Week 20 Boosted List: Archangel, Captain Marvel (Galactic Warrior), The Hulk (Immortal), OML
Comments
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I haven't figured out their order of AoE reduction yet because when I tried it in shield sim against iHulkoye, the AoE for the other 2 is 1 damage. 550 Okoye adds 2856 damage per teamup ap. 450 Electro reduces enemy AoE damage by 6622. Wanda will further reduce that amount by 0%, 40%, 80%.
Again, how much she helps depends on your MMR. For you, you'll probably be matched with (non-boosted) 550 iHulk and 550 Okoye. I think 550 boosted is 672? This team will probably not work for you.0 -
IHulk will stomp out an enemy 2099 pretty fast, and if you use the loner yourself he won’t be a problem after a revive or two. I think the webs will prove a no factor but we’ll see.0
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HoundofShadow said:I haven't figured out their order of AoE reduction yet because when I tried it in shield sim against iHulkoye, the AoE for the other 2 is 1 damage. 550 Okoye adds 2856 damage per teamup ap. 450 Electro reduces enemy AoE damage by 6622. Wanda will further reduce that amount by 0%, 40%, 80%.
Again, how much she helps depends on your MMR. For you, you'll probably be matched with (non-boosted) 550 iHulk and 550 Okoye. I think 550 boosted is 672? This team will probably not work for you.
Almost nobody has a 550 Hulk so I doubt I'll see many of those. People realized that spending resources to level him up wasn't worth it...Okoye does all the damage in that team and she's more versatile.0 -
Since Okoye loves matching yellow, both team can create web tiles on green. This will affect iHulk. However, players can switch 2099 to 3/5/5 so that his web tiles don't process on yellow match and he creates 2 web tiles instead of 3. He also has a 3-4 turn stun so that's helpful.
2099 flanked by Electro and Wanda should give him some turns of existence. I would give this team a spin and see how it goes. The other alternative is to put Colossus and Thanos together and keep targetting him. His friendly AoE is 18k per revive and his self--harm is 6.2k damage per match.
I'll see which one is better once 2099 comes.0 -
Electro's black has another conditional bonus: that means SW only will boost the basic part. At her max it will deal no more than 80k.
Against hulkoye teams non bosted, electro and SW usually are like this: the one in front takes 2000 damage more or less, the others 1. And each turn electro puts in a strike.0 -
SW/Electro has been a team I've been thinking about a bit, but haven't had much of a chance to put to work. I have all of electro's covers +1 but I don't have the ISO to champ her yet. Going to champ 3 3's first then on to electro.
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I remember a number of players unloading 550 on iHulk/Yelena/Apocalypse. You'll know whether you see 672? IHulk when his boost week starts.
SW can help Electro to reduce the number of teamup tile, so we are looking at close to 100k damage boosted by Wanda. Again, the question mark is how much AoE damage these two ladies can reduce.
I felt bad for the other three because iHulk will eat them for snacks. C5rol might help slow iHulk a little with her repeater on green tile.
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I’ve poked around in the upper end of my PVP season here and there, and I’ve seen a couple 550 hulks in the rosters of the top 10, but I don’t recall facing one in a match before. There are at least a few out there.0
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Vulture or Karolina can make for an impossible team to beat when combined with a boosted iHulk.
Makes sense that they would boost Archang5l too.0 -
HoundofShadow said:I remember a number of players unloading 550 on iHulk/Yelena/Apocalypse. You'll know whether you see 672? IHulk when his boost week starts.
SW can help Electro to reduce the number of teamup tile, so we are looking at close to 100k damage boosted by Wanda. Again, the question mark is how much AoE damage these two ladies can reduce.- if there is a match or two before the AOE goes off, the AOE will hit everyone for -1.- the champed Okoye has to be around 75+ levels above your Wanda/Electro, have more than 6 TUP and not do a match or 2 before the AOE hits, to do decent damage with the first hit of the AOE- The first hit will go to who’s in the middle at the select screen for the most damage. This was tripping me out for a while because I couldn’t understand how sometimes the character who was barely doing anything, was getting hit hard while not tanking any colors.- the first hit (with no matches beforehand) are the green tiles being destroyed. Those 2 tiles pop 2 charges on Switch’s repeater. Proc at 5, that’s 80%. Then the AOE hits. The middle character gets by the AOE damage x 80% - Electro’s AOE damage reduction number
- 2nd hardest hit goes to the character on the left. But this damage is the new total damage that was calculated by the first hit. I do t know what happens to it after that only that it’s usually -1.0 -
HoundofShadow said:
What do players think about using Electro and SW against iHulk? Electro will reduce his AoE by 6000+ and SW will reduce it further. On top of that, your yellow ap will accumulate quickly (5 each turn from Electro). So, it would be good to put a yellow Reality. Electro's black will then deal close to 100k damage, after getting her power boosted 150% from Wanda's Reality? By then, you could 1-shot iHulk.
it will be the easiest, stress-free win you’ll ever have over Hulkoye. Hulkoye can’t do more than -1 damage with the AOE with less than 6 TUP if they’re all champed and Okoye’s level is anywhere close to the Electro Switch. Especially if there’s a match or two before the AOE.Kill the 3rd character first. It won’t take long because you’re hitting hard with Switch’s repeater which has at least 4 charges each turn. Then turn your attention to okoye, laugh at the pathetic damage Hulkoye does and how it fills Wanda’s charges and melt her down. Again, if Okoye’s level is near your electro switch, she can have 10 TUP and it’ll barely damage your middle character. It certainly won’t do anything to anyone else as they get dealt -1 damage.Put Wanda’s purple on black. You’ll probably one shot her even if she has about….. 80% of her life bar by the time you gather 8 black. It won’t be long. You obviously won’t have to worry about Hulk last. Vs Electro Switch, he’s a joke. He’ll probably kill himself with his red.0 -
Thanks for testing out and laying down the criteria to be hit with significant damage. Looks like Electro/Wanda is the go-to if the next three pvps are flooded with Hulkoyes.0
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I was riding Hulk/Thano5 for awhile in Future Shock, and as expected an AI controlled 2099 wasn't a factor in clogging up green. I ended up switching to Danver5/OML to start hitting back my retals (most of which were Thano5/Hulk or Hulk and some other non-boosted) and it works okay offensively. You're mostly dealing with match damage until you have enough green to fire off Photonic Barrage though. I usually toss 2099 in the air when I have the yellow. It's not that fast, I don't think I'll climb with it or anything, but it works better than I thought. It's a real shame about the nerf to PB, this would have been a fun time to milk the yellow generation.0
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One weakness of 2099's passive power is that if it's a villian tanking any of those three colours, web tiles won't be created. It sounds like it's safe to run Colossus/Wanda instead? However, Electro/Wanda may slow down such team significantly? What teams are you skipping?
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ThaRoadWarrior said:I was riding Hulk/Thano5 for awhile in Future Shock, and as expected an AI controlled 2099 wasn't a factor in clogging up green. I ended up switching to Danver5/OML to start hitting back my retals (most of which were Thano5/Hulk or Hulk and some other non-boosted) and it works okay offensively. You're mostly dealing with match damage until you have enough green to fire off Photonic Barrage Rush though. I usually toss 2099 in the air when I have the yellow. It's not that fast, I don't think I'll climb with it or anything, but it works better than I thought. It's a real shame about the nerf to PB, this would have been a fun time to milk the yellow generation.
I wish 5* Captain Marvel had the Photonic Barrage power...0 -
HoundofShadow said:One weakness of 2099's passive power is that if it's a villian tanking any of those three colours, web tiles won't be created. It sounds like it's safe to run Colossus/Wanda instead? However, Electro/Wanda may slow down such team significantly? What teams are you skipping?DAZ0273 said:ThaRoadWarrior said:I was riding Hulk/Thano5 for awhile in Future Shock, and as expected an AI controlled 2099 wasn't a factor in clogging up green. I ended up switching to Danver5/OML to start hitting back my retals (most of which were Thano5/Hulk or Hulk and some other non-boosted) and it works okay offensively. You're mostly dealing with match damage until you have enough green to fire off Photonic Barrage Rush though. I usually toss 2099 in the air when I have the yellow. It's not that fast, I don't think I'll climb with it or anything, but it works better than I thought. It's a real shame about the nerf to PB, this would have been a fun time to milk the yellow generation.
I wish 5* Captain Marvel had the Photonic Barrage power...3 -
ThaRoadWarrior said:HoundofShadow said:One weakness of 2099's passive power is that if it's a villian tanking any of those three colours, web tiles won't be created. It sounds like it's safe to run Colossus/Wanda instead? However, Electro/Wanda may slow down such team significantly? What teams are you skipping?0
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I understand many here are probably in the 5 star game, but again I am noticing a pattern. It seems like they purposely pick 4 stars that can counter whoever the 5 stars are. Or ones to atleast synergize with them very well. First example was Vulture and Heimdell being buffed the same week. This time though, I just realized that Dazzler is buffed at the same time as Immortal Hulk. Her stun would easily counter him by stun locking him similar to how Archangel can.0
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By the fact on a good board Miguel can counter Ihulk pretty well.
2 times happened to me.0 -
Just chase red for hulk, mine does just under 60k. He is very dangerous all around to both teams lol1
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