***** Shang-Chi (Origin) *****

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Comments

  • MadScientist
    MadScientist Posts: 317 Mover and Shaker
    Hood's yellow used to gain AP from the tiles destroyed. To counteract this, it ended the turn. Then the AP gain was removed but the turn-end stayed.
  • ThaRoadWarrior
    ThaRoadWarrior Posts: 9,470 Chairperson of the Boards
    I just took my Heimdall (lvl 457)/shang-chi (1/3/1 lvl 255)/Odin (3/5/2 lvl 405) into simulator against a Kitty/rocket/polaris team as a retal, and that team was a lot of fun actually. Odin fortifies all type of nonsense for you passively, and then I completely forgot he pumped up your cover stack for you as well, so suddenly i had a "real" Shang-Chi by turn 2, and it got very cheap to make moves. It wasn't totally invincible or hyper fast, but it took the technicality out of working the Heimdall angle in a way I enjoyed quite a bit.
  • entrailbucket
    entrailbucket Posts: 5,965 Chairperson of the Boards
    Hood's yellow used to gain AP from the tiles destroyed. To counteract this, it ended the turn. Then the AP gain was removed but the turn-end stayed.
    That's exactly it!  Thank you! 

    The AP gain was removed when they created charged tiles/introduced 4* Thor, because that combo would've been absurdly broken.
  • jredd
    jredd Posts: 1,387 Chairperson of the Boards
    so, shang is one of those characters that makes the game fresh again. been having fun using him with different combos. 2 things would have made him better though.
    1. as you add combo points, he should gain rings. wouldn't effect gameplay, but it'd look cool.
    2. if you manage to get 10 combo points it should lock in god-mode and you cannot lose them regardless of matching red/purp on your turn.
  • ammenell
    ammenell Posts: 817 Critical Contributor
    what teams are you playing with him?

    I rotate these chars in and out:
    - rogue triples damage (got a purple match-5 worth 160k damage) and doubles ap generation
    - killmongers black adds 150% match damage on specific colors
    - onslaught for his boardshake and blue
    - colossus or switch for damage mitigation
    - America or Karnaks blue for multi tiles

  • Bad
    Bad Posts: 3,146 Chairperson of the Boards
    Shang can be played with literally all characters. If you play him with board shakers or AP providers he will hardly run out of combo. But he is as fun with any partner.
    5* Characters wich I played him succesfully so far: wanda, odin, onslaugh, heimdall, carnage, cyclops, electro. In 4 tier: karnak, chavez, loki, dbeast, north star, valkirye.
  • MadScientist
    MadScientist Posts: 317 Mover and Shaker
    I have so much fun killing Colossus with Shang-Chi just via match damage. In Shield Sim the match is usually over before you really start to go towards the infinite turn.
  • Bad
    Bad Posts: 3,146 Chairperson of the Boards
    Just add to the big "good SC partners crowd" the good havok, thanks to all his channeling skills red is granted when having blue and green.
  • Anon
    Anon Posts: 1,455 Chairperson of the Boards
    Bad said:
    Shang can be played with literally all characters.
    5* Thanos disagrees!
  • ammenell
    ammenell Posts: 817 Critical Contributor
    Shaun took me to 5* land, him and onslaught are my first champs.

    after months abusing the hell out of my softcapped okoye I haven't even champed her yet because shangslaught is so much fun to play 
  • Tiger_Wong
    Tiger_Wong Posts: 1,061 Chairperson of the Boards
    Shang Chi is the best character in the game. 
  • BlackBoltRocks
    BlackBoltRocks Posts: 1,191 Chairperson of the Boards
    edited November 2021
    Interesting. I currently have 5 retals in Season SIM; all of them contain Shang ranging from late-450s to early 460s. 4 of the Shangs are at 3/5/5, while the remaining one is at 4/5/4.

    Perhaps it's more efficient to give up one or two extra tiles destroyed in favour of more match damage (because there's less thinking on the player's part)? I'm currently of the view that 5/5/3 is generally his best build, but this has me reconsidering.
  • HoundofShadow
    HoundofShadow Posts: 8,004 Chairperson of the Boards
    edited November 2021
    I think it's probably they are playing in pve scl 10 and they are lazy to respec it for shield sim. You play pve everyday but I doubt you play shield sim everyday. Alternatively, 3/5/5 is the best build for pve because if Shang Chi can go winfinite, 5 in red doesn't do much and purple is more important.

    I had fun trying different winfinite teams and here are those that work:

    5* Hawkeye + Coulson
    5* Thor + 5* Storm
    Shuri + 4* Cyclops
    3* Gambit + Domino
    Rogue + 3* Cyclops (against enemy with red as strongest colour)

    I have a list of other characters on my mind and I don't have time to test them out because I'm in love with a new team that deals with meta in shield. It worked really well, much better than BRB/Polaris or Colossus/Wanda. Anyway, here's the list in my mind:

    Havok, Prof X, Riri, IMHB, Mysterio, MODOK, Quicksilver, Karnak, Knull, 2*/3* Bullseye
  • Sekilicious
    Sekilicious Posts: 1,766 Chairperson of the Boards
    edited November 2021
    Interesting. I currently have 5 retals in Season SIM; all of them contain Shang ranging from late-450s to early 460s. 4 of the Shangs are at 3/5/5, while the remaining one is at 4/5/4.

    Perhaps it's more efficient to give up one or two extra tiles destroyed in favour of more match damage (because there's less thinking on the player's part)? I'm currently of the view that 5/5/3 is generally his best build, but this has me reconsidering.
    I saw something on the Discord channel by froggerjohn  with Colossus, Chavez, and SC at 3/5/5 is a speedy team. Sacrifice the winfinite potential for obscene purple nukes at low combo points with massive match damage in 5 of 6 colors. Just need to add boosts, which everyone doing speed runs in SCL10 does anyways. 
  • Sekilicious
    Sekilicious Posts: 1,766 Chairperson of the Boards
    I think it's probably they are playing in pve scl 10 and they are lazy to respec it for shield sim. You play pve everyday but I doubt you play shield sim everyday. Alternatively, 3/5/5 is the best build for pve because if Shang Chi can go winfinite, 5 in red doesn't do much and purple is more important.

    I had fun trying different winfinite teams and here are those that work:

    5* Hawkeye + Coulson
    5* Thor + 5* Storm
    Shuri + 4* Cyclops
    3* Gambit + Domino
    Rogue + 3* Cyclops (against enemy with red as strongest colour)

    I have a list of other characters on my mind and I don't have time to test them out because I'm in love with a new team that deals with meta in shield. It worked really well, much better than BRB/Polaris or Colossus/Wanda. Anyway, here's the list in my mind:

    Havok, Prof X, Riri, IMHB, Mysterio, MODOK, Quicksilver, Karnak, Knull, 2*/3* Bullseye
    Just adding this here since I already put it in the fun teams sub. SC/Prof4x/Valkyrie can give the winfinite on turn-1 in PvP if you luck into a match-5 at the start of the match. If you match red at the start you can get going turn-2. This might be broken. They are my current main team for PvE and Pick-3 PvP. 
  • HoundofShadow
    HoundofShadow Posts: 8,004 Chairperson of the Boards
    What'a your build for that particular team? 5 in red should have higher probability of making match-5?
  • Sekilicious
    Sekilicious Posts: 1,766 Chairperson of the Boards
    What'a your build for that particular team? 5 in red should have higher probability of making match-5?
    Yeah, 5/5/3 in both PvP and PvE. This seems to be his best build for a mostly 4* roster.  I also played around with SC at 3/5/5 with Karnak (also 3/5/5) and Chavez but this is decidedly slower than using SC's red to hunt for match-5s and red/purple matches. 
  • HoundofShadow
    HoundofShadow Posts: 8,004 Chairperson of the Boards
    If you see opponent with red as strongest colour, you can try using Rogue and 3* Cyclops. Since SC is so popular, it's not difficult to find one. She will double your red ap gains and triple SC's match damage. 3* Cyclops will feed you more red. Go in with +2 green aps. The only thing you need to worry is hitting 14 red aps because Rogue will explode.

  • Sekilicious
    Sekilicious Posts: 1,766 Chairperson of the Boards
    edited November 2021
    Looks like I need to champ Rogue asap. I wonder what the calculation is for Rogue Passive + Charged tile + Critical + Combo.  Good thing SC doesn't have Cable's passive I guess. 

    Speaking of which. How does Cable's passive work? Does Cable have to fire a power? Probably I guess. I will look it up when I have time. 
  • entrailbucket
    entrailbucket Posts: 5,965 Chairperson of the Boards
    I still think everyone's particular build will be different based on their own preference for red and how their brain works.

    When I went straight from 3 to 5 red I found that lots of times I was "wasting" the 5th choice and it was taking me longer to decide where to use it. 

    When I went down to 4 I found I was just as effective at infinite-ing but could do it faster.  I don't think I could go back down to 3 now.  Some people are doing just fine at 3 and they like that better, though.