The long wait begins as Kamala arrives
Comments
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Man does anyone remember 2ap Rags? I’d love to see if his board shake would be viable with 2 chunky 5* tanking his color!0
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acescracked said:TheEyeDoctorsWife said:LavaManLee said:Marc_Spector said:5*MK could really use a balance-pass sometime. Even with a cascade-causing or AP-generating accelerator teammate, his 10AP move cost across the board seems too high for such middling effects. Perhaps tweak him akin to Archangel, lowering the cost of his moves between 1-3 AP each, and bumping up the damage numbers on each? Even when buffed, he feels as clunky and slow as a lot of the earliest 5*s they're currently balancing now and then.
https://forums.d3go.com/discussion/comment/843#Comment_843
I've played longer than a few years ago and nobody ever liked high AP cost characters.
We've always been dependent on 3-8 AP cost characters. Even passive abilities are fairly old now. Can't think of a 9+ AP per move character that was ever meta.
Thor red- 9
Thor yellow- 9
Thor other yellow- 12
That’s all I’ve got for a meta with 9+ AP moves across the board. But of course he fuels himself (and others) better than anyone in the game passively.1 -
Shuma is not pleased to not see its name in that list. Its blue deals 64,125 damage for 15 aps. It will one shot most characters of similar level by then.0
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Daredevil217 said:acescracked said:TheEyeDoctorsWife said:LavaManLee said:Marc_Spector said:5*MK could really use a balance-pass sometime. Even with a cascade-causing or AP-generating accelerator teammate, his 10AP move cost across the board seems too high for such middling effects. Perhaps tweak him akin to Archangel, lowering the cost of his moves between 1-3 AP each, and bumping up the damage numbers on each? Even when buffed, he feels as clunky and slow as a lot of the earliest 5*s they're currently balancing now and then.
https://forums.d3go.com/discussion/comment/843#Comment_843
I've played longer than a few years ago and nobody ever liked high AP cost characters.
We've always been dependent on 3-8 AP cost characters. Even passive abilities are fairly old now. Can't think of a 9+ AP per move character that was ever meta.
Thor red- 9
Thor yellow- 9
Thor other yellow- 12
That’s all I’ve got for a meta with 9+ AP moves across the board. But of course he fuels himself (and others) better than anyone in the game passively.
2 -
Vhailorx said:Daredevil217 said:acescracked said:TheEyeDoctorsWife said:LavaManLee said:Marc_Spector said:5*MK could really use a balance-pass sometime. Even with a cascade-causing or AP-generating accelerator teammate, his 10AP move cost across the board seems too high for such middling effects. Perhaps tweak him akin to Archangel, lowering the cost of his moves between 1-3 AP each, and bumping up the damage numbers on each? Even when buffed, he feels as clunky and slow as a lot of the earliest 5*s they're currently balancing now and then.
https://forums.d3go.com/discussion/comment/843#Comment_843
I've played longer than a few years ago and nobody ever liked high AP cost characters.
We've always been dependent on 3-8 AP cost characters. Even passive abilities are fairly old now. Can't think of a 9+ AP per move character that was ever meta.
Thor red- 9
Thor yellow- 9
Thor other yellow- 12
That’s all I’ve got for a meta with 9+ AP moves across the board. But of course he fuels himself (and others) better than anyone in the game passively.
so a 450 thorokye was gonna struggle against a 480 thorokye. And you would just autoskip a big 500 combo.Let me phase it this way.
Which combo is more meta.
1. 1/2 Thor plus any other 5* from the era or
2. Okoye plus any other 5* from the era.1
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