Class Action Tournament Points Counting Toward Current Mind Stone Season (8/21/22)

2

Comments

  • doom_decrees_it
    doom_decrees_it Posts: 21 Just Dropped In
    Borstock said:
    I'm not going to get angry over what will probably amount to a few tokens for most. I've been playing around 2650 days. I'll survive missing out on a couple of heroics, especially since we've been getting a bunch of free stuff since the new team took over anyway.

    Unless you missed out on the Mind Stone because of this, I can't see getting all that riled up. They made a mistake. They'll fix it. It happens.
    Surely you don't consider your own experience of being a 7 year veteran to be representative of the majority of players. Season rewards, placement, and stones are still what MOST people play for.

    Whether and how they're able to "fix" it remains to be seen.

    Free stuff due to other "mistakes" BCS has made, and increasing rate of new characters, is not a decent trade off.
  • HoundofShadow
    HoundofShadow Posts: 8,004 Chairperson of the Boards
    The only thing they want is compensation for alliance and personal rewards. Any form of apology is empty words and means nothing to them.
  • doom_decrees_it
    doom_decrees_it Posts: 21 Just Dropped In
    Thee least we can expect is proper functionality indeed. But we're not getting that, are we? The system wasnt broken, but someone made a mistake and have caused [however many people] to unexpecteely spend a certain portion of their day rush to S1 to climb as quickly and as high as possible. And thats IF thet were fortunate to get the memo in time, and they hadnt pre-joined a later slice.

    Again, this is a month of hard work for T5 placement, which their mistakes have potentially justified.

    People wanting to give BCS a pass for a growing list of imaginitive screw-ups are either long-term 550 players who are securely T1 and probably have the stones already, like several in my alliance, or people sub-T25 who, as said the rewards difference isn't huge anyhow.

    And, no, I don't see how they can make up the rewards to people en masse. Honestly I'm more upset about the principle of having to waste my time in what was supposed to be a lazy mpq day to protect the placement I had "secured." And they can't make that up. And because it's (not to beat a dead horse) one more in a pile of weird mistakes that are difficult to quantify.
  • doom_decrees_it
    doom_decrees_it Posts: 21 Just Dropped In
    Yepyep said
    It's not "a trade off." There is no relationship between juicy, increased rewards and an error in execution. There's no quid pro quo; they didn't buy us off over (un)anticipated screwups. It's a game and -- absent manslaughter -- new management deserves some slack as they learn how to man the rigging.

    Not sure what "juicy, increased rewards" you're seeing. I'm seeing less LL overall, and otherwise occasional covers to make up for mistakes they made or because they're giving us more ("bonus!") characters we have to make roster slots for.

    The "rigging" is in place already, they didnt need to reinvent the wheel (not to mix metaphors) and were we all crazy to assume that the new game developers had some kind of training or experience and could manage a relatively seamless transition? Apparently that's too much to expect.
  • Bad
    Bad Posts: 3,146 Chairperson of the Boards
    This one will annoy the tops exclusively. 
    The world still is not ending, I've just ckecked it myself.
    What I truly miss in here is the famous "slap in the face" and "the culprit must be fired". Not discarding it could appear.
    They are evolving the game on september, so unexpected things are happening and there are some mistakes. I guess the mistakes are happening because of that, hard working, not negligence.
  • shardwick
    shardwick Posts: 2,121 Chairperson of the Boards
    Yepyep said
    It's not "a trade off." There is no relationship between juicy, increased rewards and an error in execution. There's no quid pro quo; they didn't buy us off over (un)anticipated screwups. It's a game and -- absent manslaughter -- new management deserves some slack as they learn how to man the rigging.

    Not sure what "juicy, increased rewards" you're seeing. I'm seeing less LL overall, and otherwise occasional covers to make up for mistakes they made or because they're giving us more ("bonus!") characters we have to make roster slots for.

    The "rigging" is in place already, they didnt need to reinvent the wheel (not to mix metaphors) and were we all crazy to assume that the new game developers had some kind of training or experience and could manage a relatively seamless transition? Apparently that's too much to expect.
    I mean the two 5* covers from the boss events means that I have to spend a lot less LTs and cp to get new 5s covered. If you're not seeing a lot of extra latest tokens overall then maybe you're in a drought from your 3* and 4* characters. Also, those bonus characters means more 4* and 5* feeders.
  • HoundofShadow
    HoundofShadow Posts: 8,004 Chairperson of the Boards
    I guess this is why the ex-dev allowed the game to run like hamster wheel: constantly running it the same (boring) way because they know a lot of perfectionists will come down hard on them. Out of all the mistakes the new dev made, I think Chasm's one rank the top and the rest isn't even closed. The rest was quickly rectified. 

    The new dev is taking over 7 years of (legacy) code. It's tangled like spaghetti. I understand there are expert coders in MPQ who can solve or prevent all these problems within 5 minutes. Maybe some of you guys want to volunteer your coding expertise to the dev? 
  • Bowgentle
    Bowgentle Posts: 7,926 Chairperson of the Boards
    Nothing has changed,it's the same Hamster wheel.
    So, sorry that we expect things that weren't broken to stay unbroken.
    Actually the Hamster wheel is going faster now with the added releases, so yeah, would be nice if it ran at least smoothly.
  • fight4thedream
    fight4thedream GLOBAL_MODERATORS Posts: 1,979 Chairperson of the Boards
    **Mod note: Removed a couple of inappropriate posts. Please refrain from using coarse language and be sure to keep this thread on topic. Thank you.
  • Excellent
    Excellent Posts: 15 Just Dropped In
    I'm surprised that no-one has yet suggested...


    ... Class Action!  B) 


    Anybody know a good lawyer? Or, better yet, a cheap lawyer?
  • Gymp28
    Gymp28 Posts: 127 Tile Toppler
    I absolutely agree with YepYep.
    Its incredibly easy to only see things from the user perspective where the game (mostly) appear glossy and pristine.
    Give the new devs a break. If anyone feels ‘forced to change their plans’ to accommodate minor game disruptions I’d say that’s on the individual and not the devs.  
    They’ve been making some incredibly beneficial changes to the game to break the stagnation, and I for one can’t wait to see what awaits us in September with the DDQ changes etc. that they’ve hinted at.

  • CharlieLima
    CharlieLima Posts: 112 Tile Toppler
    Because of this latest mishap, is anyone considering quitting the game and/ or forum? Or is it just (justified) grumbling?
  • Seph1roth5
    Seph1roth5 Posts: 434 Mover and Shaker
    Lol the only thing I saw mentioned as what people lost out is "a certain portion of their day"  Not money spent or anything, just...some time.
  • Bowgentle
    Bowgentle Posts: 7,926 Chairperson of the Boards
    Because of this latest mishap, is anyone considering quitting the game and/ or forum? Or is it just (justified) grumbling?
    Just grumbling of course.
    Nobody will quit over this.
  • DAZ0273
    DAZ0273 Posts: 10,349 Chairperson of the Boards
    Because of this latest mishap, is anyone considering quitting the game and/ or forum? Or is it just (justified) grumbling?
          
  • awarnica
    awarnica Posts: 44 Just Dropped In
    I guess this is why the ex-dev allowed the game to run like hamster wheel: constantly running it the same (boring) way because they know a lot of perfectionists will come down hard on them. Out of all the mistakes the new dev made, I think Chasm's one rank the top and the rest isn't even closed. The rest was quickly rectified. 

    The new dev is taking over 7 years of (legacy) code. It's tangled like spaghetti. I understand there are expert coders in MPQ who can solve or prevent all these problems within 5 minutes. Maybe some of you guys want to volunteer your coding expertise to the dev? 
    Sure I'll volunteer.

    I work on code, some written today, some written 20 years ago. When I am done, every single time, before release to a live production environment, I TEST it.
    And then I assign it to someone else to TEST.
    And then it is also regression TESTED - meaning TESTS are done on areas that should not be affected, to see if an unintended issue occurs.
    We also have software which can perform AUTOMATED TESTING.

    And then - even then - there can be mistakes. So, with every release you need a rollback plan. So that when all of the TESTING goes well, and there is still an issue, the answer cannot ever be - 'ah well'. It needs to be 'here is how we roll it back / fix it'.

    There is a theme in the post above. Its tricky to find though.