What's New MPQ (August 23, 2021)
Comments
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The entire cliche is , Cool, calm and collected. So, it’s possibly someone with a cold / ice power ( Ymir?). Or since it was omitted it could be someone who isn’t cool personality -wise . (Possibly one of the frequent forum posters)1
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DonkeyTeeth said:@Neko
The 8/12 - 8/19 boost list has six (6) boosted 3 stars and 4 stars. Is this correct or just a typo?
Also, it looks like 3 star Beast is boosted but you have Beast (AOA) in there instead of Beast (Classic).0 -
Hopefully, that happens.
It's a little too early for them to release someone from Shang Chi. I think it's another character from Loki series and the closest one I can find is He Who Remains. So, I guess that it's him.
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Could be Zemo, we didn’t get any Flaptain & Bucky content that I recall.0
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They didn't release anyone related to that series, which is weird. They seem to give everyone 400 Winter Shards though. Does that ring a bell?
Zemo doesn't seem calm and collected, but he is patient. The missing word "cool" might point to that series.1 -
I think the main two from F&TWS pretty much are covered with their 4* versions, Sam particularly so but that still left Zemo, John Walker and even Sharon Carter. So agreed is odd. I suspect we will see all of them again though, so perhaps their time will come.
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Sharon Carter would be (i believe) the first Support-turned-Playable if they went with her, right? I think you could do a post-Winter Soldier white wolf Bucky if you were so inclined, but on screen he kind of seems just like a diminished Winter Soldier so I'm not sure that would be a great 5*. I don't know, I would say that D+ Zemo was nothing but calm and collected. Kind of just around making little jokes for the most part no matter what was going on. Anyway, I hope the mechanics are good regardless.0
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I think so. I guess the precedent I would say for it being possible is Karnak being a Lockjaw power not stopping him being released as an actual character (maybe we can get Crystal too one day?)
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MackDan1 said:If you are not creating new 3* characters, could you please stop making us use 3* characters as the center character in pvp? They are pretty much useless now and we have over 100 4* characters that should rotate in pvp instead of 3s. I realize that it's probably for the newer players with growing rosters. Maybe we could have an option to choose which route to go, like we do when we select our SCL. Once you choose 8 or above we get a 4* as the center character. Just a thought.
Even if newer rosters are playing highly competitively in top alliances in both PVE and PVP and spending on the game, they will have a harder time catching up to the vet rosters that have completed nearly every 4* as a new release and kept up with 5* releases to have a giant network of champ rewards as well. Plenty of players playing SCL 8 or above have less than half of the 4* champed, with the extreme dilution now some SCL 8 and 9 players have not even collected the entire tier yet.
Old rosters already get a natural advantage, the earlier you started playing the easier it was to collect 4* and 5* and the more champ levels you collected. Now old rosters get an additional gigantic advantage with boosted 5*, which again favors those who had an easier time collecting older characters with less dilution in the tiers.
We don't need another reason for newer rosters to give up on the game because they can't compete and have literally no means to beat dilution to get to a competitive level.0 -
Theghouse said:MackDan1 said:If you are not creating new 3* characters, could you please stop making us use 3* characters as the center character in pvp? They are pretty much useless now and we have over 100 4* characters that should rotate in pvp instead of 3s. I realize that it's probably for the newer players with growing rosters. Maybe we could have an option to choose which route to go, like we do when we select our SCL. Once you choose 8 or above we get a 4* as the center character. Just a thought.
Even if newer rosters are playing highly competitively in top alliances in both PVE and PVP and spending on the game, they will have a harder time catching up to the vet rosters that have completed nearly every 4* as a new release and kept up with 5* releases to have a giant network of champ rewards as well. Plenty of players playing SCL 8 or above have less than half of the 4* champed, with the extreme dilution now some SCL 8 and 9 players have not even collected the entire tier yet.
Old rosters already get a natural advantage, the earlier you started playing the easier it was to collect 4* and 5* and the more champ levels you collected. Now old rosters get an additional gigantic advantage with boosted 5*, which again favors those who had an easier time collecting older characters with less dilution in the tiers.
We don't need another reason for newer rosters to give up on the game because they can't compete and have literally no means to beat dilution to get to a competitive level.
Also, I suspect the vast majority of SCL 8 & 9 players have less than half the 4* champed. I'm almost eligible for SCL 10 and I only have 36 of the champed. But I see no reason why that should put us off having a more varied PVP.1 -
DAZ0273 said:I think so. I guess the precedent I would say for it being possible is Karnak being a Lockjaw power not stopping him being released as an actual character (maybe we can get Crystal too one day?)0
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fractalvisions said:As MackDan says, what's the point in having all these characters if we rarely use them?
The question fails in the same way as many posts before: to use "we". No, "we" are not exactly the same "we". As a scl10 player I can champ any new 4* in aprox 2 months since its release, and having 5 or 6 extra covers later.
Dillution can be overcomed favoriting the character.
And there are already 4*s pvps, and anybody can play since there are loaners.
Finally, there are always newcomers. The only thing they need is ask for advice. Right now there are a lot of ways for them to make their path knowing how.0 -
I didn’t even bother collecting or champing useless 4* until about a year ago when doing it became a milestone reward . Unless it fed a meta 5 or was named Polaris , Grocket or Juggernaut they just would have sat on the shelf , just like 90% still do.0
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Ugh.. I'm being quoted on something I never said. 😆2
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Give it time, i'm sure you'll say it eventually. We all have.1
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ThaRoadWarrior said:Give it time, i'm sure you'll say it eventually. We all have.
I can name someone who never will say it: me.0 -
Bad said:ThaRoadWarrior said:Give it time, i'm sure you'll say it eventually. We all have.
I can name someone who never will say it: me.2 -
With Meet R&G next week, the entire classic 5* has gone full circle , with the exception of the 13 new 5* characters since the cycle began . Does anyone know where or how these new characters are added, at the end , mixed in next cycle , or a combination of both ? Trying to plan ahead a little , thanks .0
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Spiderman Infinity War is back as placement reward in Psylocke PvP.0
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fractalvisions said:Theghouse said:MackDan1 said:If you are not creating new 3* characters, could you please stop making us use 3* characters as the center character in pvp? They are pretty much useless now and we have over 100 4* characters that should rotate in pvp instead of 3s. I realize that it's probably for the newer players with growing rosters. Maybe we could have an option to choose which route to go, like we do when we select our SCL. Once you choose 8 or above we get a 4* as the center character. Just a thought.
Even if newer rosters are playing highly competitively in top alliances in both PVE and PVP and spending on the game, they will have a harder time catching up to the vet rosters that have completed nearly every 4* as a new release and kept up with 5* releases to have a giant network of champ rewards as well. Plenty of players playing SCL 8 or above have less than half of the 4* champed, with the extreme dilution now some SCL 8 and 9 players have not even collected the entire tier yet.
Old rosters already get a natural advantage, the earlier you started playing the easier it was to collect 4* and 5* and the more champ levels you collected. Now old rosters get an additional gigantic advantage with boosted 5*, which again favors those who had an easier time collecting older characters with less dilution in the tiers.
We don't need another reason for newer rosters to give up on the game because they can't compete and have literally no means to beat dilution to get to a competitive level.
Also, I suspect the vast majority of SCL 8 & 9 players have less than half the 4* champed. I'm almost eligible for SCL 10 and I only have 36 of the champed. But I see no reason why that should put us off having a more varied PVP.
Keep in mind that MMR does not take into account boost levels, only base levels, so not only will a large portion of the required 4*s have the potential to be outgunned by 200-300 levels by older rosters with similar MMR, but their few 5*s are also likely to be outgunned by 120-150 levels by older rosters with 5* characters on the boost list each week. And around 900 pts is when MMR breaks and everybody is fair game to the 550s.
So those smaller rosters who are actually playing PVP for more than just the daily milestone reward or smaller progression rewards, and especially those trying to earn event placement or season rewards, end up being matched up with larger rosters quite frequently.4
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