The great days of Po(op)laris
Comments
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Has no one noticed that she was already nerfed? It was very minor, but impactful in my opinion.
She no longer can stun an enemy if there are no tiles available for her to create Strike tiles.
Previously, her stun and strike tile creation were separate affects, meaning that either would take place. Now her stun is dependent on her ability to create strike tiles. I KNOW! It does nothing in terms of her overall function, but I specifically took advantage of that stun lock loophole. Not being able to stun while the board is full means that the opposing team has a chance to take her out before she finishes them off. It seldom happens, but I have lost my Polaris once while the board was full because she couldn't stun. No, I didn't lose the match, but still.2 -
I tested the above. It's true. and Polaris got nerfed.
This nerf is insignificant if you are running infinite. In a Pick 2, it can be significant.
Edit: she isn't nerfed yet.2 -
Is that a Polaris specific nerf or a change in mechanics? Because there are a lot of toons that can no longer fire abilities if there are no available tiles.0
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Strange, As i runned whole SCL10 even with her stunning when the board is full. This week. Unless it happed in last update.
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Mr_F said:Strange, As i runned whole SCL10 even with her stunning when the board is full. This week. Unless it happed in last update.
edit - never mind0 -
That was fast work by the Devs! This thread only started 2 days ago!1
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I find it a little strange that it’s not mentioned in the patch notes though.
I don’t know if it’s a nerf or a bug fix, because there is nothing in the notes about it.0 -
After further testing, I think it's a false alarm.
What happened was you were firing her stun when the board was filled with special tiles AND the enemy is at their maximum stun limit. So, if your Polaris max stun turn is 3 and enemy is currently stunned for 3 turns, and the board is filled with special tiles, you won't be able to fire her stun.
Sorry for the early Polaris celebration. Polaris isn't nerfed yet.
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The Danver5 Nerf was also unnanounced and unexplained. The first 5* nerf I’m aware of that didn’t come with a sell back arrangement and explanation thread. So there is precedent for a quiet “rebalance.”1
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ThaRoadWarrior said:The Danver5 Nerf was also unnanounced and unexplained. The first 5* nerf I’m aware of that didn’t come with a sell back arrangement and explanation thread. So there is precedent for a quiet “rebalance.”0
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MegaBee said:ThaRoadWarrior said:The Danver5 Nerf was also unnanounced and unexplained. The first 5* nerf I’m aware of that didn’t come with a sell back arrangement and explanation thread. So there is precedent for a quiet “rebalance.”0
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ThaRoadWarrior said:MegaBee said:ThaRoadWarrior said:The Danver5 Nerf was also unnanounced and unexplained. The first 5* nerf I’m aware of that didn’t come with a sell back arrangement and explanation thread. So there is precedent for a quiet “rebalance.”0
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I didn’t find that to be the case, but there was a huge debate at the time; if you had 5 on green, and a board full of specials, Danver5 would do way more damage than Th4nos does every time you fired it. Also her 5* health pool made it way more forgiving for challenge nodes.
anybody notice the stealth buff to Apocalypse that came in at some point? It used to be that his red would target the lowest health enemy even if they were invisible or airborne, and just burn the AP and do nothing, but now it targets the lowest available health enemy when that is the case. I just saw it happen against an invisible Maria Hill on the 5E node of this sub of Spider Silk.2 -
HoundofShadow said:After further testing, I think it's a false alarm.
What happened was you were firing her stun when the board was filled with special tiles AND the enemy is at their maximum stun limit. So, if your Polaris max stun turn is 3 and enemy is currently stunned for 3 turns, and the board is filled with special tiles, you won't be able to fire her stun.
Sorry for the early Polaris celebration. Polaris isn't nerfed yet.
edit: It could be a bug, but it has happened to me several times. I don't have a timeline so I can't tell you how long it's been happening.0 -
Who were you fighting against? Was it in the hydra stomper PVp?0
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I just tried it in Pick-3 in Simulator against a 5Witch/iHulk/Okoye, and I was able to stun somebody with a board completely full of specials or team ups. There must have been something else going on.0
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My line up is almost exclusively Polaris based and regularly have the board full of special tiles, can always stun the opponents even when not creating new tiles. Have never tried to stun an already 3 turn stunned character because why would you, but maybe that's a thing?2
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Ok, in the Daredevil lighting round I arranged it to have a full board of specials and a freshly stunned BRB, and you get the message that says “No status change, this power will have no effect” and it won’t allow it to be fired. So if you have a character already 3-turn stunned and nowhere for the specials to land, you are indeed prevented from firing the power, but if they have less than 3 turns or there is room, it can be fired. This is good and desirable behavior, otherwise you are just throwing 7 blue AP in the trash.0
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ThaRoadWarrior said:Ok, in the Daredevil lighting round I arranged it to have a full board of specials and a freshly stunned BRB, and you get the message that says “No status change, this power will have no effect” and it won’t allow it to be fired. So if you have a character already 3-turn stunned and nowhere for the specials to land, you are indeed prevented from firing the power, but if they have less than 3 turns or there is room, it can be fired. This is good and desirable behavior, otherwise you are just throwing 7 blue AP in the trash.0
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Same thing happens with okoye firing her yellow, when at full health and can't create team up tiles with board full of specials.
Happened to me when running 5* thor/Polaris/Okoye in last clear of Challenge node. Wasn't totally paying attention freaked me out at first. 😄0
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