We're aware of an issue where the Team-Up version of Hit-Monkey's Red ability, Monkey Business is not properly leaving enemies downed if the enemy has a self-revival mechanic. This issue will be fixed soon, once the engineers have some downtime from the current Google issue.
Is this related to this thread as well where firing Monkey's red (not teamup) will still trigger She-Hulk or Chasm passive tile destruction even after they are downed but not revived?
https://forums.d3go.com/discussion/87891/hit-monkeys-red-power-interaction-with-chasm-and-she-hulk#latest
Or is this pinned thread an issue specific to Monkey's red teamup?
@IceIX Can we get an update on this bug? I tried 5* Hit Monkey's red team-up on Chasm not too long ago and it's still not working properly.
We’re approaching mid-March and it’s still not addressed.
Don’t hold your breath.
I just experienced this and had no idea it was an issue until it happened. Thanks for the failed team up effect! Please get this worked on!
So is this still happening, or are we all supposed to just use Kamar-Taj?
I checked 2 weeks ago it was still happening.
I got a bunch of Monkee supports ready to go. Just waiting on the fix… since his release.