Character Rebalance - The Hulk (Bruce Banner)
Comments
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I'm using him in PVE with Sighclops on the SCL10 5e node, and I really like this team up as a pick two. With a proper yellow battery in 3rd slot, or even Carbage for that additional match, I'd probably run this in Simulator.0
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It's interesting to remind that carnage needs 4 enemy special tiles for his extra match.
Hulk's red passive destroys them, so carnage, depending on the foes, gazes at hulk with an evil intent.0 -
That's true, but Carbage will have about 5 turns of producing them before you turn into hulk, so it'll probably balance out.0
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Carnage only produces 4 attack tiles, if the enemy doesn't have. Then, if there are 4 or more, he proc with extra move.
If there aren't, he produces 2 more.
Hulk probably will have 2 chances on his turn to destroy 1 special enemy tile and mess up carnage extra move.
Then carnage will produce 2 attack tiles at the start of turn and hulk probably will have another 2 chances (the extra move and the one he will tank) to mess up carnage again.
(I'm talking on hypothetical mode because of course I don't have a champed Banner)0 -
So I just took Banner/Carbage into the red hulk PVP and found an unboosted Heimdall/Shang-Chi team to go up against. Banner’s passive green add actually fought Carbage’s auto turn pretty effectively until he transformed into Hulk. After that happened, there was a lot of cascade action between the two of them. I would say about 60% of the time I got two auto matches, but even if I didn’t the board was moving quite a bit and flooding with friendly attacks. It works, but wasn’t really fast in that setting. Wanda’s boost week isn’t a great time to explore a cascade team though.0
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So unconventionally, I've been running Banner with Sersi recently. Sersi limits green, which means you hit the team with a few passive 5k hits while littering the board with greens.
It doesn't seem to slow down the transformation and it's a good cheap 15k of damage (potentially more).
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marvel075 said:Zalasta said:I played around with him this morning and found him kind of interesting.
One thing that I did notice, and I hope someone can confirm, was that I ended the match in Hulk form at about half health. When I went to start a new match, Banner had half health. I would have thought the character would have Banner's health at the end of the match, and not Hulks.0 -
marvel075 said:Zalasta said:I played around with him this morning and found him kind of interesting.
One thing that I did notice, and I hope someone can confirm, was that I ended the match in Hulk form at about half health. When I went to start a new match, Banner had half health. I would have thought the character would have Banner's health at the end of the match, and not Hulks.2 -
He is definitely more viable now than he has ever been. He could stand to dish a tad more damage on green as Hulk but I’ve been playing him a good amount.0
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ThaRoadWarrior said:He is definitely more viable now than he has ever been. He could stand to dish a tad more damage on green as Hulk but I’ve been playing him a good amount.I am using Banner-Gargantos-HE in sims now. Gargantos-HE need no mention, but the problem I have is that when Gar goes invisible, it leaves the other members being whittled down.But with banner turning to hulk, hulk tanks most of the colour for HE. I have no worry about hulk taking damage, because hey, if he dies, banner gets back to full health. He offered a totally different playing style now.I also like that the 5* hulks have all some manner of coming back to life, but all in their own ways.Dev, thanks for this new banner!!4
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That’s a good team. I’ve been using him with Sighclops/Carbage. It takes a little getting going, but you can use Banner’s black to kickstart the auto turn while chasing green, and then mostly just chase yellow and green for Sighclops so he can pump up all the matches and stun on green. I prefer his red to Carbage’s, but since hulk’s health pool is semi virtual I feel less bad about using the self harm in a pinch.0
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I tried with Carbage before, but I found that I can’t generate enough enemy SAP for Carbage ‘extra’ turn to take effect. Sometimes Banner passive destroy the enemy SAP, sometimes Hulk passive destroy the enemy SAP (the one which he matches a colour, and it destroy an additional tile of the same colour, prioritising SAP).
Using Sighclops is interesting as the match damage can really be pumped up.0 -
Use Eddie Brock: guaranteed free matches for Carbage.0
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Solid rework, good job.Banner transforming now is an "oh God" moment instead of "eh" now.3
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Is there going to be a store with Banner and other Hulks ?
Thought I read somewhere there would be, I could be wrong but I can't seem to find the thread or post.0 -
Yep, Banner and iHulk will be featured in iShulk’s introductory store on the 1st.2
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atomzed said:I tried with Carbage before, but I found that I can’t generate enough enemy SAP for Carbage ‘extra’ turn to take effect. Sometimes Banner passive destroy the enemy SAP, sometimes Hulk passive destroy the enemy SAP (the one which he matches a colour, and it destroy an additional tile of the same colour, prioritising SAP).
Using Sighclops is interesting as the match damage can really be pumped up.0 -
Anyone else observing some Gamma Ray malfunctioning? The transformation into green tiles seems to be arbitrary at random times; anywhere from 0-3 tiles converted. Is this intended (I think not, but maybe I’m reading things wrong)?0
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