TheEyeDoctorsWife said: All these suggestions are useless to over 95% of the player base. Increasing rewards to benefit the top 1% of the 5* player tier will kill any interest in joining a game where the reward you get won’t be useful for 2 years or more . The problem is when you achieve everything you possibly can do in your field with no future challenges, normal behavior is TO QUIT and seek out a new challenge. To keep doing the same thing monotonously day after day with no challenge or reward is something I don’t understand. Asking for better rewards because you refuse to quit is a personal problem not a game mechanics problem. 99% of us ( the people who play but don’t post in forum ) are satisfied with the game status quo.
acescracked said: TheEyeDoctorsWife said: All these suggestions are useless to over 95% of the player base. Increasing rewards to benefit the top 1% of the 5* player tier will kill any interest in joining a game where the reward you get won’t be useful for 2 years or more . The problem is when you achieve everything you possibly can do in your field with no future challenges, normal behavior is TO QUIT and seek out a new challenge. To keep doing the same thing monotonously day after day with no challenge or reward is something I don’t understand. Asking for better rewards because you refuse to quit is a personal problem not a game mechanics problem. 99% of us ( the people who play but don’t post in forum ) are satisfied with the game status quo. We got it, you've made the point a few times. Everyone except you have low IQ's and personality disorders. We got issues! 😃 Even though that is true, you do have the "end game" a little misunderstood.When someone has even all the meta 5*s at 550 they want to be able to play with em a bit. Then new characters come out and they go for those. So "TO QUIT" isn't really the goal. It's to keep playing the game.
ironsmudgie said: Am i mistaken or were the Progression Rewards for Shield SIM set to change this season? They appear to still be the same as before.