I already said how good of a partner heimdall is.With his blue he can multiply SC powers. One thing hurts SC so much is to be stunned for 3 turns.The tricky move is to fire Heimdall yellow, and if running loki 4 or SW, then SC will be unstunned and with 3AP gained in each power. It's clobbering time again!
I've been running my 1/3/1 Shang-Chi with Onslaught and a max-champ Chavez on the 5e node in this past run of Operation Spider Silk, and that team works really well. It's the kind of pick-3 I enjoy, where you flank a very technical character with a pair of synergistic auto-pilot characters so that i can largely just focus on managing Shang-Chi. You have a ton of crit and cascade opportunity on this team, and Onslaught's active blue can really make a difference in a pinch without really getting in the way of what SC is doing (@entrailbucket this is your blue boardshaker perhaps). I'm really looking forward to getting him all the way up to champ at some point.
I see. Seems like we have more options for that at the 4* tier:Hulkbuster Converts 7 basic greens to red on blue, and then on black just creates 9 red AP out of thin airMODOK has an active blue though it isn't a tile manipulator, but his black will create 6 red tiles on the board. Taskmaster: you can equip Twin Pistols on blue which does huge board shake, but unfortunately hard-ends your turn. He can also equip Quack-Fu One Two on black which will blast out all the greens on the board. Sniper Rifle may be another useful black to equip if it weren't so expensive
Hood's yellow used to gain AP from the tiles destroyed. To counteract this, it ended the turn. Then the AP gain was removed but the turn-end stayed.
Shang can be played with literally all characters.
Interesting. I currently have 5 retals in Season SIM; all of them contain Shang ranging from late-450s to early 460s. 4 of the Shangs are at 3/5/5, while the remaining one is at 4/5/4.Perhaps it's more efficient to give up one or two extra tiles destroyed in favour of more match damage (because there's less thinking on the player's part)? I'm currently of the view that 5/5/3 is generally his best build, but this has me reconsidering.
I think it's probably they are playing in pve scl 10 and they are lazy to respec it for shield sim. You play pve everyday but I doubt you play shield sim everyday. Alternatively, 3/5/5 is the best build for pve because if Shang Chi can go winfinite, 5 in red doesn't do much and purple is more important.I had fun trying different winfinite teams and here are those that work:5* Hawkeye + Coulson5* Thor + 5* StormShuri + 4* Cyclops3* Gambit + DominoRogue + 3* Cyclops (against enemy with red as strongest colour)I have a list of other characters on my mind and I don't have time to test them out because I'm in love with a new team that deals with meta in shield. It worked really well, much better than BRB/Polaris or Colossus/Wanda. Anyway, here's the list in my mind:Havok, Prof X, Riri, IMHB, Mysterio, MODOK, Quicksilver, Karnak, Knull, 2*/3* Bullseye