disabling an opponent's abilities, do the abilities remain disabled?Yes.
@dash16 said:
Cosmo is good girl, not good boy.Movie Cosmo is a good girl. Comics Cosmo is a good boy. This is Comics Cosmo.
https://www.marvel.com/characters/cosmo-the-spacedog/in-comics3 -
@IceIX said:
Movie Cosmo is a good girl. Comics Cosmo is a good boy. This is Comics Cosmo.
https://www.marvel.com/characters/cosmo-the-spacedog/in-comicsThen perhaps the name should be Cosmo the Spacedog (Classic) to avoid confusion. Releasing the character alongside the MCU movie with the character in it makes it seem like this should be the MCU version, not the Comics version.
2 -
@dash16 said:
@IceIX said:
Movie Cosmo is a good girl. Comics Cosmo is a good boy. This is Comics Cosmo.
https://www.marvel.com/characters/cosmo-the-spacedog/in-comicsThen perhaps the name should be Cosmo the Spacedog (Classic) to avoid confusion. Releasing the character alongside the MCU movie with the character in it makes it seem like this should be the MCU version, not the Comics version.
Characters in MPQ don't carry their titles in their names.
Kang is not Kang the Conqueror (Classic) and Kang the Conqueror (Ant-Man: Quantumania).
Gorr is not Gorr the God Butcher (Thor: Love and Thunder).
Drax is not Drax the Destroyer (Awesome Mix Vol. 2)As well, this version of Cosmo looks a bit different than Classic (jeez, has it really been over 15 years since this comic?) 2007 Nova run's Cosmo was a bit less hairy and a bit more jowly than current Cosmo.
3 -
That blue power is amazing!
11 charged tiles for 7AP! And thats not even the best part! The long awaited passive passive removal!!
I love this and clea and spideyglideys neutralize powers on blue- question: how does this interact with state changes: if they are then stunned or sent airborne? So if I stun a vanilla Silver Surfer does the end of next turn come around and the game does a status check now that he has powers and he “revives” or does the stun stand? If enemy matches a charged and has a normalize vulture and I send him airborne does he gain AP?
Here comes the dog pound! Jubilee, Lockjaw, Cosmo!0 -
Is the 20% missing health based on the team total or is it calculated per teammate?
If the first time Cosmo drops below a certain health value also downs him, does he do anything?
0 -
Ohhhhhh it's been a while since I had to update my character wishlist signature. I wonder how his blue passive will play out in matches (and even more in what ways it will break the game )
0 -
Does the blue passive disable both active and passive abilities for one turn?
Could see this affecting Chasm also. And think about when 5Thor creates cascades and multiple people take turns destroying charged tiles (depending on who is tanking the color).
0 -
@IceIX said:
Characters in MPQ don't carry their titles in their names.Except for:
- Havok (Classic)
- Archangel (Classic)
- Doctor Octopus (Classic)
- Gambit (Classic)
- Cyclops (Classic)
- Nightcrawler (Classic)
- Rogue (Classic)
- Invisible Woman (Classic)
- Cloak & Dagger (Classic)
- etc
You could absolutely name this character Cosmo the Spacedog (Classic) just like the dozens of other characters based on their comic book versions and it fits within establish MPQ naming conventions.
0 -
What I find amazing is that you get 11 charged tiles created IN THAT COLOR. This is Bamf on steroids as you should just pick Blue and with even 1 cascade you'll be able to fire Blue again and again and again.
Since Bamf is called Bamfinite, will we call this one Helpfinite?
KGB
P.S. Original 4 Thoress weeps as Cosmo is released with this Blue. Clearly the new Dev's never saw her in her prime.
1 -
- > @IceIX said:
Kang is not Kang the Conqueror (Classic) and Kang the Conqueror (Ant-Man: Quantumania).
- Kang (Classic)
- Hawkeye (Classic)
- Juggernaut (Classic)
- Storm (Classic)
- Magneto (Classic)
- High Evolutionary (Classic)
- Spider-Man (Classic)
- Colossus (Classic)
- Psylocke (Classic)
- Bullseye (Classic)
- Daken (Classic)
- Human Torch (Classic)
- The Hood (Classic)
- Beast (Classic)
- Doctor Doom (Classic)
- Rhino (Classic)
- Lizard (Classic)
- Super-Skrull (Classic)
- Dazzler (Classic)
- Bishop (Classic)
- Magik (Classic)
- Scorpion (Classic)
0 -
You could absolutely name this character Cosmo the Spacedog (Classic) just like the dozens of other characters based on their comic book versions and it fits within establish MPQ naming conventions.
Conventions... like at my work when they talk about existing naming conventions.
Back to ICE's point, none of those that you listed have their titles in their name.
5 -
@AdeptusRevolt said:
Back to ICE's point, none of those that you listed have their titles in their name.They literally all do, unless we're gonna dispute what constitutes a 'name', and how to format it. Without seeing the character in game, based on the structure here we'll have the character named "Cosmo", with the sub-title, (sub-heading? Whatever you want to call it) below their name as "Space Dog". My suggestion here is to name the character "Cosmo the Space Dog", with sub-heading "Classic" like the literally dozens I listed using this exact same format to make it clear this version is the comic book version instead of an accidental misgender of the MCU version.
Or not, do whatever you want. I'm done wasting my time here with people who won't listen.
1 -
@dash16 said:
Or not, do whatever you want. I'm done wasting my time here with people who won't listen.
there’s the Door (Classic) —
22 -
Kang the conqueror (classic)
what ICE says is the title (in italic, the conqueror) is never part of character name in MPQ. so it would be either cosmo (classic) or cosmo (the spacedog).
(I want to add "when the wise man points to the moon the idiot looks at the finger", but I'll refrain, as we all make mistakes)
Good thing he/she is a 4*, his kit looks annoying as f...
@KGB said:
What I find amazing is that you get 11 charged tiles created IN THAT COLOR. This is Bamf on steroids as you should just pick Blue and with even 1 cascade you'll be able to fire Blue again and again and again.I really hope blue active only converts tiles OF THAT COLOR into charged tiles OF THAT COLOR... else as you mention the potential of infinite recursion would be very high ...
1 -
@Marc_Spector said:
@dash16 said:
Or not, do whatever you want. I'm done wasting my time here with people who won't listen.
there’s the Door (Classic) —
I prefer Door (Modern)
12 -
@Punisher5784 said:
@Marc_Spector said:
@dash16 said:
Or not, do whatever you want. I'm done wasting my time here with people who won't listen.
there’s the Door (Classic) —
I prefer Door (Modern)
I'm partial to Door (Door)
8 -
Don't forget Door (Jim Morrison)
10
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